Here’s a few small things I personally find useful.
Tips to Beat True Final Bosses
Shelbo is one of the best cards in the game. Adding a couple good charms to it makes it nearly a guaranteed win so long as you play it as much as you can.
Picking up some barrage cards like frost bell, shroom pack, or B.I.N.K. and slapping some decent charms on them can help a lot with crowd control. Adding little things like a snow charm or lumin ring can help you spread a bunch of minor status effects around between more powerful cards (like shelbo). One of my successful 3 bell runs I had a frost bell with snow charm (and maybe noomlin? can’t entirely remember), and with lumin vase on it and a slim enough deck I was able to mitigate a massive percentage of the enemy damage from the fight.
Unmoveable prevents anything already on the field from moving on their own, but it doesn’t prevent movement caused by playing a new card. It’s still pretty much always worth getting that negated as fast as possible, but in the meantime you can sometimes pull off some clever tricks by deploying a clunker or summon in a way that shifts the field to your advantage.
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