Out of the three energy weapons I’ve been able to use, here are my thoughts;
Arguably the weakest energy weapon. It does have a fast reload if you burn a sink, but it’s damage is much lower than it says it is for some reason. If it actually did 300 damage a second as it says, it’d be rather fine.
This weapon suffers against Hunter and Stalker bugs, but has no weaknesses like that against Automatons. A great swap in and fire primary because there is no cost outside of proximity threat.
I love this thing, but it is a bit lacking in higher level difficulties IF you can get a foothold. When shit hits the fan and never stops, you’ll be happy you brought this along to fire forevermore.
This weapon has deceptively long range; You can save allies by putting a laser directly behind them and watching bugs slam into it and get stunned since it’s a side hit.
This weapon seems to deal some damage through armor. Not a lot, but it all helps.
The best Energy weapon in the game bar none. It might fry you and allies, but it will most likely kill more bugs and Automatons than you do in a mission because it only takes a break when damaged.
Incredibly useful in aiding escape attempts when you didn’t pack a one handed weapon to fire backwards with.