If you want to unlock all items in the Cyberpunk 2077 game, this quick guide will help you out!
How to Use Console Commands
- Downlowd the Cyber Engine Tweaks (NexusMods)
- Use the console command you want.
Note: Additionally, Cyber Engine Tweaks adds a few quality-of-life in-game updates (e.g., it corrected the security hole that was later patched by the game’s 1.12 patch).
All of these patches may be activated or disabled via the options menu or configuration files.
Important Note!
If the console command doesn’t work, replace the quotation marks with quotes like these:
"
Weapon ID’s
Item Name | Rarity | Category | Console Command |
Knuckles (Cut) | Random | Assault Rifle | Game.AddToInventory(“Items.Preset_Knuckles_Default”,1) |
Knuckles (Golden) (Cut) | Iconic | Assault Rifle | Game.AddToInventory(“Items.Preset_Knuckles_Golden”,1) |
Knuckles (Military) (Cut) | Random | Assault Rifle | Game.AddToInventory(“Items.Preset_Knuckles_Military”,1) |
Knuckles (Pimp) (Cut) | Random | Assault Rifle | Game.AddToInventory(“Items.Preset_Knuckles_Pimp”,1) |
Char Incendiary Grenade | Epic | Grenade | Game.AddToInventory(“Items.GrenadeIncendiaryHoming”,1) |
Char Incendiary Grenade | Rare | Grenade | Game.AddToInventory(“Items.GrenadeIncendiarySticky”,1) |
Char Incendiary Grenade | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeIncendiaryRegular”,1) |
Emp Grenade | Epic | Grenade | Game.AddToInventory(“Items.GrenadeEMPHoming”,1) |
Emp Grenade | Rare | Grenade | Game.AddToInventory(“Items.GrenadeEMPSticky”,1) |
Emp Grenade | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeEMPRegular”,1) |
F-Gx Frag Grenade | Common | Grenade | Game.AddToInventory(“Items.GrenadeFragRegular”,1) |
F-Gx Frag Grenade | Rare | Grenade | Game.AddToInventory(“Items.GrenadeFragHoming”,1) |
F-Gx Frag Grenade | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeFragSticky”,1) |
F-Gx Frag Grenade Recipe | Common | Grenade | Game.AddToInventory(“Items.RecipeGrenadeFragRegular”,1) |
F-Gx Frag Grenade Recipe | Rare | Grenade | Game.AddToInventory(“Items.RecipeGrenadeFragHoming”,1) |
F-Gx Frag Grenade Recipe | Uncommon | Grenade | Game.AddToInventory(“Items.RecipeGrenadeFragSticky”,1) |
Gash Antipersonnel Grenade | Epic | Grenade | Game.AddToInventory(“Items.GrenadeCuttingRegular”,1) |
Molodets Biohaz Grenade | Rare | Grenade | Game.AddToInventory(“Items.GrenadeBiohazardHoming”,1) |
Molodets Biohaz Grenade | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeBiohazardRegular”,1) |
Recon Grenade | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeReconRegular”,1) |
Recon Grenade (Sticky) | Uncommon | Grenade | Game.AddToInventory(“Items.GrenadeReconSticky”,1) |
X-22 Flashbang Grenade | Common | Grenade | Game.AddToInventory(“Items.GrenadeFlashRegular”,1) |
X-22 Flashbang Grenade | Rare | Grenade | Game.AddToInventory(“Items.GrenadeFlashHoming”,1) |
X-22 Flashbang Grenade Recipe | Common | Grenade | Game.AddToInventory(“Items.RecipeGrenadeFlashRegular”,1) |
X-22 Flashbang Grenade Recipe | Rare | Grenade | Game.AddToInventory(“Items.RecipeGrenadeFlashHoming”,1) |
Caretaker’s Spade | Iconic | Hammer | Game.AddToInventory(“Items.Preset_Shovel_Caretaker”,1) |
Hammer | Random | Hammer | Game.AddToInventory(“Items.Preset_Hammer_Default”,1) |
Melee Hammer2h (Broken) | Unknown | Hammer | Game.AddToInventory(“Items.Recipe_w_melee_hammer2h”,1) |
Sasquatch’s Hammer | Iconic | Hammer | Game.AddToInventory(“Items.Preset_Hammer_Sasquatch”,1) |
Mk.31 Hmg | Random | Heavy Machine Gun | Game.AddToInventory(“Items.Preset_HMG_Default”,1) |
Mk.31 Hmg | Random | Heavy Machine Gun | Game.AddToInventory(“Items.w_special_flak”,1) |
Mk.31 Hmg Recipe (Broken) | Unknown | Heavy Machine Gun | Game.AddToInventory(“Items.Recipe_Preset_HMG_Default”,1) |
Black Unicorn | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_GoG”,1) |
Cocktail Stick | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_Cocktail”,1) |
Jinchu-Maru | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_Takemura”,1) |
Katana | Random | Katana | Game.AddToInventory(“Items.Preset_Katana_Default”,1) |
Katana (Military) | Random | Katana | Game.AddToInventory(“Items.Preset_Katana_Military”,1) |
Katana (Neon) | Random | Katana | Game.AddToInventory(“Items.Preset_Katana_Neon”,1) |
Katana (Training) | Random | Katana | Game.AddToInventory(“Items.Preset_Katana_Training”,1) |
Katana Recipe (Broken?) | Unknown | Katana | Game.AddToInventory(“Items.Recipe_Katana_1”,1) |
Katana Recipe (Broken?) | Unknown | Katana | Game.AddToInventory(“Items.Recipe_Katana_2”,1) |
Katana Recipe (Broken?) | Unknown | Katana | Game.AddToInventory(“Items.Recipe_Katana_3”,1) |
Katana Recipe (Broken?) | Unknown | Katana | Game.AddToInventory(“Items.Recipe_Katana_4”,1) |
Satori | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_Saburo”,1) |
Scalpel | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_Surgeon”,1) |
Tsumetogi | Iconic | Katana | Game.AddToInventory(“Items.Preset_Katana_Hiromi”,1) |
Butchers Knife Recipe (Broken) | Unknown | Knife | Game.AddToInventory(“Items.Recipe_Butchers_Knife”,1) |
Chefs Knife Recipe (Broken) | Unknown | Knife | Game.AddToInventory(“Items.Recipe_Chefs_Knife”,1) |
Knife | Random | Knife | Game.AddToInventory(“Items.Preset_Knife_Default”,1) |
Knife (Military) | Random | Knife | Game.AddToInventory(“Items.Preset_Knife_Military”,1) |
Knife Recipe (Broken?) | Rare | Knife | Game.AddToInventory(“Items.RareKnifeRecipe”,1) |
Stinger | Iconic | Knife | Game.AddToInventory(“Items.mq001_scorpions_knife”,1) |
Stinger | Iconic | Knife | Game.AddToInventory(“Items.Preset_Knife_Stinger”,1) |
Tanto | Random | Knife | Game.AddToInventory(“Items.Preset_Tanto_Default”,1) |
Kukri | Random | Long Blade | Game.AddToInventory(“Items.Preset_Kukri_Default”,1) |
Kukri (Voodoo) | Random | Long Blade | Game.AddToInventory(“Items.Preset_Kukri_Voodoo”,1) |
Kukri Recipe (Broken?) | Common | Long Blade | Game.AddToInventory(“Items.Recipe_Kukri_Common”,1) |
Machete | Random | Long Blade | Game.AddToInventory(“Items.Preset_Machete_Default”,1) |
Machete (Maelstrom) | Random | Long Blade | Game.AddToInventory(“Items.Preset_Machete_Maelstrom”,1) |
Machete (Valentinos) | Random | Long Blade | Game.AddToInventory(“Items.Preset_Machete_Valentinos”,1) |
Machete Recipe (Broken?) | Common | Long Blade | Game.AddToInventory(“Items.Recipe_Machete_Common”,1) |
Debug Weapon | Null | Null Weapon | Game.AddToInventory(“Items.Preset_Lexington_DEBUG”,1) |
Masamune Scope (Broken) | Null | Null Weapon | Game.AddToInventory(“Items.Preset_Masamune_Scope”,1) |
Unity Cutscene (Broken) | Null | Null Weapon | Game.AddToInventory(“Items.Preset_V_Unity_Cutscene”,1) |
Baton Alpha Recipe (Broken?) | Unknown | One-Handed Club | Game.AddToInventory(“Items.Recipe_Baton_Alpha”,1) |
Baton Beta Recipe (Broken?) | Unknown | One-Handed Club | Game.AddToInventory(“Items.Recipe_Baton_Beta”,1) |
Cottonmouth | Iconic | One-Handed Club | Game.AddToInventory(“Items.Preset_Cane_Fingers”,1) |
Crowbar | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Crowbar_Default”,1) |
Crowbar Recipe (Broken?) | Common | One-Handed Club | Game.AddToInventory(“Items.Recipe_Crowbar_Common”,1) |
Electric Baton Alpha | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Baton_Alpha”,1) |
Electric Baton Alpha Recipe | Uncommon | One-Handed Club | Game.AddToInventory(“Items.UncommonBatonRecipe”,1) |
Electric Baton Beta | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Baton_Beta”,1) |
Electric Baton Gamma | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Baton_Gamma”,1) |
Sir John Phallustiff | Iconic | One-Handed Club | Game.AddToInventory(“Items.Preset_Dildo_Stout”,1) |
Steel Pipe | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Iron_Pipe_Default”,1) |
Tinker Bell | Iconic | One-Handed Club | Game.AddToInventory(“Items.Preset_Baton_Tinker_Bell”,1) |
Tinker Bell | Iconic | One-Handed Club | Game.AddToInventory(“Items.sq021_peter_pan_baton”,1) |
Tire Iron | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Tire_Iron_Default”,1) |
Tomahawk | Random | One-Handed Club | Game.AddToInventory(“Items.Preset_Tomahawk_Default”,1) |
Tomahawk Recipe (Broken?) | Common | One-Handed Club | Game.AddToInventory(“Items.Recipe_Tomahawk_Common”,1) |
D5 Copperhead (Base) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Base_Copperhead”,1) |
D5 Copperhead (Default) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Copperhead_Default”,1) |
D5 Copperhead (Neon) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Copperhead_Neon”,1) |
D5 Copperhead (Pimp) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Copperhead_Pimp”,1) |
D5 Copperhead Recipe | Rare | Power Assault Rifle | Game.AddToInventory(“Items.RareCopperheadRecipe”,1) |
D5 Copperhead Recipe | Uncommon | Power Assault Rifle | Game.AddToInventory(“Items.UncommonCopperheadRecipe”,1) |
Hjsh-18 Masamune | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Default”,1) |
Hjsh-18 Masamune (Base) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Base_Masamune”,1) |
Hjsh-18 Masamune (Military) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Military”,1) |
Hjsh-18 Masamune (Neon) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Neon”,1) |
Hjsh-18 Masamune (Pimp) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Pimp”,1) |
Hjsh-18 Masamune (Trauma) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Trauma”,1) |
Hjsh-18 Masamune Recipe | Epic | Power Assault Rifle | Game.AddToInventory(“Items.EpicMasamuneRecipe”,1) |
M251s Ajax | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Default”,1) |
M251s Ajax (Military) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Military”,1) |
M251s Ajax (Neon) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Neon”,1) |
M251s Ajax (Pimp) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Pimp”,1) |
M251s Ajax (Training) | Random | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Training”,1) |
M251s Ajax Recipe | Rare | Power Assault Rifle | Game.AddToInventory(“Items.RareAjaxRecipe”,1) |
Moron Labe | Iconic | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Ajax_Moron”,1) |
Moron Labe Recipe (Broken) | Iconic | Power Assault Rifle | Game.AddToInventory(“Items.Recipe_Preset_Ajax_Moron”,1) |
Prejucide | Iconic | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Masamune_Rogue”,1) |
Psalm 11:6 | Iconic | Power Assault Rifle | Game.AddToInventory(“Items.Preset_Copperhead_Genesis”,1) |
Db-2 Testera | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Testera_Default”,1) |
Db-2 Testera (Neon) | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Testera_Neon”,1) |
Db-2 Testera (Pimp) | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Testera_Pimp”,1) |
Db-4 Igla | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Igla_Default”,1) |
Db-4 Igla (Military) | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Igla_Military”,1) |
Db-4 Igla (Neon) | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Igla_Neon”,1) |
Db-4 Igla (Pimp) | Random | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Igla_Pimp”,1) |
Db-4 Igla Recipe | Legendary | Power Double-Barrel | Game.AddToInventory(“Items.LegendaryIglaRecipe”,1) |
Sovereign | Iconic | Power Double-Barrel | Game.AddToInventory(“Items.Preset_Igla_Sovereign”,1) |
Defender | Random | Power Light Machine Gun | Game.AddToInventory(“Items.Preset_Defender_Default”,1) |
Defender (Military) | Random | Power Light Machine Gun | Game.AddToInventory(“Items.Preset_Defender_Military”,1) |
Defender (Neon) | Random | Power Light Machine Gun | Game.AddToInventory(“Items.Preset_Defender_Neon”,1) |
Defender (Pimp) | Random | Power Light Machine Gun | Game.AddToInventory(“Items.Preset_Defender_Pimp”,1) |
Death And Taxes | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Maiko”,1) |
Dying Night | Iconic | Power Pistol | Game.AddToInventory(“Items.mq011_wilson_gun”,1) |
Dying Night | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Wilson”,1) |
Dying Night | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Q001_Lexington”,1) |
Johnny’s Revolver | Iconic | Power Pistol | Game.AddToInventory(“Items.Base_Silverhand”,1) |
Kongou | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Liberty_Yorinobu”,1) |
La Chingona Dorada | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Jackie”,1) |
Liberty | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Liberty_Default”,1) |
M-10af Lexington | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Default”,1) |
M-10af Lexington (Base) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Base_Lexington”,1) |
M-10af Lexington (Military) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Military”,1) |
M-10af Lexington (Neon) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Neon”,1) |
M-10af Lexington (Pimp) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Pimp”,1) |
M-10af Lexington (Toy Gun) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Lexington_Toygun”,1) |
M-10af Lexington Recipe | Rare | Power Pistol | Game.AddToInventory(“Items.RareLexingtonRecipe”,1) |
Malorian Arms 3516 | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Silverhand_3516”,1) |
Nue | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Default”,1) |
Nue (Military) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Military”,1) |
Nue (Neon) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Neon”,1) |
Nue (Pimp) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Pimp”,1) |
Nue Arasaka (Broken) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Arasaka”,1) |
Nue Recipe | Uncommon | Power Pistol | Game.AddToInventory(“Items.UncommonNueRecipe”,1) |
Nue Recipe (Broken) | Unknown | Power Pistol | Game.AddToInventory(“Items.Recipe_Preset_Nue_Default”,1) |
Plan B | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Liberty_Dex”,1) |
Pride | Iconic | Power Pistol | Game.AddToInventory(“Items.Preset_Liberty_Rogue”,1) |
Tamayura | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Nue_Arasaka_2020”,1) |
Unity | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Unity_Default”,1) |
Unity (Military) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Unity_Military”,1) |
Unity (Neon) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Unity_Neon”,1) |
Unity (Pimp) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_Unity_Pimp”,1) |
Unity (V) | Random | Power Pistol | Game.AddToInventory(“Items.Preset_V_Unity”,1) |
Unity Recipe | Rare | Power Pistol | Game.AddToInventory(“Items.RareUnityRecipe”,1) |
Sor-22 | Random | Power Precision Rifle | Game.AddToInventory(“Items.Preset_Sor22_Default”,1) |
Sor-22 | Random | Power Precision Rifle | Game.AddToInventory(“Items.Preset_Sor22_Pimp”,1) |
Sor-22 (Military) | Random | Power Precision Rifle | Game.AddToInventory(“Items.Preset_Sor22_Military”,1) |
Sor-22 (Neon) | Random | Power Precision Rifle | Game.AddToInventory(“Items.Preset_Sor22_Neon”,1) |
Sor-22 Recipe | Epic | Power Precision Rifle | Game.AddToInventory(“Items.EpicSor22Recipe”,1) |
Sor-22 Recipe | Rare | Power Precision Rifle | Game.AddToInventory(“Items.RareSor22Recipe”,1) |
Amnesty | Iconic | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Cassidy”,1) |
Amnesty | Iconic | Power Revolver | Game.AddToInventory(“Items.q114_cassidy_revolver”,1) |
Archangel | Iconic | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Kerry”,1) |
Crash | Iconic | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_River”,1) |
Crash | Iconic | Power Revolver | Game.AddToInventory(“Items.sq029_rivers_gun”,1) |
Doom Doom | Iconic | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Doom_Doom”,1) |
Dr5 Nova | Random | Power Revolver | Game.AddToInventory(“Items.Preset_MQ008_Nova”,1) |
Dr5 Nova | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Default”,1) |
Dr5 Nova | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Q000_Nomad”,1) |
Dr5 Nova (Military) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Military”,1) |
Dr5 Nova (Neon) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Neon”,1) |
Dr5 Nova (Pimp) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Nova_Pimp”,1) |
Dr5 Nova Recipe | Legendary | Power Revolver | Game.AddToInventory(“Items.LegendaryNovaRecipe”,1) |
Dr5 Nova Recipe | Rare | Power Revolver | Game.AddToInventory(“Items.RareNovaRecipe”,1) |
Overture | Epic | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Default_E”,1) |
Overture | Legendary | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Default_L”,1) |
Overture | Legendary | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Legendary”,1) |
Overture | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Default”,1) |
Overture | Rare | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Default_R”,1) |
Overture | Uncommon | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Default_U”,1) |
Overture (Military) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Military”,1) |
Overture (Neon) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Neon”,1) |
Overture (Pimp) | Random | Power Revolver | Game.AddToInventory(“Items.Preset_Overture_Pimp”,1) |
Overture Recipe | Epic | Power Revolver | Game.AddToInventory(“Items.EpicOvertureRecipe”,1) |
Carnage | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Carnage_Default”,1) |
Carnage (Military) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Carnage_Military”,1) |
Carnage (Neon) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Carnage_Neon”,1) |
Carnage (Pimp) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Carnage_Pimp”,1) |
Carnage Recipe | Epic | Power Shotgun | Game.AddToInventory(“Items.EpicCarnageRecipe”,1) |
Crusher | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Crusher_Default”,1) |
Crusher (Military) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Crusher_Military”,1) |
Crusher (Neon) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Crusher_Neon”,1) |
Crusher (Pimp) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Crusher_Pimp”,1) |
Crusher Recipe | Rare | Power Shotgun | Game.AddToInventory(“Items.RareCrusherRecipe”,1) |
M2038 Tactician | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Tactician_Default”,1) |
M2038 Tactician (Military) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Tactician_Military”,1) |
M2038 Tactician (Neon) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Tactician_Neon”,1) |
M2038 Tactician (Pimp) | Random | Power Shotgun | Game.AddToInventory(“Items.Preset_Tactician_Pimp”,1) |
M2038 Tactician Recipe | Epic | Power Shotgun | Game.AddToInventory(“Items.EpicTacticianRecipe”,1) |
M2038 Tactician Recipe | Legendary | Power Shotgun | Game.AddToInventory(“Items.LegendaryTacticianRecipe”,1) |
M2038 Tactician Recipe | Rare | Power Shotgun | Game.AddToInventory(“Items.RareTacticianRecipe”,1) |
Mox | Iconic | Power Shotgun | Game.AddToInventory(“Items.Preset_Carnage_Mox”,1) |
The Headsman | Iconic | Power Shotgun | Game.AddToInventory(“Items.Preset_Tactician_Headsman”,1) |
O’five | Iconic | Power Sniper Rifle | Game.AddToInventory(“Items.mq025_buck_gun”,1) |
O’five | Iconic | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Buck”,1) |
Overwatch | Iconic | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Panam”,1) |
Spt32 Grad | Random | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Default”,1) |
Spt32 Grad (Military) | Random | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Military”,1) |
Spt32 Grad (Neon) | Random | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Neon”,1) |
Spt32 Grad (Pimp) | Random | Power Sniper Rifle | Game.AddToInventory(“Items.Preset_Grad_Pimp”,1) |
Spt32 Grad Recipe | Epic | Power Sniper Rifle | Game.AddToInventory(“Items.EpicGradRecipe”,1) |
Spt32 Grad Recipe | Rare | Power Sniper Rifle | Game.AddToInventory(“Items.RareGradRecipe”,1) |
Buzzsaw | Iconic | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Pulsar_Buzzsaw”,1) |
Ds1 Pulsar | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Pulsar_Default”,1) |
Ds1 Pulsar (Military) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Pulsar_Military”,1) |
Ds1 Pulsar (Neon) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Pulsar_Neon”,1) |
Ds1 Pulsar (Pimp) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Pulsar_Pimp”,1) |
Ds1 Pulsar Recipe | Epic | Power Submachine Gun | Game.AddToInventory(“Items.EpicPulsarRecipe”,1) |
Ds1 Pulsar Recipe | Rare | Power Submachine Gun | Game.AddToInventory(“Items.RarePulsarRecipe”,1) |
Fenrir | Iconic | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Maelstrom”,1) |
M221 Saratoga | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Default”,1) |
M221 Saratoga (Military) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Military”,1) |
M221 Saratoga (Neon) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Neon”,1) |
M221 Saratoga (Pimp) | Random | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Pimp”,1) |
M221 Saratoga Recipe | Rare | Power Submachine Gun | Game.AddToInventory(“Items.RareSaratogaRecipe”,1) |
Problem Solver | Iconic | Power Submachine Gun | Game.AddToInventory(“Items.Preset_Saratoga_Raffen”,1) |
D5 Sidewinder | Random | Smart Assault Rifle | Game.AddToInventory(“Items.Preset_Sidewinder_Default”,1) |
D5 Sidewinder (Neon) | Random | Smart Assault Rifle | Game.AddToInventory(“Items.Preset_Sidewinder_Neon”,1) |
D5 Sidewinder (Pimp) | Random | Smart Assault Rifle | Game.AddToInventory(“Items.Preset_Sidewinder_Pimp”,1) |
D5 Sidewinder Recipe | Epic | Smart Assault Rifle | Game.AddToInventory(“Items.EpicSidewinderRecipe”,1) |
Divided We Stand | Iconic | Smart Assault Rifle | Game.AddToInventory(“Items.Preset_Sidewinder_Divided”,1) |
Db-4 Palica | Random | Smart Double-Barrel | Game.AddToInventory(“Items.Preset_Palica_Default”,1) |
Db-4 Palica (Military) | Random | Smart Double-Barrel | Game.AddToInventory(“Items.Preset_Palica_Military”,1) |
Db-4 Palica (Neon) | Random | Smart Double-Barrel | Game.AddToInventory(“Items.Preset_Palica_Neon”,1) |
Db-4 Palica (Pimp) | Random | Smart Double-Barrel | Game.AddToInventory(“Items.Preset_Palica_Pimp”,1) |
Db-4 Palica Recipe | Epic | Smart Double-Barrel | Game.AddToInventory(“Items.EpicPalicaRecipe”,1) |
A-22b Chao | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Chao_Default”,1) |
A-22b Chao (Military) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Chao_Military”,1) |
A-22b Chao (Neon) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Chao_Neon”,1) |
A-22b Chao (Pimp) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Chao_Pimp”,1) |
A-22b Chao Recipe | Epic | Smart Pistol | Game.AddToInventory(“Items.EpicChaoRecipe”,1) |
Genjiroh | Iconic | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Kiji”,1) |
Hjke-11 Yukimura | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Default”,1) |
Hjke-11 Yukimura (Military) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Military”,1) |
Hjke-11 Yukimura (Neon) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Neon”,1) |
Hjke-11 Yukimura (Pimp) | Random | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Pimp”,1) |
Hjke-11 Yukimura Recipe | Epic | Smart Pistol | Game.AddToInventory(“Items.EpicYukimuraRecipe”,1) |
Hjke-11 Yukimura Recipe | Legendary | Smart Pistol | Game.AddToInventory(“Items.LegendaryYukimuraRecipe”,1) |
Skippy | Iconic | Smart Pistol | Game.AddToInventory(“Items.Preset_Yukimura_Skippy”,1) |
Ba Xing Chong | Iconic | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Eight_Star”,1) |
L-69 Zhuo | Random | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Default”,1) |
L-69 Zhuo (Military) | Random | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Military”,1) |
L-69 Zhuo (Neon) | Random | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Neon”,1) |
L-69 Zhuo (Pimp) | Random | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Pimp”,1) |
L-69 Zhuo (Trauma) | Random | Smart Shotgun | Game.AddToInventory(“Items.Preset_Zhuo_Trauma”,1) |
L-69 Zhuo Recipe | Legendary | Smart Shotgun | Game.AddToInventory(“Items.LegendaryZhuoRecipe”,1) |
Ashura | Random | Smart Sniper Rifle | Game.AddToInventory(“Items.Preset_Ashura_Default”,1) |
Ashura (Military) | Random | Smart Sniper Rifle | Game.AddToInventory(“Items.Preset_Ashura_Military”,1) |
Ashura (Neon) | Random | Smart Sniper Rifle | Game.AddToInventory(“Items.Preset_Ashura_Neon”,1) |
Ashura (Pimp) | Random | Smart Sniper Rifle | Game.AddToInventory(“Items.Preset_Ashura_Pimp”,1) |
Ashura Recipe | Legendary | Smart Sniper Rifle | Game.AddToInventory(“Items.LegendaryAshuraRecipe”,1) |
G-58 Dian | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Default”,1) |
G-58 Dian (Military) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Military”,1) |
G-58 Dian (Neon) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Neon”,1) |
G-58 Dian (Pimp) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Pimp”,1) |
G-58 Dian (Trauma) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Trauma”,1) |
G-58 Dian Recipe | Legendary | Smart Submachine Gun | Game.AddToInventory(“Items.LegendaryDianRecipe”,1) |
Prototype: Shingen Mark V | Iconic | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Shingen_Prototype”,1) |
Tki-20 Shingen | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Shingen_Default”,1) |
Tki-20 Shingen (Military) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Shingen_Military”,1) |
Tki-20 Shingen (Neon) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Shingen_Neon”,1) |
Tki-20 Shingen (Pimp) | Random | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Shingen_Pimp”,1) |
Tki-20 Shingen Recipe | Rare | Smart Submachine Gun | Game.AddToInventory(“Items.RareShingenRecipe”,1) |
Yinglong | Iconic | Smart Submachine Gun | Game.AddToInventory(“Items.Preset_Dian_Yinglong”,1) |
Db-2 Satara | Random | Tech Double-Barrel | Game.AddToInventory(“Items.Preset_Satara_Default”,1) |
Db-2 Satara (Military) | Random | Tech Double-Barrel | Game.AddToInventory(“Items.Preset_Satara_Military”,1) |
Db-2 Satara (Neon) | Random | Tech Double-Barrel | Game.AddToInventory(“Items.Preset_Satara_Neon”,1) |
Db-2 Satara (Pimp) | Random | Tech Double-Barrel | Game.AddToInventory(“Items.Preset_Satara_Pimp”,1) |
Db-2 Satara Recipe | Rare | Tech Double-Barrel | Game.AddToInventory(“Items.RareSataraRecipe”,1) |
Db-2 Satara Recipe | Rare | Tech Double-Barrel | Game.AddToInventory(“Items.RareTesteraRecipe”,1) |
Db-2 Satara Recipe | Uncommon | Tech Double-Barrel | Game.AddToInventory(“Items.UncommonSataraRecipe”,1) |
Apparition | Iconic | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Frank”,1) |
Chaos | Iconic | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Royce”,1) |
Jke-X2 Kenshin | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Default”,1) |
Jke-X2 Kenshin | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_MQ041”,1) |
Jke-X2 Kenshin | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Takemura”,1) |
Jke-X2 Kenshin (Military) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Military”,1) |
Jke-X2 Kenshin (Neon) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Neon”,1) |
Jke-X2 Kenshin (Pimp) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Kenshin_Pimp”,1) |
Jke-X2 Kenshin Recipe | Epic | Tech Pistol | Game.AddToInventory(“Items.EpicKenshinRecipe”,1) |
Lizzie | Iconic | Tech Pistol | Game.AddToInventory(“Items.Preset_Omaha_Suzie”,1) |
M-76 Omaha | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Omaha_Default”,1) |
M-76 Omaha (Military) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Omaha_Military”,1) |
M-76 Omaha (Neon) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Omaha_Neon”,1) |
M-76 Omaha (Pimp) | Random | Tech Pistol | Game.AddToInventory(“Items.Preset_Omaha_Pimp”,1) |
M-76e Omaha Recipe | Rare | Tech Pistol | Game.AddToInventory(“Items.RareOmahaRecipe”,1) |
M-179 Achilles (Modded) | Legendary | Tech Precision Rifle | Game.AddToInventory(“Items.q115_corpo_rifle”,1) |
M-179e Achilles | Random | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Default”,1) |
M-179e Achilles (Military) | Random | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Military”,1) |
M-179e Achilles (Neon) | Random | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Neon”,1) |
M-179e Achilles (Pimp) | Random | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Pimp”,1) |
M-179e Achilles (Tiny Mike) | Random | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Tiny_Mike”,1) |
M-179e Achilles Recipe | Legendary | Tech Precision Rifle | Game.AddToInventory(“Items.LegendaryAchillesRecipe”,1) |
Widow Maker | Iconic | Tech Precision Rifle | Game.AddToInventory(“Items.Preset_Achilles_Nash”,1) |
Comrade’s Hammer | Iconic | Tech Revolver | Game.AddToInventory(“Items.Preset_Burya_Comrade”,1) |
Dr12 Quasar | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Quasar_Default”,1) |
Dr12 Quasar (Military) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Quasar_Military”,1) |
Dr12 Quasar (Neon) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Quasar_Neon”,1) |
Dr12 Quasar (Pimp) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Quasar_Pimp”,1) |
Dr12 Quasar Recipe | Legendary | Tech Revolver | Game.AddToInventory(“Items.LegendaryQuasarRecipe”,1) |
Dr12 Quasar Recipe | Rare | Tech Revolver | Game.AddToInventory(“Items.RareQuasarRecipe”,1) |
Rt-46 Burya | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Burya_Default”,1) |
Rt-46 Burya (Military) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Burya_Military”,1) |
Rt-46 Burya (Neon) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Burya_Neon”,1) |
Rt-46 Burya (Pimp) | Random | Tech Revolver | Game.AddToInventory(“Items.Preset_Burya_Pimp”,1) |
Rt-46 Burya Recipe | Rare | Tech Revolver | Game.AddToInventory(“Items.RareBuryaRecipe”,1) |
Nekomata | Random | Tech Sniper Rifle | Game.AddToInventory(“Items.Preset_Nekomata_Default”,1) |
Nekomata (Military) | Random | Tech Sniper Rifle | Game.AddToInventory(“Items.Preset_Nekomata_Military”,1) |
Nekomata (Neon) | Random | Tech Sniper Rifle | Game.AddToInventory(“Items.Preset_Nekomata_Neon”,1) |
Nekomata (Pimp) | Random | Tech Sniper Rifle | Game.AddToInventory(“Items.Preset_Nekomata_Pimp”,1) |
Nekomata Recipe | Legendary | Tech Sniper Rifle | Game.AddToInventory(“Items.LegendaryNekomataRecipe”,1) |
Nekomata Recipe | Rare | Tech Sniper Rifle | Game.AddToInventory(“Items.RareNekomataRecipe”,1) |
Baseball Bat Recipe | Legendary | Two-Handed Club | Game.AddToInventory(“Items.LegendaryBatRecipe”,1) |
Gold-Plated Baseball Bat | Iconic | Two-Handed Club | Game.AddToInventory(“Items.Preset_Baseball_Bat_Denny”,1) |
Kanabo | Random | Two-Handed Club | Game.AddToInventory(“Items.Preset_Kanabo_Default”,1) |
Kanabo Recipe (Broken?) | Common | Two-Handed Club | Game.AddToInventory(“Items.Recipe_Kanabo_Common”,1) |
Add-Vantage | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_short_03”,1) |
Cqo Mk.72 Kanone Mini | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_short_04”,1) |
E255 Percipient | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_long_02”,1) |
E305 Prospecta | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_sniper_02”,1) |
Hpo Mk.77 Kanone Max | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_sniper_01”,1) |
Hyakume | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_short_02”,1) |
Mk.2x Grandstand | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_long_01”,1) |
Mk.8 Clearvue | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_long_03”,1) |
Os-1 Gimleteye | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_short_01”,1) |
So-21 Saika | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_long_04”,1) |
Type 2067 | Random | Weapon Attachment | Game.AddToInventory(“Items.w_att_scope_short_05”,1) |
Autoloader | Rare | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod16”,1) |
Cold Shoulder | Rare | Weapon Mod | Game.AddToInventory(“Items.ValentinosMeleeWeaponMod”,1) |
Combat Amplifier | Rare | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod04”,1) |
Combat Amplifier Recipe | Rare | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod04”,1) |
Countermass | Epic | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod11”,1) |
Crunch | Common | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod01”,1) |
Crunch Recipe | Common | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod01”,1) |
Double Shot Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_TechWeaponMod02”,1) |
Focus Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod03”,1) |
Knockdown Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod01”,1) |
Kunai | Rare | Weapon Mod | Game.AddToInventory(“Items.ArasakaMeleeWeaponMod”,1) |
Microreactor Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_TechWeaponMod04”,1) |
Neon Arrow | Rare | Weapon Mod | Game.AddToInventory(“Items.TygerRangedWeaponMod”,1) |
Overpenetrate Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod04”,1) |
Pacifier | Common | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod03”,1) |
Pacifier Recipe | Common | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod03”,1) |
Pax | Uncommon | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod17”,1) |
Penetrator | Common | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod02”,1) |
Penetrator Recipe | Common | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod02”,1) |
Phantom | Rare | Weapon Mod | Game.AddToInventory(“Items.WraithsRangedWeaponMod”,1) |
Pulpify Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod02”,1) |
Pulverize | Uncommon | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod12”,1) |
Scourge | Rare | Weapon Mod | Game.AddToInventory(“Items.WraithsMeleeWeaponMod”,1) |
Simple Weapon Mod Recipe (Broken) | Unknown | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod05”,1) |
Simple Weapon Mod Recipe (Broken) | Unknown | Weapon Mod | Game.AddToInventory(“Items.Recipe_SimpleWeaponMod06”,1) |
Stabilizer Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod05”,1) |
Subsonic Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_PowerWeaponMod06”,1) |
Supercapacitor Recipe | Epic | Weapon Mod | Game.AddToInventory(“Items.Recipe_TechWeaponMod01”,1) |
Vendetta | Rare | Weapon Mod | Game.AddToInventory(“Items.ValentinosRangedWeaponMod”,1) |
Weaken | Rare | Weapon Mod | Game.AddToInventory(“Items.SimpleWeaponMod13”,1) |
Weapon Silencer Recipe? (Broken) | Unknown | Weapon Mod | Game.AddToInventory(“Items.Recipe_w_silencer_01”,1) |
White-Knuckled | Rare | Weapon Mod | Game.AddToInventory(“Items.TygerMeleeWeaponMod”,1) |
Clothes ID’s
Item Name | Category | Console Command |
Antivenom (Epic) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer02”,1) |
Armadillo (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer01”,1) |
Backpacker (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer05”,1) |
Boom-Breaker (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer14”,1) |
Bully (Legendary) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer04”,1) |
Coolit (Legendary) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer01”,1) |
Cut-It-Out (Epic) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer06”,1) |
Deadeye (Legendary) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer08”,1) |
Footloose (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer06”,1) |
Fortuna (Legendary) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer03”,1) |
Osmosis (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer09”,1) |
Panacea (Legendary) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer03”,1) |
Plume (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer10”,1) |
Predator (Legendary) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer07”,1) |
Resist! (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer02”,1) |
Showtime (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer07”,1) |
Soft-Sole (Epic) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer05”,1) |
Superinsulator (Epic) | Clothing Mod | Game.AddToInventory(“Items.PowerfulFabricEnhancer04”,1) |
Tenacity (Comm0n) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer12”,1) |
Vanguard (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer13”,1) |
Zero Drag (Common) | Clothing Mod | Game.AddToInventory(“Items.SimpleFabricEnhancer11”,1) |
2x Electronic Rocker Goggles | Face | Game.AddToInventory(“Items.Glasses_05_basic_04”,1) |
Akai Oni Titanium Boostknit Menpo | Face | Game.AddToInventory(“Items.Mask_03_rich_02”,1) |
Aoi Tora Enhanced Bd Wreath | Face | Game.AddToInventory(“Items.Tech_02_basic_01”,1) |
Arasaka Tactical Techgogs | Face | Game.AddToInventory(“Items.Visor_02_basic_02”,1) |
Arctic Breath Hybrid-Polymer Tactical Gas Mask | Face | Game.AddToInventory(“Items.Mask_02_rich_01”,1) |
Beach Please Square Glasses With Tempered Lenses | Face | Game.AddToInventory(“Items.Glasses_02_basic_04”,1) |
Bitch Armored Ice-Protected Techgogs | Face | Game.AddToInventory(“Items.Visor_02_rich_02”,1) |
Blouie Blue Aramid-Coated Infovisor | Face | Game.AddToInventory(“Items.Visor_01_basic_03”,1) |
Boostknit-Polymer Military Techgogs | Face | Game.AddToInventory(“Items.Visor_02_basic_01”,1) |
Broken Techgogs | Face | Game.AddToInventory(“Items.Visor_02_old_01”,1) |
Carbon Gas Mask With Filter | Face | Game.AddToInventory(“Items.Mask_02_old_03”,1) |
Chemically Hardened Tactical Goggles | Face | Game.AddToInventory(“Items.Glasses_05_old_01”,1) |
Classic Armor-Coated Aviators | Face | Game.AddToInventory(“Items.Glasses_01_basic_05”,1) |
Classic Square Glasses With Uv Filter | Face | Game.AddToInventory(“Items.Glasses_02_basic_05”,1) |
Composite Ocuset | Face | Game.AddToInventory(“Items.Tech_01_basic_02”,1) |
Darker Speed Square Glasses | Face | Game.AddToInventory(“Items.Glasses_03_basic_01”,1) |
Dated Bd Wreath | Face | Game.AddToInventory(“Items.Tech_02_old_01”,1) |
Dried Blood Metal-Reinforced Tactical Techgogs | Face | Game.AddToInventory(“Items.Visor_02_rich_03”,1) |
Durable Zebra Sport Glasses With Uv Filter | Face | Game.AddToInventory(“Items.Glasses_03_basic_09”,1) |
Elastiflex Utilitarian Glasses | Face | Game.AddToInventory(“Items.Glasses_02_basic_02”,1) |
Elegant Sepia Vision Aviators With Reinforced Lenses | Face | Game.AddToInventory(“Items.Glasses_01_basic_02”,1) |
Ergonomic Safety 3201 Military Shades | Face | Game.AddToInventory(“Items.Glasses_03_basic_03”,1) |
Gold Punk Aviators With Coated Glass | Face | Game.AddToInventory(“Items.Glasses_01_basic_03”,1) |
Graffiti Glasses With Coated Glass | Face | Game.AddToInventory(“Items.Glasses_03_basic_02”,1) |
Hardened Plastic Goggles | Face | Game.AddToInventory(“Items.Glasses_05_old_02”,1) |
Illegally Modified Military Infovisor | Face | Game.AddToInventory(“Items.Visor_01_basic_02”,1) |
Impact-Resistant Tactical Glasses | Face | Game.AddToInventory(“Items.Glasses_03_basic_08”,1) |
Jigoku No Oni Reinforced-Composite Menpo | Face | Game.AddToInventory(“Items.Mask_03_rich_01”,1) |
Johnny’s Aviators | Face | Game.AddToInventory(“Items.Q005_Johnny_Glasses”,1) |
Kang Tao Manganese Combat Ocuset | Face | Game.AddToInventory(“Items.Tech_01_rich_01”,1) |
Kogane No Yume Titanium Bd Wreath | Face | Game.AddToInventory(“Items.Tech_02_rich_02”,1) |
Lightweight Tungsten-Steel Bd Wreath | Face | Game.AddToInventory(“Items.Tech_02_basic_02”,1) |
Makeshift Maelstrom Gas Mask | Face | Game.AddToInventory(“Items.Mask_02_basic_02”,1) |
Makeshift Punk Goggles | Face | Game.AddToInventory(“Items.Glasses_05_basic_03”,1) |
Menpo With Durable Lining | Face | Game.AddToInventory(“Items.Mask_03_basic_01”,1) |
Menpo With Protective Padding | Face | Game.AddToInventory(“Items.EpicMaskRecipe) |
Menpo With Protective Padding | Face | Game.AddToInventory(“Items.Mask_03_basic_02”,1) |
Menpo With Reactive Layer | Face | Game.AddToInventory(“Items.Mask_03_old_02”,1) |
Military Glasses With Splash Guard | Face | Game.AddToInventory(“Items.Glasses_03_basic_10”,1) |
Mox Gas Mask With Custom Protective Layer | Face | Game.AddToInventory(“Items.Mask_02_rich_02”,1) |
Ncpd Titanium Ice-Protected Ocuset | Face | Game.AddToInventory(“Items.Tech_01_rich_02”,1) |
Old Biker Techgogs | Face | Game.AddToInventory(“Items.Visor_02_old_02”,1) |
Old Ocuset | Face | Game.AddToInventory(“Items.Tech_01_old_01”,1) |
Old Plastic Gas Mask | Face | Game.AddToInventory(“Items.Mask_02_old_01”,1) |
Plastic Gas Mask With Filter | Face | Game.AddToInventory(“Items.Mask_02_old_02”,1) |
Polycarbonate Sport Sunglasses | Face | Game.AddToInventory(“Items.Glasses_03_basic_05”,1) |
Protective Gilt-Polymer Biker Goggles | Face | Game.AddToInventory(“Items.Glasses_05_basic_02”,1) |
Red Electro-Integrated Biker Shades | Face | Game.AddToInventory(“Items.Glasses_03_basic_04”,1) |
Reinforced-Plastic Biker Techgogs | Face | Game.AddToInventory(“Items.Visor_02_basic_03”,1) |
Shiroi Tora Photoelectric Sport Glasses | Face | Game.AddToInventory(“Items.Glasses_03_basic_07”,1) |
Silver Polymer-Hybrid Military Aviators | Face | Game.AddToInventory(“Items.Glasses_01_basic_04”,1) |
Stylish Polarized Aviators | Face | Game.AddToInventory(“Items.Glasses_01_basic_01”,1) |
Stylish Turqoise Sport Glasses | Face | Game.AddToInventory(“Items.Glasses_03_basic_06”,1) |
Sun Spark Thermoset Chemglass Infovisor | Face | Game.AddToInventory(“Items.Visor_01_basic_05”,1) |
Sweet Dreams Armored-Laminate Bd Wreath | Face | Game.AddToInventory(“Items.Tech_02_rich_01”,1) |
Synleather Plastic Goggles | Face | Game.AddToInventory(“Items.Glasses_05_basic_01”,1) |
Taped Square Glasses | Face | Game.AddToInventory(“Items.Glasses_02_basic_03”,1) |
Technopolymer Lab Infovisor | Face | Game.AddToInventory(“Items.Visor_01_basic_01”,1) |
Titanium-Reinforced Gas Mask | Face | Game.AddToInventory(“Items.Mask_02_basic_01”,1) |
Trendy Red Vision Laminated-Glass Infovisor | Face | Game.AddToInventory(“Items.Visor_01_basic_04”,1) |
Trendy Sazan Lily Square Glasses | Face | Game.AddToInventory(“Items.Glasses_02_basic_01”,1) |
Trilayer Steel Ocuset | Face | Game.AddToInventory(“Items.Tech_01_basic_01”,1) |
V’s Golden Aviators | Face | Game.AddToInventory(“Items.Q203_Epilogue_Glasses”,1) |
Weathered Menpo | Face | Game.AddToInventory(“Items.Mask_03_old_01”,1) |
Wraiths Gas Mask | Face | Game.AddToInventory(“Items.SQ004_RaffenShiv_Mask”,1) |
Yamori Tungsten-Steel Biker Techgogs | Face | Game.AddToInventory(“Items.Visor_02_rich_01”,1) |
Abendstern Polycarbonate Dress Wedges | Feet | Game.AddToInventory(“Items.FormalShoes_03_rich_01”,1) |
Anti-Chem Winter Work Boots | Feet | Game.AddToInventory(“Items.Boots_11_old_01”,1) |
Anti-Puncture Nanoweave Tongues | Feet | Game.AddToInventory(“Items.CasualShoes_02_old_02”,1) |
Aramid-Lined Street Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_06_old_01”,1) |
At-Ak Strong Quilted Bubbelgum Puffed Fleets | Feet | Game.AddToInventory(“Items.Boots_05_rich_01”,1) |
Bermuda Triangle Kicks With Reinforced Lining | Feet | Game.AddToInventory(“Items.CasualShoes_07_basic_03”,1) |
Bitch V.13 Kicks With Tungsten-Steel Sequins | Feet | Game.AddToInventory(“Items.CasualShoes_07_rich_02”,1) |
Blackwall Synthetic Punk High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_basic_02”,1) |
Boosted Military Strappers | Feet | Game.AddToInventory(“Items.Boots_08_old_02”,1) |
Breathable Icon America Fleets | Feet | Game.AddToInventory(“Items.Boots_05_basic_01”,1) |
Bulletproof Sheriff Western Shorties | Feet | Game.AddToInventory(“Items.Boots_02_rich_001”,1) |
Camo Aramid Weave Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_basic_02”,1) |
Carbon Composite Nekoka Strappers | Feet | Game.AddToInventory(“Items.Boots_08_rich_01”,1) |
Carbon Reinforced Tongues | Feet | Game.AddToInventory(“Items.CasualShoes_02_old_01”,1) |
Chaman Metallique Street Shoes With Thermaoactive Alloys | Feet | Game.AddToInventory(“Items.CasualShoes_06_rich_01”,1) |
Claret Shine Armored Laceless Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_rich_01”,1) |
Classic Evening Pumps With Polycarbonate Support | Feet | Game.AddToInventory(“Items.FormalShoes_02_basic_02”,1) |
Classic Molybdenum Steel Toe Combat Boots | Feet | Game.AddToInventory(“Items.Boots_04_basic_02”,1) |
Comfy Formal Pumps With Metal Inserts | Feet | Game.AddToInventory(“Items.FormalShoes_01_basic_02”,1) |
Comfy Hardened Leather Western Shorties | Feet | Game.AddToInventory(“Items.Boots_02_basic_01”,1) |
Composite Punk Exo Jacks | Feet | Game.AddToInventory(“Items.Boots_09_old_01”,1) |
Creamy Rhubarb Dress Wedges With Sole Support | Feet | Game.AddToInventory(“Items.FormalShoes_03_rich_02”,1) |
Crystal Lily Evening Pumps With Extra-Durable Soles | Feet | Game.AddToInventory(“Items.FormalShoes_02_rich_03”,1) |
Crystal Lily Evening Shoes With Extra-Durable Soles | Feet | Game.AddToInventory(“Items.LegendaryFormalShoesRecipe) |
Cut3 Brainzz Tear-Proof Sneakers | Feet | Game.AddToInventory(“Items.CasualShoes_04_basic_01”,1) |
Darra Polytechnic Suede Sneakers | Feet | Game.AddToInventory(“Items.CasualShoes_04_basic_02”,1) |
Double-Varnished Formal Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_02_basic_03”,1) |
Electric Marble Ultralight Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_basic_01”,1) |
Enhanced Daemon Hunter Tongues | Feet | Game.AddToInventory(“Items.CasualShoes_02_basic_01”,1) |
Enhanced Daemon Hunter Tongues | Feet | Game.AddToInventory(“Items.LegendaryCasualShoesRecipe) |
Faded Cirqt Laceless Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_old_02”,1) |
Formal Pumps With Cushioned Composite Insoles | Feet | Game.AddToInventory(“Items.FormalShoes_01_basic_03”,1) |
Frayed Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_old_03”,1) |
Frayed Underwater Work Boots | Feet | Game.AddToInventory(“Items.Boots_06_old_02”,1) |
Ghost Town Cowboy Boots With Heat-Resistant Heels | Feet | Game.AddToInventory(“Items.Boots_10_rich_01”,1) |
Glamor Spirit Street Shoes With Reinforced Insoles | Feet | Game.AddToInventory(“Items.CasualShoes_06_rich_02”,1) |
Glitter Laceless Sturdy Stitched Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_basic_01”,1) |
Green Graffiti Armor-Coated Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_basic_03”,1) |
Gunslinger Western Shorties With Titanium Inserts | Feet | Game.AddToInventory(“Items.Boots_02_rich_02”,1) |
Hardened Tungsten Steel-Toe Combat Boots | Feet | Game.AddToInventory(“Items.Boots_04_old_03”,1) |
Havskum Carbon Fiber Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_old_03”,1) |
Heat Resistant Military Boots | Feet | Game.AddToInventory(“Items.Boots_06_basic_01”,1) |
Heavy Duty Biker Boots | Feet | Game.AddToInventory(“Items.Boots_03_basic_01”,1) |
Heavy Duty Biker Exo Jacks | Feet | Game.AddToInventory(“Items.Boots_09_basic_01”,1) |
Heavy Duty New Murica Combat Boots | Feet | Game.AddToInventory(“Items.Boots_04_basic_03”,1) |
Heavy Duty Punk Fleets | Feet | Game.AddToInventory(“Items.Boots_05_basic_03”,1) |
Icon America Synfiber Kicks | Feet | Game.AddToInventory(“Items.CasualShoes_07_old_01”,1) |
Johnny’s Boots | Feet | Game.AddToInventory(“Items.Q204_Epilogue_Boots”,1) |
Johnny’s Shoes | Feet | Game.AddToInventory(“Items.Q005_Johnny_Shoes”,1) |
Kashuu Hanten Kicks With Modified Polyamide | Feet | Game.AddToInventory(“Items.CasualShoes_07_rich_01”,1) |
Lezard Beige Leather-Composite Formal Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_02_rich_02”,1) |
Licks Kicks With Recycled Resistant Materials | Feet | Game.AddToInventory(“Items.CasualShoes_07_basic_02”,1) |
Light Pink Snow Boots With Protective Mesh | Feet | Game.AddToInventory(“Items.Boots_11_basic_01”,1) |
Light Speed Biker Boots With Nanoarmor Fabric | Feet | Game.AddToInventory(“Items.Boots_03_rich_01”,1) |
Light Star Trail Chemresistant Work Boots | Feet | Game.AddToInventory(“Items.Boots_06_rich_02”,1) |
Magenta Kicks With Reinforced Stitching | Feet | Game.AddToInventory(“Items.CasualShoes_07_basic_04”,1) |
Midday Glow Polycarbonate Formal Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_01_rich_02”,1) |
Militech Shoes (Broken) | Feet | Game.AddToInventory(“Items.q005_militech_shoes”,1) |
Militoxic Ceramic-Layer Combat Exo-Jacks | Feet | Game.AddToInventory(“Items.Boots_09_rich_01”,1) |
Milky Trail Ceramic Alloy Canvas Tongues | Feet | Game.AddToInventory(“Items.CasualShoes_02_basic_02”,1) |
Muddy Fleets | Feet | Game.AddToInventory(“Items.Boots_05_old_01”,1) |
Multilayered Kasen Exo-Jacks With Anti-Shrapnel Lining | Feet | Game.AddToInventory(“Items.Boots_09_rich_02”,1) |
New Murica Carbonweave Kicks | Feet | Game.AddToInventory(“Items.CasualShoes_07_old_02”,1) |
Padded Strappers With Aluminium Inserts | Feet | Game.AddToInventory(“Items.Boots_08_basic_01”,1) |
Pastel Power Hybrid-Fabric Armored Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_rich_01”,1) |
Pinku Inku Snow Boots With Thermoactive Insoles | Feet | Game.AddToInventory(“Items.Boots_11_rich_02”,1) |
Pixel Neige Snow Boots With Canvas Duolayer | Feet | Game.AddToInventory(“Items.Boots_11_rich_01”,1) |
Polyamide Lined Work Boots | Feet | Game.AddToInventory(“Items.Boots_06_old_01”,1) |
Practical Aramid-Fiber High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_basic_04”,1) |
Rainbow Racer Heat-Resistant Shoes With Breathable Lining | Feet | Game.AddToInventory(“Items.CasualShoes_05_rich_03”,1) |
Reinforced Biker Boots | Feet | Game.AddToInventory(“Items.Boots_03_basic_02”,1) |
Reinforced Office Wedges | Feet | Game.AddToInventory(“Items.FormalShoes_03_basic_01”,1) |
Reinforced Plastic Fleets | Feet | Game.AddToInventory(“Items.Boots_05_old_03”,1) |
Reinforced Rouge Absurde Exo-Jacks With Defensive Nanotubing | Feet | Game.AddToInventory(“Items.Boots_09_rich_03”,1) |
Reinforced Snake-Skin Cowboy Boots | Feet | Game.AddToInventory(“Items.Boots_10_old_02”,1) |
Reinforced Sudo Biker Boots | Feet | Game.AddToInventory(“Items.Boots_08_basic_02”,1) |
Reinforced Uniware Platform Boots | Feet | Game.AddToInventory(“Items.Boots_01_basic_01”,1) |
Reinforced-Leather Office Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_02_basic_01”,1) |
Repaired Zolotoy Pukh Snow Boots | Feet | Game.AddToInventory(“Items.Boots_11_old_02”,1) |
Repurposed Military Boots | Feet | Game.AddToInventory(“Items.Boots_08_old_01”,1) |
Retrothrusters (From Rogue) | Feet | Game.AddToInventory(“Items.q115_thrusters”,1) |
Retrothrusters (From Rogue) (Broken) | Feet | Game.AddToInventory(“Items.q115_thrusters_rogue”,1) |
Retrothrusters (From Rogue) (Broken) | Feet | Game.AddToInventory(“Items.q115_thrusters_weyland”,1) |
Rigid Tigre Urbain Street Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_06_basic_02”,1) |
Robust Spunky Monkey Kicks | Feet | Game.AddToInventory(“Items.CasualShoes_07_basic_01”,1) |
Robust Spunky Monkey Kicks | Feet | Game.AddToInventory(“Items.RareCasualShoesRecipe) |
Rostiger Teich Thermoactive Puffed Work Boots | Feet | Game.AddToInventory(“Items.Boots_06_rich_01”,1) |
Rubber Reinforced Tactical Boots | Feet | Game.AddToInventory(“Items.Boots_03_old_02”,1) |
Rubber-Reinforced Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_old_02”,1) |
Rubber-Reinforced Cowboy Boots | Feet | Game.AddToInventory(“Items.Boots_10_old_01”,1) |
Rubber-Reinforced Work High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_old_02”,1) |
Shock-Absorbent Street Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_06_old_02”,1) |
Silbermond Tough-Lined Office Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_01_rich_01”,1) |
Silver Blood Evening Pumps With Protective Insoles | Feet | Game.AddToInventory(“Items.FormalShoes_02_rich_01”,1) |
Simple Polycarbonate Office Pumps | Feet | Game.AddToInventory(“Items.FormalShoes_01_basic_01”,1) |
Sneakers With Protective Inserts | Feet | Game.AddToInventory(“Items.CasualShoes_04_old_01”,1) |
Sporty Flexiweave Work Boots | Feet | Game.AddToInventory(“Items.Boots_06_basic_02”,1) |
Steel-Toe Rocker Boots | Feet | Game.AddToInventory(“Items.Boots_04_basic_01”,1 |
Street Queen Platform Boots With Reinforced Stitching | Feet | Game.AddToInventory(“Items.Boots_01_rich_01”,1) |
Street Shoes With Multilayered Protection | Feet | Game.AddToInventory(“Items.CasualShoes_06_basic_01”,1) |
Street Tactical-Fiber High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_basic_05”,1) |
Sturdy Manganese Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_old_01”,1) |
Sturdy Ochid Dawn Synleather Biker Boots | Feet | Game.AddToInventory(“Items.Boots_03_rich_02”,1) |
Stylish Rock Garden Tungsten Alloy Steel Toes | Feet | Game.AddToInventory(“Items.Boots_07_rich_02”,1) |
Sunny Ammo Synthetic High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_basic_01”,1) |
Team Captain Rigid-Polyamide Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_rich_02”,1) |
Threadbare Sneakers | Feet | Game.AddToInventory(“Items.CasualShoes_04_old_02”,1) |
Titanium Fitted Polyamide Combat Boots | Feet | Game.AddToInventory(“Items.Boots_04_old_02”,1) |
Titanium-Layer Platform Boots | Feet | Game.AddToInventory(“Items.Boots_01_old_01”,1 |
Trendy Lonely Luke Cowboy Boots With Protective Mesh | Feet | Game.AddToInventory(“Items.Boots_10_rich_02”,1) |
Trendy Ultralight Exo Jacks | Feet | Game.AddToInventory(“Items.Boots_09_basic_02”,1) |
Turquoisewall Composite Punk High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_basic_03”,1) |
Ultralight Fleets With Composite Lining | Feet | Game.AddToInventory(“Items.Boots_05_basic_02”,1) |
Used Leather Combat Boots | Feet | Game.AddToInventory(“Items.Boots_04_old_01”,1) |
Used Militech Training Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_old_01”,1) |
Used Synleather Fleets | Feet | Game.AddToInventory(“Items.Boots_05_old_02”,1) |
Varnished Rocker Shorties With Extra Protection | Feet | Game.AddToInventory(“Items.Boots_02_basic_02”,1) |
V’s Gold-Plated Boots | Feet | Game.AddToInventory(“Items.Q203_Epilogue_Boots”,1) |
V’s Muddy Sneakers | Feet | Game.AddToInventory(“Items.Q202_Epilogue_Boots”,1) |
V’s Nomad Shoes | Feet | Game.AddToInventory(“Items.Q000_Nomad_Boots”,1) |
V’s Office Pumps | Feet | Game.AddToInventory(“Items.Q000_Corpo_FormalShoes”,1) |
V’s Street Tongues | Feet | Game.AddToInventory(“Items.Q000_StreetKid_Shoes”,1) |
Weathered Combat Boots | Feet | Game.AddToInventory(“Items.Boots_03_old_01”,1) |
Western Star Cowboy Boots With Thick Syntetic Heels | Feet | Game.AddToInventory(“Items.Boots_10_basic_01”,1) |
Wooden Breeze Dress Wedges | Feet | Game.AddToInventory(“Items.FormalShoes_03_basic_02”,1) |
Worn Aramid High-Tops | Feet | Game.AddToInventory(“Items.CasualShoes_01_old_01”,1) |
Worn Biker Shorties With Composite Inserts | Feet | Game.AddToInventory(“Items.Boots_02_old_02”,1) |
Worn Exo-Jacks | Feet | Game.AddToInventory(“Items.Boots_09_old_02”,1) |
Worn Leather Western Shorties | Feet | Game.AddToInventory(“Items.Boots_02_old_01”,1) |
Worn Spunky Monkey Kicks | Feet | Game.AddToInventory(“Items.CasualShoes_07_old_03”,1) |
Worn Traditional Cowboy Boots | Feet | Game.AddToInventory(“Items.Boots_10_basic_02”,1) |
Yoru No Samurai Kicks With Carbon-Fiber Layering | Feet | Game.AddToInventory(“Items.CasualShoes_07_rich_03”,1) |
Yuki Snow Boots With Reinforced Lining | Feet | Game.AddToInventory(“Items.Boots_11_basic_02”,1) |
Yukihyo Polycarbonate Athletic Shoes | Feet | Game.AddToInventory(“Items.CasualShoes_05_basic_02”,1) |
6th Street Side Cap | Head | Game.AddToInventory(“Items.Cap_05_old_01”,1) |
8l-00dy Tungsten-Steel Military Helmet | Head | Game.AddToInventory(“Items.Helmet_02_rich_02”,1) |
Anti-Tear Graffiti Bandana | Head | Game.AddToInventory(“Items.Scarf_01_old_01”,1) |
Aramid Kuro Kabuto With Hardened Carbon-Fiber Exterior | Head | Game.AddToInventory(“Items.Helmet_04_rich_01”,1) |
Arasaka Cap With Camera | Head | Game.AddToInventory(“Items.Cap_04_old_02”,1) |
Arasaka Engineer Hardhat With Headset | Head | Game.AddToInventory(“Items.Helmet_03_basic_02”,1) |
Arasaka Kabuto With Composite Plating | Head | Game.AddToInventory(“Items.Helmet_04_basic_01”,1) |
Aztec Winter Beanie | Head | Game.AddToInventory(“Items.Cap_03_basic_02”,1) |
Balaclava With Shock-Absorbent Composite Layering | Head | Game.AddToInventory(“Items.Balaclava_01_old_01”,1) |
Bitch V.13 Cap With Titanium Microplate Mesh | Head | Game.AddToInventory(“Items.Cap_01_rich_03”,1) |
Blooming Amber Bandana | Head | Game.AddToInventory(“Items.Scarf_01_old_02”,1) |
Boss Mafioso Trilby With Armored Lining | Head | Game.AddToInventory(“Items.Hat_01_rich_01”,1) |
Braindance Cap | Head | Game.AddToInventory(“Items.Cap_01_old_02”,1) |
Cap With Makeshift Camera | Head | Game.AddToInventory(“Items.Cap_04_old_01”,1) |
Carbon-Fiber Arasaka Side Cap | Head | Game.AddToInventory(“Items.Cap_05_basic_01”,1) |
Carbon-Fiber Conical Hat | Head | Game.AddToInventory(“Items.Hat_04_basic_02”,1) |
Certified Cap With Camera | Head | Game.AddToInventory(“Items.Cap_04_basic_02”,1) |
Chengse Ultralight Carbon-Fiber Helmet | Head | Game.AddToInventory(“Items.Helmet_02_rich_01”,1) |
Classic Hardened Leather Flat Cap | Head | Game.AddToInventory(“Items.Cap_02_basic_02”,1) |
Classic Side Cap With Strengthened Polyamide | Head | Game.AddToInventory(“Items.Cap_05_basic_02”,1) |
Classic Trilby With Composite Band | Head | Game.AddToInventory(“Items.Hat_01_basic_01”,1) |
Colorado Beetle Aramid-Reinforced Helmet | Head | Game.AddToInventory(“Items.Helmet_02_basic_04”,1) |
Composite Camo Bandana | Head | Game.AddToInventory(“Items.Scarf_01_old_03”,1) |
Composite Military Bandana | Head | Game.AddToInventory(“Items.Scarf_01_basic_02”,1) |
Copper Gleam Fiberglass Helmet | Head | Game.AddToInventory(“Items.Helmet_01_rich_02”,1) |
Cotton Motorcycle Cap With Protective Inset | Head | Game.AddToInventory(“Items.Cap_06_basic_01”,1) |
Cowboy Hat With Hardened-Leather Band | Head | Game.AddToInventory(“Items.Hat_02_basic_01”,1) |
D43-Mon Assault Helmet With Polycarbonate Visor | Head | Game.AddToInventory(“Items.Helmet_02_rich_04”,1) |
Daemon Hunter Tactical Bandana | Head | Game.AddToInventory(“Items.Scarf_01_rich_02”,1) |
Darra Polytechnic Cap | Head | Game.AddToInventory(“Items.Cap_01_basic_01”,1) |
Darra Polytechnic Tactical Balaclava | Head | Game.AddToInventory(“Items.Balaclava_01_basic_02”,1) |
Double-Shelled At-Ak Modular Helmet | Head | Game.AddToInventory(“Items.Helmet_01_basic_01”,1) |
Duolayer Floral Hijab | Head | Game.AddToInventory(“Items.Scarf_03_basic_02”,1) |
Duolayer Military Cap With Gauge | Head | Game.AddToInventory(“Items.Hat_03_rich_01”,1) |
Duolayer Quilted Hijab | Head | Game.AddToInventory(“Items.Scarf_03_old_02”,1) |
Durable Emerald Speed Polyamide Beanie | Head | Game.AddToInventory(“Items.Cap_03_rich_02”,1) |
Durable Lime Speed Modular Helmet | Head | Game.AddToInventory(“Items.Helmet_01_basic_03”,1) |
Durable Modified Linen Hijab | Head | Game.AddToInventory(“Items.Scarf_03_old_03”,1) |
Durable Nanofiber Plaid Headband | Head | Game.AddToInventory(“Items.Scarf_02_old_01”,1) |
Durable Urban Soul Cap With Rubber Insets | Head | Game.AddToInventory(“Items.Cap_01_rich_02”,1) |
Enhanced Cebra Excentrica Carbon-Reinforced Trilby | Head | Game.AddToInventory(“Items.Hat_01_rich_02”,1) |
Faded Nusa Flat Cap | Head | Game.AddToInventory(“Items.Cap_02_old_02”,1) |
Flat Cap With Reinforced Seams | Head | Game.AddToInventory(“Items.Cap_02_basic_03”,1) |
Golden Bough Pilot Cap With Composite Exterior | Head | Game.AddToInventory(“Items.Cap_06_rich_02”,1) |
Graffiti Thermoset Synweave Hijab | Head | Game.AddToInventory(“Items.Scarf_03_basic_03”,1) |
Gray Area Anti-Tear Hijab | Head | Game.AddToInventory(“Items.Scarf_03_rich_01”,1) |
Gunslinger Cowboy Hat With Reinforced Lining | Head | Game.AddToInventory(“Items.Hat_02_rich_01”,1) |
Hinote Kabuto With Durable Plastic Aramid Composite | Head | Game.AddToInventory(“Items.Helmet_04_rich_02”,1) |
Insulated Cap With Protective Goggles | Head | Game.AddToInventory(“Items.Cap_06_basic_02”,1) |
Kang Tao Field Cap With Holodisplay | Head | Game.AddToInventory(“Items.Cap_04_rich_01”,1) |
Kinryu Beanie With Titanium Sequins | Head | Game.AddToInventory(“Items.Cap_03_rich_01”,1) |
Kinryu Deluxe Hijab With Protective Mesh | Head | Game.AddToInventory(“Items.Scarf_03_rich_03”,1) |
Laminated Nomad Hat With Gauge | Head | Game.AddToInventory(“Items.Hat_03_basic_01”,1) |
Laminated Security Hardhat With Headset | Head | Game.AddToInventory(“Items.EpicHelmetRecipe) |
Laminated Security Hardhat With Headset | Head | Game.AddToInventory(“Items.Helmet_03_basic_01”,1) |
Light Hijab With Microplate Mesh | Head | Game.AddToInventory(“Items.Scarf_03_basic_01”,1) |
Light Technopolymer Helmet | Head | Game.AddToInventory(“Items.Helmet_01_basic_02”,1) |
Limited-Edition Daemon Hunter Cap | Head | Game.AddToInventory(“Items.Cap_01_basic_02”,1) |
Maelstrom Side Cap | Head | Game.AddToInventory(“Items.Cap_05_old_02”,1) |
Magenta Spark Reinforced Silkweave Bandana | Head | Game.AddToInventory(“Items.Scarf_01_rich_03”,1) |
Makeshift Rabenda Banana Bandana | Head | Game.AddToInventory(“Items.Scarf_01_basic_01”,1) |
Maxtac Tactical Helmet With Multifunction Infovisor | Head | Game.AddToInventory(“Items.SQ030_MaxTac_Helmet”,1) |
Militech Tactical Helmet | Head | Game.AddToInventory(“Items.Helmet_02_basic_03”,1) |
Mirame Reinforced-Composite Cowboy Hat | Head | Game.AddToInventory(“Items.Hat_02_rich_02”,1) |
Momentum Carbon-Reinforced Visored Helmet | Head | Game.AddToInventory(“Items.Helmet_01_rich_01”,1) |
Mox Beanie | Head | Game.AddToInventory(“Items.Cap_03_basic_01”,1) |
Mt-77 Bulletproof Tactical Helmet | Head | Game.AddToInventory(“Items.Helmet_03_rich_01”,1) |
Nami Balaclava With Polyamide-Insulated Lining | Head | Game.AddToInventory(“Items.Balaclava_01_old_02”,1) |
Officers Side Cap With Reinforced Plastic | Head | Game.AddToInventory(“Items.Cap_05_basic_03”,1) |
Old Construction Hardhat | Head | Game.AddToInventory(“Items.Helmet_03_old_01”,1) |
Old Military Helmet | Head | Game.AddToInventory(“Items.Helmet_02_old_02”,1) |
Old Motorcycle Cap | Head | Game.AddToInventory(“Items.Cap_06_old_02”,1) |
Old Smiley Hard Hat | Head | Game.AddToInventory(“Items.Cap_03_old_02”,1) |
Ordinary Tactical Balaclava With Reactive Layering | Head | Game.AddToInventory(“Items.Balaclava_01_basic_01”,1) |
Plain Secondhand Flat Cap | Head | Game.AddToInventory(“Items.Cap_02_old_03”,1) |
Plastic Zunari Kabuto With Absorbent Lining | Head | Game.AddToInventory(“Items.Helmet_04_old_01”,1) |
Police Helmet With Anti-Shrapnel Visor | Head | Game.AddToInventory(“Items.Helmet_02_basic_01”,1) |
Punk Bandana Headband | Head | Game.AddToInventory(“Items.Scarf_02_old_02”,1) |
Reinforced Baseball Cap | Head | Game.AddToInventory(“Items.Cap_01_basic_03”,1) |
Reinforced Cyan Cowboy Hat | Head | Game.AddToInventory(“Items.Hat_02_basic_02”,1) |
Reinforced-Cotton Headband | Head | Game.AddToInventory(“Items.Scarf_02_basic_02”,1) |
Rusty Assault Helmet | Head | Game.AddToInventory(“Items.Helmet_02_old_03”,1) |
Rusty Security Hardhat | Head | Game.AddToInventory(“Items.Helmet_03_old_02”,1) |
Saeko’s Darkernet Tactical Balaclava With Nanotubing | Head | Game.AddToInventory(“Items.Balaclava_01_rich_02”,1) |
Sandy Boa Shock-Absorbent Headband | Head | Game.AddToInventory(“Items.Scarf_02_rich_01”,1) |
Scratched Visored Helmet | Head | Game.AddToInventory(“Items.Helmet_01_old_01”,1) |
Simple Bandana Headband With Enhanced Durability | Head | Game.AddToInventory(“Items.Scarf_02_basic_01”,1) |
Smiley Hard Pilot Cap | Head | Game.AddToInventory(“Items.Cap_06_old_01”,1) |
Solid Straw-Woven Trilby | Head | Game.AddToInventory(“Items.Hat_01_basic_02”,1) |
Spacesuit Helmet | Head | Game.AddToInventory(“Items.Q203_Spacesuit_Helmet”,1) |
Speed Addict Helmet With Anti-Impact Tech | Head | Game.AddToInventory(“Items.Helmet_02_basic_02”,1) |
Steel Microplated Kabuto | Head | Game.AddToInventory(“Items.Helmet_04_basic_02”,1) |
Steel Microplated Kabuto | Head | Game.AddToInventory(“Items.RareHelmetRecipe) |
Str33t Dandy Composite-Coated Cap | Head | Game.AddToInventory(“Items.Cap_01_rich_01”,1) |
Strong Canine Power Synthetic Bandana | Head | Game.AddToInventory(“Items.Scarf_01_basic_03”,1) |
Sturdy Conical Hat | Head | Game.AddToInventory(“Items.Hat_04_basic_01”,1) |
Sturdy Plaid Flat Cap | Head | Game.AddToInventory(“Items.Cap_02_old_01”,1) |
Stylish Leather Flat Cap With Light Armor Layer | Head | Game.AddToInventory(“Items.Cap_02_basic_01”,1) |
Sueno Soleado Helmet With Duolayer Reactivity | Head | Game.AddToInventory(“Items.Helmet_02_rich_03”,1) |
Tacti-Fiber Camo Hijab | Head | Game.AddToInventory(“Items.Scarf_03_old_01”,1) |
Tell Me I’m Cute Pilot Cap With Technopolymer Goggles | Head | Game.AddToInventory(“Items.Cap_06_rich_01”,1) |
Ten70 Bada55 Polycarbonate Bandana | Head | Game.AddToInventory(“Items.Scarf_01_rich_01”,1) |
Thermo-Impulse Anti-Shrapnel Balaclava | Head | Game.AddToInventory(“Items.Balaclava_01_rich_01”,1) |
Trauma Team Cap With Headset | Head | Game.AddToInventory(“Items.Cap_04_basic_01”,1) |
Tyger Claw Kabuto | Head | Game.AddToInventory(“Items.Helmet_04_old_02”,1) |
Upgraded Farmer Hat With Gauge | Head | Game.AddToInventory(“Items.Hat_03_basic_02”,1) |
Veteran’s Helmet | Head | Game.AddToInventory(“Items.Helmet_02_old_04”,1) |
Wardat Zihria Aramid-Weave Hijab | Head | Game.AddToInventory(“Items.Scarf_03_rich_02”,1) |
Worn Baseball Cap | Head | Game.AddToInventory(“Items.Cap_01_old_01”,1) |
Worn Beanie | Head | Game.AddToInventory(“Items.Cap_03_old_01”,1) |
Worn Graffiti Helmet | Head | Game.AddToInventory(“Items.Helmet_02_old_01”,1) |
Worn Samurai Cap | Head | Game.AddToInventory(“Items.Cap_01_old_03”,1) |
4th Wall Acting Shirt | Inner Torso | Game.AddToInventory(“Items.SQ023_Switchblade_Shirt”,1) |
Abrasion-Resistant Trickster Dress Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_02”,1) |
Adamant Army Reinforced Tactical Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_11_rich_01”,1) |
Amethyst Punk Eazy-Breathe Knotted Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_rich_01”,1) |
Anti-Chem Synfabric Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_old_01”,1) |
Aramid-Weave Tactical Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_old_01”,1) |
Arasaka Waterproof Combat Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_basic_03”,1) |
Arcticombat Semi-Formal Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_basic_02”,1) |
Atomic Blast Composite Armor-Weave Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_rich_02”,1) |
Bara Kaika Syn-Leather Bustier | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_basic_02”,1) |
Basic Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_basic_01”,1) |
Bermuda Triangle Protective-Mesh Muscle Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_06_basic_02”,1) |
Bloddy Piggy Triweave Muscle Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_06_old_01”,1) |
Bloody Piggy Duoweave Cutout Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_03”,1) |
Boulet Turquoise Combat Shirt With Protective Lining | Inner Torso | Game.AddToInventory(“Items.Shirt_03_rich_01”,1) |
Braindance Blue Trilayer Long-Sleeve | Inner Torso | Game.AddToInventory(“Items.Shirt_01_basic_01”,1) |
Canine Power Duolayer Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_basic_03”,1) |
Classic Chem-Hardened Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_basic_04”,1) |
Classy Pastel Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_old_02”,1) |
Composite Arasaka Netrunning Nanoweave Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_rich_01”,1) |
Composite Geisha Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_basic_02”,1) |
Composite-Coated Bitch V.13 T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_rich_03”,1) |
Cotton Long-Sleeve | Inner Torso | Game.AddToInventory(“Items.Shirt_01_old_01”,1) |
Cowboy Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_old_01”,1) |
Daemon Hunter Resistance-Coated Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_rich_02”,1) |
Dandy Classico Shirt With Fibrotube Weave | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_01”,1) |
Decadencia Verde Heavy Plate-Weave Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_rich_03”,1) |
Ded-Zed Hybridweave T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_basic_03”,1) |
Desert Cross Strong-Weave Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_rich_01”,1) |
Durable Hardened Syn-Cotton T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_old_03”,1) |
El Dorado Aramid-Weave Dress Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_04”,1) |
Elastic Microplated Sporty Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_old_03”,1) |
Extra-Durable Striped Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_basic_02”,1) |
Extra-Reinforced Knotted Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_basic_01”,1) |
Extra-Sturdy Deadly Lagoon Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_basic_01”,1) |
Faded Uniware Knotted Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_old_01”,1) |
Flexi-Membrane Leather Bra | Inner Torso | Game.AddToInventory(“Items.Undershirt_02_basic_02”,1) |
Frayed Nanoweave Cutout Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_02”,1) |
Frayed Scav Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_old_02”,1) |
Fuck You Durable-Weave Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_10_basic_01”,1) |
Galaxy T-Shirt | Inner Torso | Game.AddToInventory(“Items.GOG_Galaxy_TShirt”,1) |
Geisha Samurai Nanoweave Long-Sleeve | Inner Torso | Game.AddToInventory(“Items.Shirt_01_rich_02”,1) |
Gin No Hoshi Neo-Silk Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_05”,1) |
Gray Decay Synfabric Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_basic_01”,1) |
Heat-Resistant Reinforced Nu-Tek Tight Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_10_old_01”,1) |
High-Tensile Cutout Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_01”,1) |
Hospital Shirt | Inner Torso | Game.AddToInventory(“Items.Q201_SpaceHospitalShirt”,1) |
Johnny’s Shirt | Inner Torso | Game.AddToInventory(“Items.Q005_Johnny_Shirt”,1) |
Johnny’s Shirt | Inner Torso | Game.AddToInventory(“Items.Q204_Epilogue_TShirt”,1) |
Knotted Armor-Weave Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_basic_02”,1) |
Light Elastomer Netrunning Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_basic_02”,1) |
Light Xx Punch! Heat-Resistant Biker Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_rich_01”,1) |
Linen Button-Up With Reactive Layering | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_old_01”,1) |
Liquid Shine Dura-Polyamide Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_rich_03”,1) |
Long-Sleeve With Composite Lining | Inner Torso | Game.AddToInventory(“Items.Shirt_01_old_02”,1) |
Mallow Breeze Trimeave Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_03”,1) |
Melting Hottie Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_basic_02”,1) |
Military-Grade Aramid Netrunning Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_basic_01”,1) |
Mox Ultralight Tank Top With Micromesh Layer | Inner Torso | Game.AddToInventory(“Items.TShirt_03_old_03”,1) |
Neokitsch Blooming Amber Resistance-Coated Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_rich_02”,1) |
Neokitsch Palm Bay Heat-Resistant Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_rich_01”,1) |
Night City Sturdimesh Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_basic_02”,1) |
Nippon Composite-Coated Muscle Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_06_basic_01”,1) |
Old Emerald Speed Muscle Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_06_old_02”,1) |
Old Flazh Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_old_01”,1) |
Old Hex Camo Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_old_02”,1) |
Old Netrunning Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_old_02”,1) |
Once We Were Boosted Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_old_03”,1) |
Padded Denki Hachi Hybrid-Weave Bra | Inner Torso | Game.AddToInventory(“Items.Undershirt_02_rich_02”,1) |
Padded Syn-Fiber Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_basic_03”,1) |
Padded Tactical Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_old_02”,1) |
Paisley Universe Armor-Coated Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_rich_02”,1) |
Paris Blue Office Shirt And Vest With Reinforced Seams | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_rich_06”,1) |
Penguin Dress Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_old_03”,1) |
Psycho Flexiweave Long-Sleeve | Inner Torso | Game.AddToInventory(“Items.Shirt_01_basic_02”,1) |
Psycho Impact-Absorbent Nanoweave T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_rich_01”,1) |
Psycho Puncture-Resistant Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_rich_01”,1) |
Puncture-Resistant Nusa T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_basic_04”,1) |
Punk Duolayer Tank Top (Broken) | Inner Torso | Game.AddToInventory(“Items.TShirt_11_old_01”,1) |
Punk Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_old_02”,1) |
Purple Dragon Aramid-Weave Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_basic_03”,1) |
Purple Dragon Neokitsch Muscle Tank With Tungsten Sequins | Inner Torso | Game.AddToInventory(“Items.TShirt_06_rich_01”,1) |
Purple Panther Shirt | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_old_02”,1) |
Red Alert Anti-Surge Netrunning Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_rich_02”,1) |
Red Leopard Button-Up With Composite Insert | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_basic_03”,1) |
Reine De Abeilles Bustier With Bulletproof Lining | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_rich_02”,1) |
Reinforced Breathable Dress Shirt | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_basic_02”,1) |
Reinforced Spotted Bra | Inner Torso | Game.AddToInventory(“Items.Undershirt_02_basic_01”,1) |
Reinforced-Seam Sporty Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_11_basic_01”,1) |
Ripped Tactical Camo Crop Top | Inner Torso | Game.AddToInventory(“Items.TShirt_09_basic_01”,1) |
Ripped Tamashi Polyamide Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_09_old_01”,1) |
River’s Tank Top | Inner Torso | Game.AddToInventory(“Items.SQ029_River_Romance_Shirt”,1) |
Ruined Life Sturdimesh T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_old_01”,1) |
Saeko’s Protective-Layer Tight Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_10_rich_01”,1) |
Samurai 2020 Tour T-Shirt | Inner Torso | Game.AddToInventory(“Items.SamuraiWorldTour_TShirt”,1) |
Samurai Combat Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_basic_04”,1) |
Sankaku Nichibotsu Tarp-Weave Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_rich_03”,1) |
Santa Muerte Heat-Resistant Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_rich_02”,1) |
Santa Muerte Neokitsch Aramid-Weave Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_rich_02”,1) |
Secondhand Knotted Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_08_old_02”,1) |
Secondhand Speed Addict Duolayer Cutout Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_05”,1) |
Semi-Formal Synfiber Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_basic_01”,1) |
Simple Biker Aramid-Weave Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_basic_02”,1) |
Simple Duolayer Bustier | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_basic_01”,1) |
Sport-Flex At-Ak Thermoactive Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_rich_02”,1) |
Sporty Darra-Polytechnic Flexi-Weave Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_basic_01”,1) |
Spotted Flexi-Membrane Bustier | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_basic_04”,1) |
Spotted Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_old_01”,1) |
Sturdi-Weave Bitch V.13 T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_06”,1) |
Sturdi-Weave Cutout Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_06”,1) |
Stylish Atomic Blast Composite Bustier | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_basic_03”,1) |
Stylish Big Fish Steel-Sequined T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_rich_02”,1) |
Stylish Crystal Midnight Carbon-Fiber Long Sleeve | Inner Torso | Game.AddToInventory(“Items.Shirt_01_rich_01”,1) |
Stylish Double-Weave Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_basic_03”,1) |
Suichu Yogan Syn-Fiber Combat Shirt | Inner Torso | Game.AddToInventory(“Items.Shirt_03_basic_01”,1) |
Tacti-Fiber Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_old_01”,1) |
Tattered Plaid Crop Top | Inner Torso | Game.AddToInventory(“Items.TShirt_09_basic_02”,1) |
Tear-Resistant Office Shirt And Vest | Inner Torso | Game.AddToInventory(“Items.FormalShirt_01_basic_01”,1) |
Torn Burn Corpo Shit Composite T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_01”,1) |
Torn Daemon Hunter Polyamide T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_02”,1) |
Torn Polyamide-Blend Camo T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_03”,1) |
Torn Reinforced Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_09_old_02”,1) |
Torn Sturdimesh T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_05”,1) |
Torn Syn-Blend T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_05_old_04”,1) |
Ultimate Punch Sturdimesh T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_basic_02”,1) |
Ultralight Amande Rose Anti-Puncture Bra | Inner Torso | Game.AddToInventory(“Items.Undershirt_02_rich_01”,1) |
Ultralight Geisha Dream Polyamide Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_01_rich_01”,1) |
Ultralight Jasmin Doucet Syn-Cotton Bustier | Inner Torso | Game.AddToInventory(“Items.Undershirt_03_rich_01”,1) |
Ultralight Tested On Animals Polyamide Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_rich_03”,1) |
Unknown (Broken) | Inner Torso | Game.AddToInventory(“Items.Undershirt_01_basic_01”,1) |
Unknown (Broken) | Inner Torso | Game.AddToInventory(“Items.Undershirt_01_basic_02”,1) |
Unknown (Broken) | Inner Torso | Game.AddToInventory(“Items.Undershirt_01_old_01”,1) |
Unknown (Broken) | Inner Torso | Game.AddToInventory(“Items.Undershirt_01_old_02”,1) |
Utilitarian Burn Corpo Shit T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_basic_01”,1) |
Utilitarian Composite Mesh T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_old_04”,1) |
Vintage Samurai Strongweave T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_basic_05”,1) |
Violet Nebula Anti-Tear Polyamide Turtleneck | Inner Torso | Game.AddToInventory(“Items.Shirt_02_rich_03”,1) |
V’s Black Tank Top | Inner Torso | Game.AddToInventory(“Items.Q202_Epilogue_TShirt”,1) |
V’s Shirt | Inner Torso | Game.AddToInventory(“Items.Q203_Epilogue_TShirt”,1) |
V’s Tattered Crop Top | Inner Torso | Game.AddToInventory(“Items.Q000_Nomad_TShirt”,1) |
V’s Tattered Crop Top | Inner Torso | Game.AddToInventory(“Items.Q000_StreetKid_TShirt”,1) |
Wolf School T-Shirt | Inner Torso | Game.AddToInventory(“Items.GOG_DLC_TShirt”,1) |
Worn Maelstrom Jacket | Inner Torso | Game.AddToInventory(“Items.Shirt_03_old_03”,1) |
Worn Netrunning Suit | Inner Torso | Game.AddToInventory(“Items.TightJumpsuit_01_old_01”,1) |
Worn Tamashi Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_03_old_02”,1) |
Wrinkled Dress Button-Up | Inner Torso | Game.AddToInventory(“Items.FormalShirt_02_old_03”,1) |
X Nanotube-Weave Muscle Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_06_rich_02”,1) |
X Reinforced Polyamide Tank Top | Inner Torso | Game.AddToInventory(“Items.TShirt_04_old_04”,1) |
Yorinobu’s Formal Shirt | Inner Torso | Game.AddToInventory(“Items.Q005_Yorinobu_FormalShirt”,1) |
Yoru No Samurai Composite Racerback Tank | Inner Torso | Game.AddToInventory(“Items.TShirt_07_old_02”,1) |
Yoru No Samurai Gmo-Cotton T-Shirt | Inner Torso | Game.AddToInventory(“Items.TShirt_02_rich_04”,1) |
4th Wall Acting Pants | Legs | Game.AddToInventory(“Items.SQ023_Switchblade_Pants”,1) |
6th Street Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_old_03”,1) |
6th Street Rubber-Weave Shinos | Legs | Game.AddToInventory(“Items.Pants_10_basic_01”,1) |
Amethyspeed Polycarbonate Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_basic_01”,1) |
Anti-Puncture Cut-Off Shorts | Legs | Game.AddToInventory(“Items.Shorts_01_old_02”,1) |
Arasaka Reactive-Layer Office Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_01_rich_03”,1) |
Army Star Anti-Chafing Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_basic_01”,1) |
At-Ak Greener Polycarbonate Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_basic_03”,1) |
At-Ak Utility Wear-Resistant Pants | Legs | Game.AddToInventory(“Items.Pants_09_rich_01”,1) |
Athletic Aramid-Weave Shorts | Legs | Game.AddToInventory(“Items.Shorts_03_basic_02”,1) |
Athletic Hybrid-Weave Hotpants | Legs | Game.AddToInventory(“Items.Shorts_02_basic_01”,1) |
Atomic Blast Tactical Armor-Weave Pants | Legs | Game.AddToInventory(“Items.Pants_07_rich_02”,1) |
Bai Long Formal Pants With Reinforced Neo-Silk | Legs | Game.AddToInventory(“Items.FormalPants_02_rich_01”,1) |
Bitch V.13 Syn-Resistant Pants | Legs | Game.AddToInventory(“Items.Pants_03_basic_03”,1) |
Blue Brick Reinforced Hotpants | Legs | Game.AddToInventory(“Items.Shorts_02_basic_02”,1) |
Boostknit Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_basic_02”,1) |
Boulet Turquoise Heat-Resistant Tactical Pants | Legs | Game.AddToInventory(“Items.Pants_07_rich_01”,1) |
Brass Harmony Skirt With Double Nanofiber Weave | Legs | Game.AddToInventory(“Items.FormalSkirt_02_rich_02”,1) |
Burgundy Formal Skirt With Reinforced Synfiber | Legs | Game.AddToInventory(“Items.FormalSkirt_02_basic_02”,1) |
Canine Power Anti-Tear Pants | Legs | Game.AddToInventory(“Items.Pants_03_basic_02”,1) |
Caution Extra-Plastic Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_basic_02”,1) |
Chic Pink Dragon Skirt With Fiberglass Sequins | Legs | Game.AddToInventory(“Items.FormalSkirt_02_rich_03”,1) |
Chikurin Reinforced Nanoweave Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_rich_02”,1) |
Classic Aramid-Weave Denim Shorts | Legs | Game.AddToInventory(“Items.Shorts_01_basic_01”,1) |
Classic Athletic Nanoweave Shorts | Legs | Game.AddToInventory(“Items.Shorts_03_basic_01”,1) |
Classic Composite-Lined Pleated Pants | Legs | Game.AddToInventory(“Items.FormalPants_01_basic_02”,1) |
Classic Immuno-Cotton Corporate Pants | Legs | Game.AddToInventory(“Items.FormalPants_02_basic_01”,1) |
Classy Aramid-Weave Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_01_basic_02) |
Classy Bordeaux Pants With Fortified Seams | Legs | Game.AddToInventory(“Items.FormalPants_02_basic_02”,1) |
Comfy Nomad Shorts | Legs | Game.AddToInventory(“Items.Shorts_05_old_05”,1) |
Comfy Rocker Aramid-Weave Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_basic_01”,1) |
Comfy Tactical Thermoset-Padded Pants | Legs | Game.AddToInventory(“Items.Pants_07_basic_03”,1) |
Comfy Trickster Composite Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_rich_01”,1) |
Composite Ko Jaga Silk-Threaded Hotpants | Legs | Game.AddToInventory(“Items.Shorts_02_rich_02”,1) |
Composite-Coated Camo Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_old_02”,1) |
Composite-Coated Cut-Off Shorts | Legs | Game.AddToInventory(“Items.Shorts_01_old_01”,1) |
Composite-Lined Jean Shorts | Legs | Game.AddToInventory(“Items.Shorts_04_old_01”,1) |
Composite-Lined Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_old_03”,1) |
Cowboy Shinos With Microplate Mesh | Legs | Game.AddToInventory(“Items.Pants_10_old_02”,1) |
Craneo Brillante Polyamide Extra-Membrane Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_rich_01”,1) |
Cyan Camo Composite-Threaded Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_rich_03”,1) |
Cyan Plastic Shinos | Legs | Game.AddToInventory(“Items.Pants_10_basic_02”,1) |
Dark Sapphire Thermo-Fabric Rocker Pants | Legs | Game.AddToInventory(“Items.Pants_03_rich_02”,1) |
Decadencia Verde Tactical Armor-Weave Pants | Legs | Game.AddToInventory(“Items.Pants_07_rich_03”,1) |
Denkyoku Rocker Strongweave Duolayer Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_rich_03”,1) |
Duolayer Military Camo Shorts | Legs | Game.AddToInventory(“Items.Shorts_04_old_03”,1) |
Duolayer Tacticloth Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_old_02”,1) |
Duoweave Composite Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_old_01”,1) |
Duoweave Composite Skinny Jeans | Legs | Game.AddToInventory(“Items.Pants_01_old_03”,1) |
Durable Basilisk Aramid-Weave Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_rich_02”,1) |
Durable Biowave Pleated Pants | Legs | Game.AddToInventory(“Items.FormalPants_01_basic_03”,1) |
Durable Custom-Printed Jeans | Legs | Game.AddToInventory(“Items.Pants_03_old_03”,1) |
Durable Plaid Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_01_basic_01) |
Durable Smiley Hard Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_basic_01”,1) |
Durable Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_basic_01”,1) |
Elastic Sturdy-Stitched Harem Pants | Legs | Game.AddToInventory(“Items.Pants_15_old_01”,1) |
Extra-Rubber Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_basic_03”,1) |
Faded Shorts | Legs | Game.AddToInventory(“Items.Shorts_04_old_04”,1) |
Flash Formal Pants With Additional Lining | Legs | Game.AddToInventory(“Items.FormalPants_02_basic_03”,1) |
Flexi-Duolayer Harem Pants | Legs | Game.AddToInventory(“Items.Pants_15_basic_01”,1) |
Foam-Padded Racers | Legs | Game.AddToInventory(“Items.Pants_05_basic_02”,1) |
Frayed Jean Shorts | Legs | Game.AddToInventory(“Items.Shorts_04_old_02”,1) |
Frayed Maelstrom Tactical Pants | Legs | Game.AddToInventory(“Items.Pants_07_old_03”,1) |
Frayed Recycled Jeans | Legs | Game.AddToInventory(“Items.Pants_03_old_01”,1) |
Geisha Flexi-Weave Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_basic_01”,1) |
Geisha Tactical Extra-Guard Pants | Legs | Game.AddToInventory(“Items.Pants_07_basic_02”,1) |
Gold Fury Neotac Bulletproof Pants | Legs | Game.AddToInventory(“Items.Pants_08_rich_01”,1) |
Golden Hive Polyamide Designer Pants | Legs | Game.AddToInventory(“Items.FormalPants_02_rich_03”,1) |
Golden Mean Aramid-Stitch Formal Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_01_rich_01”,1) |
Golden Pocket Hybrid-Weave Hotpants | Legs | Game.AddToInventory(“Items.Shorts_02_rich_01”,1) |
Golden Scale Trilayer Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_rich_03”,1) |
Golpe Punk Anti-Shrapnel Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_rich_02”,1) |
Grauer Recycled Shorts | Legs | Game.AddToInventory(“Items.Shorts_05_old_04”,1) |
Green Power Polyamide-Padded Athletic Shorts | Legs | Game.AddToInventory(“Items.Shorts_03_rich_01”,1) |
Heat-Resistant Killer Candy Trilayer Racers | Legs | Game.AddToInventory(“Items.Pants_05_rich_01”,1) |
Heat-Resistant Nylon Shinos | Legs | Game.AddToInventory(“Items.Pants_10_old_01”,1) |
Heavy-Duty Flamingo Aramidweave Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_rich_02”,1) |
Heavy-Duty Maxtac Cargo Pants | Legs | Game.AddToInventory(“Items.SQ030_MaxTac_Pants”,1) |
Heavy-Duty Oro Floreciente Armor-Weave Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_rich_01”,1) |
Heise Trilayer Formal Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_02_rich_01”,1) |
Holy Rose Boostknit Loose-Fits With Thermoactive Coating | Legs | Game.AddToInventory(“Items.Pants_02_rich_01”,1) |
Hospital Scrub Pants | Legs | Game.AddToInventory(“Items.Q201_SpaceHospitalPants”,1) |
Imperial Marble Aramid-Weave Formal Pants | Legs | Game.AddToInventory(“Items.FormalPants_03_rich_01”,1) |
Johnny’s Pants | Legs | Game.AddToInventory(“Items.Q005_Johnny_Pants”,1) |
Johnny’s Pants | Legs | Game.AddToInventory(“Items.Q204_Epilogue_Pants”,1) |
Johnny’s Pants (Broken) | Legs | Game.AddToInventory(“Items.gle_03_johnny_pants”,1) |
Kancho Syn-Weave Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_basic_03”,1) |
Light Azure Composite Lined Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_basic_02”,1) |
Light Electro Extra-Lined Shorts | Legs | Game.AddToInventory(“Items.Shorts_05_old_03”,1) |
Light Military Syn-Strengthened Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_basic_03”,1) |
Light Psycho Knee-Padded Yoros | Legs | Game.AddToInventory(“Items.Pants_14_basic_01”,1) |
Light Saeko’s Derakkusu Sturdy-Mesh Pants | Legs | Game.AddToInventory(“Items.Pants_03_rich_01”,1) |
Lightweight Heat-Resistant Hotpants | Legs | Game.AddToInventory(“Items.Shorts_02_old_02”,1) |
Loose-Fits With Micromesh Underlayer | Legs | Game.AddToInventory(“Items.Pants_02_old_03”,1) |
Magenta Cut-Off Duolayer Nanoweave Shorts | Legs | Game.AddToInventory(“Items.Shorts_01_rich_01”,1) |
Mandarine Resistant Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_basic_02”,1) |
Maxiwear Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_old_01”,1) |
Midori Eazy-Breathe Thermoactive Yoros | Legs | Game.AddToInventory(“Items.Pants_14_rich_01”,1) |
Midori Tora Reinforced Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_basic_02”,1) |
Military Camo Racers | Legs | Game.AddToInventory(“Items.Pants_05_old_01”,1) |
Militech Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_basic_01”,1) |
Militech Pants (Broken) | Legs | Game.AddToInventory(“Items.q005_militech_pants”,1) |
Mosaic Gleam Skirt With Composite Lining | Legs | Game.AddToInventory(“Items.FormalSkirt_01_rich_02”,1) |
Multilayer Custom-Print Pants | Legs | Game.AddToInventory(“Items.FormalPants_03_old_01”,1) |
N54 Athletic Shorts With Thermoactive Mesh | Legs | Game.AddToInventory(“Items.Shorts_03_basic_03”,1) |
Nomad Eazy-Breathe Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_old_02”,1) |
Ocean Bulletproof Neotac Biker Pants | Legs | Game.AddToInventory(“Items.Pants_08_rich_03”,1) |
Old Banana Juice Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_old_01”,1) |
Old Flazh Tactical Pants | Legs | Game.AddToInventory(“Items.Pants_07_old_01”,1) |
Old Military Shorts | Legs | Game.AddToInventory(“Items.Shorts_05_old_01”,1) |
Old N54 Athletic Shorts | Legs | Game.AddToInventory(“Items.Shorts_03_old_01”,1) |
Old Saeko’s Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_old_02”,1) |
Old-Gold Tac-Fabric Duolayer Cut-Off Shorts | Legs | Game.AddToInventory(“Items.Shorts_01_old_03”,1) |
Patched Jeans | Legs | Game.AddToInventory(“Items.Pants_03_old_02”,1) |
Performance-Boosted Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_old_02”,1) |
Phantom Tough-Lined Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_basic_03”,1) |
Pink Lagoon Armor-Coated Harem Pants | Legs | Game.AddToInventory(“Items.Pants_15_rich_01”,1) |
Powder Pink Skirt With Dura-Hybrid Weave | Legs | Game.AddToInventory(“Items.FormalSkirt_01_basic_03) |
Power Fame Cargo Pants With Reinforced Mesh | Legs | Game.AddToInventory(“Items.Pants_11_rich_03”,1) |
Psycho Racers | Legs | Game.AddToInventory(“Items.Pants_05_old_02”,1) |
Psycho Tac-Fiber Biker Pants | Legs | Game.AddToInventory(“Items.Pants_03_rich_03”,1) |
Punk Composite-Metal Racers | Legs | Game.AddToInventory(“Items.Pants_05_basic_01”,1) |
Purple Dragon Duolayer Hybrid Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_rich_03”,1) |
Purple Shock Anti-Mech Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_rich_02”,1) |
Reinforced Anti-Puncture Pleated Pants | Legs | Game.AddToInventory(“Items.FormalPants_01_old_01”,1) |
Reinforced Federalist Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_basic_01”,1) |
Reinforced Hybridweave Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_old_03”,1) |
Reinforced Synfiber Cargo Jeans | Legs | Game.AddToInventory(“Items.Pants_04_old_02”,1) |
Rosa Escarlata Polyamide-Weave Slim Fits | Legs | Game.AddToInventory(“Items.Pants_01_rich_01”,1) |
Rotten Jungle Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_old_02”,1) |
Royal Gray Aramid-Weave Dress Pants | Legs | Game.AddToInventory(“Items.FormalPants_02_rich_02”,1) |
Rubber-Lined Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_old_03”,1) |
Ryu Anti-Tear Trilayer Yoros | Legs | Game.AddToInventory(“Items.Pants_14_rich_02”,1) |
Saeko’s Limited Elegant Duowaeve Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_02_basic_03”,1) |
Samurai Sturdy-Stitched Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_basic_04”,1) |
Secondhand Maelstrom Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_old_02”,1) |
Secondhand Red Death Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_old_03”,1) |
Silver Star Duolayer Aramid-Weave Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_rich_02”,1) |
Simple Office Pants | Legs | Game.AddToInventory(“Items.FormalPants_03_basic_01”,1) |
Simple Yoros | Legs | Game.AddToInventory(“Items.Pants_14_old_01”,1) |
Slant Lightning Hybrid-Weave Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_rich_01”,1) |
Sombra Rosa Foam-Padded Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_basic_02”,1) |
Speed Addict Polyamide Pants | Legs | Game.AddToInventory(“Items.FormalPants_03_old_02”,1) |
Sporty Harem Pants With Cotton Armor-Weave | Legs | Game.AddToInventory(“Items.Pants_15_basic_02”,1) |
Spotted Polyamide Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_old_01”,1) |
Street Glow Thermoset-Leather Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_basic_03”,1) |
Stripe’n’black Reinforced Nanoweave Shinos | Legs | Game.AddToInventory(“Items.Pants_10_rich_02”,1) |
Sturdy Synfiber Pleated Pants | Legs | Game.AddToInventory(“Items.FormalPants_01_basic_01”,1) |
Sturdy-Stitched Punk Jeans | Legs | Game.AddToInventory(“Items.Pants_03_basic_01”,1) |
Sturdy-Stitched Slim-Fits | Legs | Game.AddToInventory(“Items.Pants_01_basic_03”,1) |
Sudo Claws Polyamide-Composite Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_rich_01”,1) |
Suichu Yogan Extra-Protection Tactical Pants | Legs | Game.AddToInventory(“Items.Pants_07_basic_01”,1) |
Sweet Licks Ultra-Flexi Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_basic_02”,1) |
Syn-Threaded Shorts | Legs | Game.AddToInventory(“Items.Shorts_05_old_02”,1) |
Tacticloth Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_11_old_01”,1) |
Tacticloth Pleated Pants | Legs | Game.AddToInventory(“Items.FormalPants_01_old_02”,1) |
Tamashi Anti-Mech Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_rich_02”,1) |
Tear-Resistant Office Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_02_basic_01”,1) |
Ten7o H2s Plastic Shin-Guard Shinos | Legs | Game.AddToInventory(“Items.Pants_10_rich_01”,1) |
Tg-Tiger Heat-Resistant Windbreaker Pants | Legs | Game.AddToInventory(“Items.Pants_12_rich_02”,1) |
Tiger Sturdy-Stitched Yoros | Legs | Game.AddToInventory(“Items.Pants_14_basic_02”,1) |
Trilayer Hotpants With Micromesh | Legs | Game.AddToInventory(“Items.Shorts_02_old_01”,1) |
Ultra-Cushioned Motorcycle Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_old_01”,1) |
Ultra-Elastic Bitch V.13 Skirt | Legs | Game.AddToInventory(“Items.FormalSkirt_01_basic_04”,1) |
Uniware Brass Office Pants With Membrane Support | Legs | Game.AddToInventory(“Items.FormalPants_03_rich_02”,1) |
Urban Laser Anti-Puncture Neotac Biker Pants | Legs | Game.AddToInventory(“Items.Pants_08_rich_02”,1) |
Venom Dye Duolayer Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_basic_01”,1) |
Vintage Extra-Leather Straightcuts | Legs | Game.AddToInventory(“Items.Pants_06_old_01”,1) |
V’s Expensive Leggings | Legs | Game.AddToInventory(“Items.Q203_Epilogue_Pants”,1) |
V’s Nomad Pants | Legs | Game.AddToInventory(“Items.Q000_Nomad_Pants”,1) |
V’s Office Slacks | Legs | Game.AddToInventory(“Items.Q000_Corpo_FormalPants”,1) |
V’s Streetwear Pants | Legs | Game.AddToInventory(“Items.Q000_StreetKid_Pants”,1) |
Workplace Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_old_02”,1) |
Worn Cargo Pants | Legs | Game.AddToInventory(“Items.Pants_04_old_01”,1) |
Worn Kang Tao Tactical Pants | Legs | Game.AddToInventory(“Items.Pants_07_old_02”,1) |
Worn Maelstrom Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_old_03”,1) |
Worn Wraiths Neotac Pants | Legs | Game.AddToInventory(“Items.Pants_08_old_03”,1) |
Wraiths Anti-Tear Riding Pants | Legs | Game.AddToInventory(“Items.Pants_13_basic_02”,1) |
Wraiths Extra-Cotton Utility Pants | Legs | Game.AddToInventory(“Items.Pants_09_old_01”,1) |
Yorinobu’s Slacks | Legs | Game.AddToInventory(“Items.Q005_Yorinobu_FormalPants”,1) |
Yoru No Samurai Armored Knee-Pad Racers | Legs | Game.AddToInventory(“Items.Pants_05_rich_02”,1) |
Yoru No Samurai Padded Loose-Fits | Legs | Game.AddToInventory(“Items.Pants_02_basic_02”,1) |
Yoru No Samurai Yoros | Legs | Game.AddToInventory(“Items.Pants_14_old_02”,1) |
5hi3ld Superb Combatweave Aramid Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_rich_04”,1) |
6th Street Armor-Plated Combat Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_old_03”,1) |
6th Street Combat-Tailored Biker Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_old_03”,1) |
6th Street Makeshift Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_old_02”,1) |
6th Street Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_old_02”,1) |
6th Street Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_old_01”,1) |
6th Street Ultralight Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_basic_02”,1) |
Adamant Road Composite-Reinforced Western Fringe Vest | Outer Torso | Game.AddToInventory(“Items.Vest_18_rich_01”,1) |
Advanced Remon Boostknit Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_rich_01”,1) |
Alba Estiva Crop Sweater | Outer Torso | Game.AddToInventory(“Items.Jacket_15_rich_01”,1) |
Aldecaldos Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_old_01”,1) |
Aldecaldos Rally Boldero Jacket | Outer Torso | Game.AddToInventory(“Items.Q114_Aldecaldo_Jacket”,1) |
Amber-04 Titanium Plated Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_rich_01”,1) |
Amethyspeed Nanoplastic Rally Bolero | Outer Torso | Game.AddToInventory(“Items.Jacket_10_basic_01”,1) |
Anhelo Blanco Puncture-Resistant Western Fringe Vest | Outer Torso | Game.AddToInventory(“Items.Vest_18_rich_02”,1) |
Animals Heavy Composite-Plated Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_rich_01”,1) |
Animals Power-Absorbent Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_basic_01”,1) |
Animals Reinforced Carbon-Fiber Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_rich_01”,1) |
Anti-Shrapnel Hooded Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_old_02”,1) |
Aqua Universe Luxe Aramid-Weave Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_rich_01”,1) |
Aramid-Enhanced High-Collar Military Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_basic_01”,1) |
Aramid-Weave Suit Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_old_02”,1) |
Aramid-Weave Ten7o Sunset Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_old_02”,1) |
Arasaka Formal Jacket With Light Armorplating | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_basic_02”,1) |
Arasaka Polyamide Corpo-Skirt | Outer Torso | Game.AddToInventory(“Items.Dress_02_basic_02”,1) |
Arasaka Polycarbonate Corporate Blazer | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_basic_01”,1) |
Arasaka Polycarbonate-Laced Bulletproof Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_basic_02”,1) |
Arasaka Thermoset Aramid Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_basic_01”,1) |
Arasaka Ultralight Hybrid Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_rich_03”,1) |
Arctic Lychee Bolero Tungsten Miroplated Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_14_rich_02”,1) |
Armor-Quilted Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_basic_01”,1) |
Armor-Weave Long Vest | Outer Torso | Game.AddToInventory(“Items.Coat_02_old_01”,1) |
Army-J3w3l Polycarbonate Tactical Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_rich_02”,1) |
Arte Urbano Elegantly Nanostitched Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_rich_01”,1) |
Arumajiro Dual-Armor Aramid Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_rich_02”,1) |
Asa No Heiwa Enhanced Yukata | Outer Torso | Game.AddToInventory(“Items.Vest_19_basic_01”,1) |
At-Ak Composite-Lined Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_basic_01”,1) |
At-Ak Insulated Aramid-Padded Rally Bolero | Outer Torso | Game.AddToInventory(“Items.Jacket_10_rich_01”,1) |
At-Ak Reinforced Biker Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_basic_02”,1) |
Bad Motherfucker Vest | Outer Torso | Game.AddToInventory(“Items.SQ021_Wraiths_Vest”,1) |
Bai Long High-Alloy Steel-Sequined Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_rich_01”,1) |
Basic Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_basic_01”,1) |
Basic Detachable Reactive-Fiber Collar | Outer Torso | Game.AddToInventory(“Items.Vest_07_basic_03”,1) |
Basic Polycarbonate Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_basic_02”,1) |
Bermuda Triangle Cutout Bodysuit | Outer Torso | Game.AddToInventory(“Items.Jacket_16_rich_01”,1) |
Biker Vibe Composite-Lined Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_basic_02”,1) |
Bipolar Rainbow Hybrid-Weave Crop Sweater | Outer Torso | Game.AddToInventory(“Items.Jacket_15_basic_02”,1) |
Bitch V.13 Composite Enhanced Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_rich_01”,1) |
Bitch V.13 Dual-Reinforced Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_rich_01”,1) |
Bitch V.13 Enhanced Nanocarbon Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_rich_01”,1) |
Blauer Nebel Eazy-Breathe High-Alloy Sequined Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_rich_02”,1) |
Bloody Piggy Cut-Off | Outer Torso | Game.AddToInventory(“Items.Vest_15_old_01”,1) |
Blue Jaguar Special-Occasion Reinforced Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_06_rich_02”,1) |
Blue Mirror Dual-Shield Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_rich_02”,1) |
Blurry Road Thermoset-Fiber Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_12_basic_02”,1) |
Border Guard Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_basic_02”,1) |
Border Guard Multilayer Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_basic_01”,1) |
Border Guard Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_old_01”,1) |
Braindance Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_old_01”,1) |
Brass Harmony Composite-Reinforced Formal Dress | Outer Torso | Game.AddToInventory(“Items.Dress_02_rich_02”,1) |
Burn Corpo Shit Duolayer Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_old_03”,1) |
Camo Combat Cut-Off | Outer Torso | Game.AddToInventory(“Items.Vest_15_basic_02”,1) |
Camo Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_old_01”,1) |
Camo Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_old_02”,1) |
Camo Western Fringe Vest | Outer Torso | Game.AddToInventory(“Items.Vest_18_old_01”,1) |
Candy Pill Ultra-Durable Cut-Off | Outer Torso | Game.AddToInventory(“Items.Vest_15_basic_03”,1) |
Canine Power Hybrid-Stitch Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_basic_01”,1) |
Canine Power Polyamide Trilayer Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_rich_02”,1) |
Carbon Triangle Graphene-Weave Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_basic_02”,1) |
Carbon-Lined Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_old_01”,1) |
Carbon-Plated Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_old_02”,1) |
Classic Anti-Puncture Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_old_02”,1) |
Classy Brass Flame-Resistant Laminated Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_rich_02”,1) |
Claw Taste Ultradurable Short Puffer | Outer Torso | Game.AddToInventory(“Items.Vest_16_rich_01”,1) |
Comfortable Midori Biofabric Cocktail Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_basic_01”,1) |
Composite-Lined Long Vest With Pattern | Outer Torso | Game.AddToInventory(“Items.Coat_02_basic_02”,1) |
Composite-Lined Rally Bolero Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_10_old_02”,1) |
Composite-Weave Western Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_old_01”,1) |
Coral Cutout Bodysuit | Outer Torso | Game.AddToInventory(“Items.Jacket_16_basic_01”,1) |
Corporate Armor-Plated Aramid Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_basic_02”,1) |
Cut-Off With Protective Underlayer | Outer Torso | Game.AddToInventory(“Items.Vest_15_old_03”,1) |
Cy-4n Hybrid-Knit Aramid Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_rich_01”,1) |
Cyan Multiresist Evening Jacket | Outer Torso | Game.AddToInventory(“Items.EpicFormalJacketRecipe) |
Cyan Multiresist Evening Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_basic_02”,1) |
Cyan Thermoset Combat Camo Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_rich_01”,1) |
Daemon Hunter Titanium Weave Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_rich_02”,1) |
Danse Macabre Crop Sweater | Outer Torso | Game.AddToInventory(“Items.Jacket_15_old_01”,1) |
Dated Long Vest | Outer Torso | Game.AddToInventory(“Items.Coat_02_old_02”,1) |
Deadly Lagoon Armored Syn-Silk Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_06”,1) |
Decadencia Verde Bulletproof Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_rich_02”,1) |
Demon Rhapsody Reactive-Layer Pencil Dress | Outer Torso | Game.AddToInventory(“Items.Dress_01_rich_02”,1) |
Denim Biker Jacket With Thermoactive Collar | Outer Torso | Game.AddToInventory(“Items.Jacket_12_basic_01”,1) |
Denim Mesh Western Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_basic_02”,1) |
Denki-Shin Thermoset Hybrid Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_rich_01”,1) |
Diamant Noir Carbon-Reinforced Corporate Blazer | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_rich_02”,1) |
Dirty Nusa Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_old_02”,1) |
Discowboy Durable Synthfiber Western Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_basic_01”,1) |
Duolayer Nylon Vest | Outer Torso | Game.AddToInventory(“Items.Coat_02_basic_01”,1) |
Duoweave Psycho Cutout Bodysuit | Outer Torso | Game.AddToInventory(“Items.Jacket_16_old_01”,1) |
Duraable Synsilk Blazer | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_basic_02”,1) |
Durable High-Collar Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_old_02”,1) |
Durable Militech Training Jumsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_old_01”,1) |
Durable Plastic-Weave Long Vest | Outer Torso | Game.AddToInventory(“Items.Coat_02_old_04”,1) |
Durable Synthetic Biker Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_basic_01”,1) |
Durable Synweave Corporate Skirt | Outer Torso | Game.AddToInventory(“Items.Dress_02_basic_01”,1) |
Edge Warrior Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_old_02”,1) |
Elegant Caret Cassico Blazer With Nanotube Stripes | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_rich_03”,1) |
Elegant Hybrid-Lining Pencil Dress | Outer Torso | Game.AddToInventory(“Items.Dress_01_basic_03”,1) |
Elegant Nanoweave Yukata | Outer Torso | Game.AddToInventory(“Items.Vest_19_basic_02”,1) |
Emperatriz Tigresa Duoweave Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_rich_02”,1) |
Enhanced Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_basic_01”,1) |
Enhanced High-Collar Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_basic_02”,1) |
Fairy Frost Trench Coat With Protective Mesh | Outer Torso | Game.AddToInventory(“Items.Coat_04_rich_01”,1) |
Fake Samerei Jacket | Outer Torso | Game.AddToInventory(“Items.mq017_SameraiJacket”,1) |
Fancy Dragon Aramid-Lined Short Puffer | Outer Torso | Game.AddToInventory(“Items.Vest_16_rich_02”,1) |
Feline Fury Flame-Resistant Cocktail Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_rich_01”,1) |
Final Impulse Duolayer Puffer Vest | Outer Torso | Game.AddToInventory(“Items.Vest_17_basic_02”,1) |
Flazh Armored Thermoset Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_rich_04”,1) |
Flight Jacket With Rubber-Plate Insets | Outer Torso | Game.AddToInventory(“Items.Jacket_02_old_01”,1) |
Formal Jacket With Composite Insets | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_basic_03”,1) |
Gatto Nero Evening Jacket With Tungsten-Steel Microplates | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_rich_01”,1) |
Golden Age Trilayer Composite Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_rich_01”,1) |
Golden Hive Formal Antichem Membrane Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_rich_03”,1) |
Golden Mean Elegant Chem-Resistant Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_rich_02”,1) |
Golden Mean Hybrid-Weave Flame-Resistant Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_rich_01”,1) |
Graffiti Carbon-Composite Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_basic_02”,1) |
Graffiti Detachable Collar | Outer Torso | Game.AddToInventory(“Items.Vest_07_old_03”,1) |
Graffiti Ultraresistant Duolayer Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_rich_02”,1) |
Graphite Gem Insulated Western Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_old_02”,1) |
Green Viper Double-Nanoweave Pencil Dress | Outer Torso | Game.AddToInventory(“Items.Dress_01_rich_03”,1) |
Hand-Reinforced Hooded Denim Cut-Off | Outer Torso | Game.AddToInventory(“Items.Vest_15_basic_01”,1) |
Hardened Leather Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_old_02”,1) |
Hardened Leather Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_06_old_01”,1) |
Hardened Rubber Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_old_02”,1) |
Hardy Dandylion Cocktail Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_basic_03”,1) |
Heat-Resistant Long Vest | Outer Torso | Game.AddToInventory(“Items.Coat_02_old_03”,1) |
Heavy Hybrid-Armor Trickster Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_rich_02”,1) |
Hebi Tsukai Cashmere-Nanofiber Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_rich_02”,1) |
Holy Rose Multilayer Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_rich_02”,1) |
Icon America Duolayer Western Fringe Vest | Outer Torso | Game.AddToInventory(“Items.Vest_18_basic_02”,1) |
Impact-Absorbent Padded Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_basic_01”,1) |
Inner Flame Flame-Resistant Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_06_basic_01”,1) |
Jshlx Reinforced Puffer Vest | Outer Torso | Game.AddToInventory(“Items.Vest_17_basic_01”,1) |
Junge Werther Reinforced Leather Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_basic_02”,1) |
Kang Tao Metalstitch Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_rich_01”,1) |
Kang Tao Reflective Hybridweave Utility Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_basic_02”,1) |
Kang Tao Reinforced Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_basic_02”,1) |
Kang Tao Stretchy Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_basic_02”,1) |
Kani Kara Titanium-Reinforced Composite Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_rich_03”,1) |
Kotetsu No Ryu Coat | Outer Torso | Game.AddToInventory(“Items.Q005_Steel_Dragons_Coat”,1) |
Koumori Synleather Trench Coat | Outer Torso | Game.AddToInventory(“Items.Coat_04_basic_03”,1) |
Kyuketsuki Flame-Resistant Polyamide Rocker Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_basic_02”,1) |
Lady In Blue Synweave Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_basic_02”,1) |
Lady In White Hybrid-Weave Pencil Dress | Outer Torso | Game.AddToInventory(“Items.Dress_01_rich_01”,1) |
Lavender Galaxy Bolero Composite-Layered Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_14_rich_01”,1) |
Lazr-Mosaic Anti-Shrapnel Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_06_basic_02”,1) |
Lazrpunk Tungsten-Plated Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_03”,1) |
Leather Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_old_02”,1) |
Light Cherry Jinn Anti-Shrapnel Denim Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_12_rich_02”,1) |
Light Spirit Animal Chem-Resistant Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_basic_03”,1) |
Light Synfiber Evening Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_basic_01”,1) |
Lightning Rider Reinforced Racing Suit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_rich_03”,1) |
Lilla Natt Composite-Leather Rocker Blazer | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_rich_01”,1) |
Limited Edition Loose-Fit Shirt With Protective Mesh | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_basic_01”,1) |
M4rbl3 Titanium-Pleated Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_rich_02”,1) |
Magenta Bee Trilayer Hybrid Puffer Vest | Outer Torso | Game.AddToInventory(“Items.Vest_17_rich_02”,1) |
Magenta Puncture-Resistant Multilayer High-Collar Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_rich_03”,1) |
Marbre Dore Suit Jacket With Discreet Bulletproof Lining | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_rich_01”,1) |
Maxiwear Motorcycle Suit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_old_02”,1) |
Maxtac Multilayered Armor-Weave Jacket | Outer Torso | Game.AddToInventory(“Items.SQ030_MaxTac_Chest”,1) |
Melting Ceramic Membrane Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_basic_04”,1) |
Microplated Punk Short-Sleeve Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_08_old_02”,1) |
Microplate-Lined Camo Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_basic_01”,1) |
Midori Tora Sturdy Rally Bolero | Outer Torso | Game.AddToInventory(“Items.Jacket_10_basic_02”,1) |
Military Aramid Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_old_01”,1) |
Military Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_old_02”,1) |
Militech Armorfiber Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_basic_01”,1) |
Militech Armor-Quilted Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_rich_02”,1) |
Militech Heavy Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_basic_01”,1) |
Militech Jacket (Broken) | Outer Torso | Game.AddToInventory(“Items.q005_militech_blazer”,1) |
Militech Reinforced Composite Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_basic_02”,1) |
Militech Ultralight Aramid Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_basic_01”,1) |
Milky Gold Trench Coat With Bulletproof Triweave | Outer Torso | Game.AddToInventory(“Items.Coat_04_rich_02”,1) |
Mini Coolquilt Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_basic_01”,1) |
Molto Vivace Nanoweave Rocker Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_rich_01”,1) |
Mosaic Gleam Blazer With Puncture-Resistant Mesh | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_rich_02”,1) |
Mox Nanoplastic Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_basic_02”,1) |
Muddy Ncpd Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_old_01”,1) |
Multilayered Maroon Scales Syn-Coated Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_rich_03”,1) |
Murasaki Tear-Resistant Yukata | Outer Torso | Game.AddToInventory(“Items.Vest_19_rich_02”,1) |
Nanostitched Short Puffer | Outer Torso | Game.AddToInventory(“Items.Vest_16_basic_02”,1) |
Natsunoshio Protective-Mesh Tracksuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_rich_02”,1) |
Nc Python Ultraresistant Hybrid-Weave Racing Suit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_rich_01”,1) |
Ncpd Aramid Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_old_02”,1) |
Ncpd Reinforced Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_basic_01”,1) |
Neokitsch Pasion Purpura Polyamide Foldtop | Outer Torso | Game.AddToInventory(“Items.Jacket_11_rich_01”,1) |
Night City Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_rich_01”,1) |
Night City Lightweight Carbon-Fiber Sleeveless Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_rich_03”,1) |
Noble White Albino Alligator Evening Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_rich_03”,1) |
Nusa Leather Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_old_01”,1) |
Nu-Tek Foxy Carbon Lined Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_rich_02”,1) |
Ocean Armor Aramid-Weave Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_rich_03”,1) |
Old 6th Street Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_old_02”,1) |
Old Camo Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_old_01”,1) |
Old Combat Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_old_01”,1) |
Old Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_old_01”,1) |
Old Maelstrom Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_old_01”,1) |
Old Maelstrom-Tagged Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_old_02”,1) |
Old Spotted Trench Coat | Outer Torso | Game.AddToInventory(“Items.Coat_04_old_01”,1) |
Old Tyger Claws Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_old_02”,1) |
Old Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_old_02”,1) |
Old Wraiths Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_old_02”,1) |
Orchid Snake Nanotube-Triweave Cocktail Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_rich_03”,1) |
Peach Syn-Thread Crop Sweater | Outer Torso | Game.AddToInventory(“Items.Jacket_15_basic_01”,1) |
Phoenix Formal Dress With Microarmor Layer | Outer Torso | Game.AddToInventory(“Items.Dress_02_rich_01”,1) |
Police Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_basic_02”,1) |
Polka Dot Trench Coat With Puncture-Resistant Lining | Outer Torso | Game.AddToInventory(“Items.Coat_04_basic_02”,1) |
Polyamide Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_basic_02”,1) |
Polyamide-Blend Jumpsuit With Micromesh | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_old_03”,1) |
Polyamide-Blend Suit Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_basic_01”,1) |
Polyamide-Hooded Duolayer Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_basic_01”,1) |
Polyamide-Lined Rocker Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_basic_02”,1) |
Polycarbonate Western Fringe Vest | Outer Torso | Game.AddToInventory(“Items.Vest_18_basic_01”,1) |
Powder Pink Light Polyamide Blazer | Outer Torso | Game.AddToInventory(“Items.FormalJacket_02_basic_03”,1) |
Powder Pink Trivanadium Alloy Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_rich_02”,1) |
Practical Plaid Shirt With Micromesh | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_old_01”,1) |
Primeval Flame Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_12_old_02”,1) |
Puncture-Resistant Long Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_old_02”,1) |
Punk Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_old_01”,1) |
Punk Boostweave Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_basic_02”,1) |
Punk High-Collar Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_old_01”,1) |
Punk Short-Sleeve Dual-Membrane Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_08_basic_02”,1) |
Punk Short-Sleeve Polycarbonate Spiked Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_08_basic_01”,1) |
Punk Ultraweave Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_basic_02”,1) |
Purple Force Tactical Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_basic_03”,1) |
Purple Symphony Enhanced Polyamide Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_rich_01”,1) |
Red Dragon Cocktail Jacket With Titantium Microplate Lining | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_rich_02”,1) |
Reflective Metalweave Nylon Vest | Outer Torso | Game.AddToInventory(“Items.Vest_11_basic_01”,1) |
Reinforced Short Puffer | Outer Torso | Game.AddToInventory(“Items.Vest_16_old_02”,1) |
Reinforced Synleather Nomad Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_12_old_01”,1) |
Reinforced-Laminate Military Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_basic_01”,1) |
Replica Of Johnny’s Samurai Jacket | Outer Torso | Game.AddToInventory(“Items.SQ031_Samurai_Jacket”,1) |
Replica Of Johnny’s Samurai Jacket (Broken) | Outer Torso | Game.AddToInventory(“Items.Q203_folded_jacket”,1) |
Rockerjack With Anti-Puncture Mesh | Outer Torso | Game.AddToInventory(“Items.Jacket_06_old_02”,1) |
Rocker’s Heart Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_old_01”,1) |
Rosa Escarlata Embossed Armoleather Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_rich_02”,1) |
Rosa Platino Reinforced Rockerjack | Outer Torso | Game.AddToInventory(“Items.Jacket_06_rich_01”,1) |
Rozovaya Reka Pencil Dress With Protective Membrane | Outer Torso | Game.AddToInventory(“Items.Dress_01_basic_02”,1) |
Saeko’s Prototype Tactical Aramid Breastplate | Outer Torso | Game.AddToInventory(“Items.Vest_13_rich_01”,1) |
Salamander Eazy-Breathe Tarp-Weave Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_12_rich_01”,1) |
Saloon Style Ultra-Durable Dress Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_02_rich_02”,1) |
Samurai Jacket (Broken) | Outer Torso | Game.AddToInventory(“Items.q203_samurai_jacket”,1) |
Samurai Jacket (Broken) | Outer Torso | Game.AddToInventory(“Items.q204_samurai_jacket”,1) |
Sapfir 3d Heavy Triple-Weave Nanocarbon Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_01”,1) |
Scaled Kinryu Blazer With Carbon-Composite Insets | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_rich_02”,1) |
Scav Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_03_old_01”,1) |
Scav Plastic Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_basic_01”,1) |
Schwarze Limette Aramid-Fabric Dress | Outer Torso | Game.AddToInventory(“Items.Dress_02_rich_03”,1) |
Second Conflict Biker Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_05_old_01”,1) |
Second Conflict Cutout Bodysuit | Outer Torso | Game.AddToInventory(“Items.Jacket_16_basic_02”,1) |
Second Conflict Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_old_03”,1) |
Secondhand Synthleather Vest | Outer Torso | Game.AddToInventory(“Items.Vest_14_old_02”,1) |
Semurai Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.MQ017_Samerai_Jacket”,1) |
Shabby 6th Street Aramid Vest | Outer Torso | Game.AddToInventory(“Items.Vest_01_old_01”,1) |
Shabby Hooded Cut-Off | Outer Torso | Game.AddToInventory(“Items.Vest_15_old_02”,1) |
Shirokuro High-Collar Composite-Lined Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_rich_01”,1) |
Short Puffer With Microplate Underlayer | Outer Torso | Game.AddToInventory(“Items.Vest_16_old_01”,1) |
Silber Irbis Bolero Gmo-Weave Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_14_basic_02”,1) |
Silverock Bulletproof-Laminate Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_rich_01”,1) |
Simple Bolero Rubber-Coated Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_14_basic_01”,1) |
Sleeveless Armor-Plated Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_basic_03”,1) |
Smiley Hard Anti-Puncture Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_rich_02”,1) |
Smiley Hard Protection Layered Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_basic_02”,1) |
Soviet Moscow Dream Anti-Shrapnel Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_rich_01”,1) |
Spiked Maelstrom Short-Sleeve Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_08_old_01”,1) |
Spotted Armor-Coated Corpo-Skirt | Outer Torso | Game.AddToInventory(“Items.Dress_02_basic_03”,1) |
Spunky Monkey Aramid Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_basic_01”,1) |
Stained Puncture-Resistant Coat | Outer Torso | Game.AddToInventory(“Items.Coat_03_old_01”,1) |
Stream Extreme High-Performance Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_01_rich_01”,1) |
Streetart Hooded Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_old_03”,1) |
Studded Biker Vest | Outer Torso | Game.AddToInventory(“Items.Vest_20_old_01”,1) |
Sturdy Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_basic_01”,1) |
Sturdy Synfabric Suit Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_old_01”,1) |
Sturdy Synleather Bolero Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_14_old_01”,1) |
Stylish Tenzo Daemon Hunter Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_basic_03”,1) |
Stylish Tora To Ryu Coat With Titanium Inserts | Outer Torso | Game.AddToInventory(“Items.Coat_01_rich_03”,1) |
Syncotton Cocktail Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_03_basic_02”,1) |
Synleather Carbon-Collar Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_old_02”,1) |
Synthetic Corporate Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_basic_01”,1) |
Synweave Armor-Coated Yukata | Outer Torso | Game.AddToInventory(“Items.Vest_19_old_01”,1) |
Synweave Armor-Layered Psycho Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_old_01”,1) |
Tamashi Enhanced Short Puffer | Outer Torso | Game.AddToInventory(“Items.Vest_16_basic_01”,1) |
Tamashi Stretch Laminate Rally Bolero | Outer Torso | Game.AddToInventory(“Items.Jacket_10_rich_02”,1) |
Ten70 Sleeveless Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_old_03”,1) |
Ten7o Graffiti Jumpsuit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_old_01”,1) |
Tenka Muso Combat Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_basic_01”,1) |
Thermo-Quilted Cutout Bodysuit | Outer Torso | Game.AddToInventory(“Items.Jacket_16_old_02”,1) |
Thermoset Military Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_basic_01”,1) |
Thick Double Knit Evening Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_04_basic_03”,1) |
Timeworn Trench Coat | Outer Torso | Game.AddToInventory(“Items.Coat_04_old_02”,1) |
Torero Real Ultrareactive Laminated Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_02”,1) |
Torikkusuta Aramid-Weave Crystaljock Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_01_basic_01”,1) |
Trauma Team Armor-Weave Tactical Vest | Outer Torso | Game.AddToInventory(“Items.Vest_08_rich_02”,1) |
Tyger Claws Ceramic Laminate Aramid Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_rich_01”,1) |
Tyger Claws Reinforced Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_basic_03”,1) |
Tyger Claws Reinforced Tactical Harness | Outer Torso | Game.AddToInventory(“Items.Vest_06_basic_02”,1) |
Ultimate Punch Field-Generating Protective Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_04”,1) |
Ultralight Composite Vest | Outer Torso | Game.AddToInventory(“Items.Vest_02_basic_02”,1) |
Ultralight Shine Spectrum Trench Coat | Outer Torso | Game.AddToInventory(“Items.Coat_04_basic_01”,1) |
Urban Jungle High-Collar Reinforced Leather Vest | Outer Torso | Game.AddToInventory(“Items.Vest_07_rich_02”,1) |
Valentinos Armor-Plated Thermoset Aramid Collar | Outer Torso | Game.AddToInventory(“Items.Vest_12_rich_02”,1) |
Valentinos Composite-Collar Suede Pozer-Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_rich_05”,1) |
Valentinos Dual-Waeve Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_basic_04”,1) |
Valentinos Leather Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_basic_02”,1) |
Victorian Rose Anti-Shrapnel Pencil Dress | Outer Torso | Game.AddToInventory(“Items.Dress_01_basic_01”,1) |
Virtuglow Composite Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_rich_01”,1) |
Voodoo Boys Anti-Interference Netrunner Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_17_basic_03”,1) |
V’s Office Blazer | Outer Torso | Game.AddToInventory(“Items.Q000_Corpo_FormalJacket”,1) |
V’s Vest (With Bakkers Patch) | Outer Torso | Game.AddToInventory(“Items.Q000_Nomad_Vest”,1) |
V’s Vest (Without Bakkers Patch) | Outer Torso | Game.AddToInventory(“Items.Q000_Nomad_noPatch_Vest”,1) |
Wakai Umi Flame-Resistant Yukata | Outer Torso | Game.AddToInventory(“Items.Vest_19_rich_01”,1) |
Warm Nanoweave Cotton Shirt | Outer Torso | Game.AddToInventory(“Items.LooseShirt_01_basic_02”,1) |
Wasp Anti-Puncture Polyamide Puffer Vest | Outer Torso | Game.AddToInventory(“Items.Vest_17_rich_01”,1) |
Well-Worn 6th Street Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_old_04”,1) |
Wolf School Jacket | Outer Torso | Game.AddToInventory(“Items.GOG_DLC_Jacket”,1) |
Wool Suit Jacket With Reinforced Synfiber-Weave | Outer Torso | Game.AddToInventory(“Items.FormalJacket_01_basic_02”,1) |
Worn Punk Coat | Outer Torso | Game.AddToInventory(“Items.Coat_01_old_01”,1) |
Worn Scav Field Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_04_old_02”,1) |
Worn-Out Ballistic Vest | Outer Torso | Game.AddToInventory(“Items.Vest_04_old_02”,1) |
Wounded Machine Duolayer Combat Flight Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_02_rich_03”,1) |
Wraiths Coat With Improvised Bulletproof Lining | Outer Torso | Game.AddToInventory(“Items.Coat_03_old_02”,1) |
Wraiths Dual-Reinforced Shoulder Straps | Outer Torso | Game.AddToInventory(“Items.Vest_10_rich_02”,1) |
Wraiths Heavy Impact-Absorbing Motorcycle Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_09_rich_02”,1) |
Wraiths Rally Bolero Jacket | Outer Torso | Game.AddToInventory(“Items.Jacket_10_old_01”,1) |
Wraiths Trilayer Edgerunner | Outer Torso | Game.AddToInventory(“Items.Jacket_03_old_03”,1) |
Xx Punch! Armor-Coated Hooded Bomber | Outer Torso | Game.AddToInventory(“Items.Jacket_13_rich_02”,1) |
Yellow Cobra Carbon Reinforced Racing Suit | Outer Torso | Game.AddToInventory(“Items.Jumpsuit_02_basic_01”,1) |
Yunami Formal Hybrid Duoweave Jacket | Outer Torso | Game.AddToInventory(“Items.FormalJacket_05_rich_02”,1) |
Zolotoy Uley Soviet-Style Fireproof Windbreaker | Outer Torso | Game.AddToInventory(“Items.Jacket_07_rich_01”,1) |
Afterlife Netrunning Suit | Special | Game.AddToInventory(“Items.Q115_Afterlife_Netrunner”,1) |
Arasaka Hazmat Suit | Special | Game.AddToInventory(“Items.Jumpsuit_03_old_01”,1) |
Dirty Militech Suit | Special | Game.AddToInventory(“Items.Q005_Militech_Suit_Dirty”,1) |
Joshua’s Prison Uniform | Special | Game.AddToInventory(“Items.SQ023_Joshua_Prisonwear”,1) |
Kang Tao Lab Suit | Special | Game.AddToInventory(“Items.SQ021_Lab_Costume”,1) |
Militech Aramid-Weave Hazmat Suit | Special | Game.AddToInventory(“Items.Jumpsuit_03_old_03”,1) |
Ncpd Chem-Resistant Hazmat Suit | Special | Game.AddToInventory(“Items.Jumpsuit_03_old_02”,1) |
Neoprene Diving Suit (From Judy) | Special | Game.AddToInventory(“Items.SQ030_Diving_Suit_NoShoes”,1) |
Neoprene Diving Suit With Flippers (From Judy) | Special | Game.AddToInventory(“Items.SQ030_Diving_Suit”,1) |
Police Uniform | Special | Game.AddToInventory(“Items.SQ029_Police_Suit”,1) |
Ruined Militech Suit | Special | Game.AddToInventory(“Items.Q005_Militech_Suit_Filthy”,1) |
Virtual Jumpsuit | Special | Game.AddToInventory(“Items.Q114_Cyberspace_Jumpsuit”,1) |
V’s Informal Outfit | Special | Game.AddToInventory(“Items.Q000_half_Corpo”,1) |
V’s Nomad Outfit | Special | Game.AddToInventory(“Items.Q000_half_Nomad”,1) |
V’s Urban Outfit | Special | Game.AddToInventory(“Items.Q000_half_StreetKid”,1) |
Consumables ID’s
Item Name | Rarity | Category | Console Command |
Bounce Back Mk.1 | Common | Injector | Game.AddToInventory(“Items.BonesMcCoy70V0”,1) |
Bounce Back Mk.1 Recipe | Common | Injector | Game.AddToInventory(“Items.RecipeBonesMcCoy70V0”,1) |
Bounce Back Mk.2 | Uncommon | Injector | Game.AddToInventory(“Items.BonesMcCoy70V1”,1) |
Bounce Back Mk.2 Recipe | Uncommon | Injector | Game.AddToInventory(“Items.RecipeBonesMcCoy70V1”,1) |
Bounce Back Mk.3 | Rare | Injector | Game.AddToInventory(“Items.BonesMcCoy70V2”,1) |
Bounce Back Mk.3 Recipe | Rare | Injector | Game.AddToInventory(“Items.RecipeBonesMcCoy70V2”,1) |
Maxdoc Mk.1 | Uncommon | Inhaler | Game.AddToInventory(“Items.FirstAidWhiffV0”,1) |
Maxdoc Mk.1 Recipe | Uncommon | Inhaler | Game.AddToInventory(“Items.RecipeFirstAidWhiffV0”,1) |
Maxdoc Mk.2 | Rare | Inhaler | Game.AddToInventory(“Items.FirstAidWhiffV1”,1) |
Maxdoc Mk.2 Recipe | Rare | Inhaler | Game.AddToInventory(“Items.RecipeFirstAidWhiffV1”,1) |
Maxdoc Mk.3 | Epic | Inhaler | Game.AddToInventory(“Items.FirstAidWhiffV2”,1) |
Maxdoc Mk.3 Recipe | Epic | Inhaler | Game.AddToInventory(“Items.RecipeFirstAidWhiffV2”,1) |
Milk Chocccolate | Common | Food | Game.AddToInventory(“Items.GoodQualityFood4”,1) |
All Foods Meat Delight | Common | Food | Game.AddToInventory(“Items.MediumQualityFood5”,1) |
All Foods Veggie Delight | Common | Food | Game.AddToInventory(“Items.MediumQualityFood6”,1) |
Artichoke ‘N’ Avocado Pizza | Common | Food | Game.AddToInventory(“Items.GoodQualityFood11”,1) |
Ave Saitan | Common | Food | Game.AddToInventory(“Items.MediumQualityFood9”,1) |
Burrito Xxl | Common | Food | Game.AddToInventory(“Items.MediumQualityFood4”,1) |
Burrito Xxl Rosado | Common | Food | Game.AddToInventory(“Items.MediumQualityFood12”,1) |
Burrito Xxl Turquesa | Common | Food | Game.AddToInventory(“Items.MediumQualityFood13”,1) |
Cat Food | Common | Food | Game.AddToInventory(“Items.LowQualityFood11”,1) |
Dark Chocolate | Common | Food | Game.AddToInventory(“Items.GoodQualityFood3”,1) |
Eezybeef | Common | Food | Game.AddToInventory(“Items.LowQualityFood1”,1) |
Gojilla | Common | Food | Game.AddToInventory(“Items.GoodQualityFood9”,1) |
Got Escargot? | Common | Food | Game.AddToInventory(“Items.GoodQualityFood8”,1) |
Ham And Cheese Sandwich | Common | Food | Game.AddToInventory(“Items.sq026_judy_sandwich”,1) |
Hawt Dawg | Common | Food | Game.AddToInventory(“Items.LowQualityFood3”,1) |
Holobites Grape Pie | Common | Food | Game.AddToInventory(“Items.LowQualityFood12”,1) |
Holobites Mint Pie | Common | Food | Game.AddToInventory(“Items.LowQualityFood13”,1) |
Holobites Peach Pie | Common | Food | Game.AddToInventory(“Items.LowQualityFood14”,1) |
Jambalaya | Common | Food | Game.AddToInventory(“Items.MediumQualityFood10”,1) |
Leelou Beans Lagoon | Common | Food | Game.AddToInventory(“Items.LowQualityFood20”,1) |
Leelou Beans Meyer Lemon | Common | Food | Game.AddToInventory(“Items.LowQualityFood21”,1) |
Leelou Beans Plantain | Common | Food | Game.AddToInventory(“Items.LowQualityFood22”,1) |
Leelou Beans Tropical | Common | Food | Game.AddToInventory(“Items.LowQualityFood23”,1) |
Loaded Tamale | Common | Food | Game.AddToInventory(“Items.GoodQualityFood13”,1) |
Locust Pepperoni Pizza | Common | Food | Game.AddToInventory(“Items.GoodQualityFood10”,1) |
Moonchies | Common | Food | Game.AddToInventory(“Items.LowQualityFood5”,1) |
Moonchies Andromeda | Common | Food | Game.AddToInventory(“Items.LowQualityFood17”,1) |
Moonchies Pulsar | Common | Food | Game.AddToInventory(“Items.LowQualityFood18”,1) |
Moonchies Sour Planet | Common | Food | Game.AddToInventory(“Items.LowQualityFood19”,1) |
Mr.Whitey | Common | Food | Game.AddToInventory(“Items.LowQualityFood6”,1) |
Mr.Whitey Crystal | Common | Food | Game.AddToInventory(“Items.MediumQualityFood14”,1) |
Mr.Whitey Mint | Common | Food | Game.AddToInventory(“Items.MediumQualityFood11”,1) |
Mr.Whitey Spiced | Common | Food | Game.AddToInventory(“Items.MediumQualityFood15”,1) |
Nigiri | Common | Food | Game.AddToInventory(“Items.GoodQualityFood6”,1) |
Norimaki | Common | Food | Game.AddToInventory(“Items.GoodQualityFood5”,1) |
Orgiatic Omniflave | Common | Food | Game.AddToInventory(“Items.LowQualityFood7”,1) |
Orgiatic Salsa Agave | Common | Food | Game.AddToInventory(“Items.LowQualityFood15”,1) |
Orgiatic Vinegar Chili | Common | Food | Game.AddToInventory(“Items.LowQualityFood16”,1) |
Pierre’s Croissants | Common | Food | Game.AddToInventory(“Items.GoodQualityFood7”,1) |
Pop-Turd | Common | Food | Game.AddToInventory(“Items.LowQualityFood8”,1) |
Rammmmen | Common | Food | Game.AddToInventory(“Items.MediumQualityFood2”,1) |
Realfruit | Common | Food | Game.AddToInventory(“Items.GoodQualityFood1”,1) |
Shwabshwab Blue | Common | Food | Game.AddToInventory(“Items.MediumQualityFood19”,1) |
Shwabshwab Grape | Common | Food | Game.AddToInventory(“Items.MediumQualityFood17”,1) |
Shwabshwab Ketchup | Common | Food | Game.AddToInventory(“Items.MediumQualityFood18”,1) |
Slaughterhouse Jerky | Common | Food | Game.AddToInventory(“Items.MediumQualityFood3”,1) |
Slaughterhouse Prime | Common | Food | Game.AddToInventory(“Items.MediumQualityFood7”,1) |
Slaughterhouse Veggie | Common | Food | Game.AddToInventory(“Items.MediumQualityFood20”,1) |
Sojasil Dynamite | Common | Food | Game.AddToInventory(“Items.LowQualityFood9”,1) |
Sojasil Eruption | Common | Food | Game.AddToInventory(“Items.LowQualityFood24”,1) |
Sojasil Molotov Cocktail | Common | Food | Game.AddToInventory(“Items.LowQualityFood25”,1) |
Sojasil Nitroglycerin | Common | Food | Game.AddToInventory(“Items.LowQualityFood26”,1) |
Sojasil Radioactive | Common | Food | Game.AddToInventory(“Items.LowQualityFood27”,1) |
Sojasil Second Impact | Common | Food | Game.AddToInventory(“Items.LowQualityFood28”,1) |
Synthsnack | Common | Food | Game.AddToInventory(“Items.MediumQualityFood1”,1) |
Taco | Common | Food | Game.AddToInventory(“Items.MediumQualityFood16”,1) |
Tajine! | Common | Food | Game.AddToInventory(“Items.GoodQualityFood2”,1) |
Tofu’d Tuna And Pineapple Pizza | Common | Food | Game.AddToInventory(“Items.GoodQualityFood12”,1) |
Wontons | Common | Food | Game.AddToInventory(“Items.LowQualityFood10”,1) |
Yikes! Tofu Bar | Common | Food | Game.AddToInventory(“Items.MediumQualityFood8”,1) |
Chromanticore | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink7”,1) |
Chromanticore Carnival | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink4”,1) |
Chromanticore Lime | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink2”,1) |
Cirrus Cola Blood Breeze | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink8”,1) |
Cirrus Cola Classic | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink6”,1) |
Cirrus Cola Corn And Lemon | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink7”,1) |
Coffee | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink11”,1) |
Coffee With Syn-Milk | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink12”,1) |
Cup Of Coffee | Common | Drink | Game.AddToInventory(“Items.sq026_judy_coffee”,1) |
Dairing Dairy “Milkshake” | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink3”,1) |
Latte | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink13”,1) |
Matapang Coffee | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink1”,1) |
Matapang Decaf | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink2”,1) |
Naranjita Classic | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink5”,1) |
Naranjita Zero | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink6”,1) |
Nicola | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink10”,1) |
Nicola Blue | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink9”,1) |
Nicola Fire | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink1”,1) |
Nicola Sakura | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink2”,1) |
Oolong Tea | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink11”,1) |
Real Water (Sparkling) | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink4”,1) |
Real Water (Still) | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink3”,1) |
Sain Ruisseau | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink1”,1) |
Soop | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink14”,1) |
Soulhiker | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink10”,1) |
Spunky Monkey | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink4”,1) |
Spunky Monkey Mint | Common | Drink | Game.AddToInventory(“Items.LowQualityDrink5”,1) |
Te Matcha | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink5”,1) |
Te Oolong | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink7”,1) |
Te Sencha | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink6”,1) |
Tiancha | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink13”,1) |
Tiancha Kumquat | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink8”,1) |
Tiancha Pomegranate | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink12”,1) |
Tiancha Pomelo | Common | Drink | Game.AddToInventory(“Items.MediumQualityDrink9”,1) |
Tomato “Juice” | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink11”,1) |
Vatnajokull (Sparkling) | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink9”,1) |
Vatnajokull (Still) | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink8”,1) |
Vita-Mine | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink3”,1) |
Water | Common | Drink | Game.AddToInventory(“Items.GoodQualityDrink10”,1) |
Capacity Booster | Uncommon | Booster | Game.AddToInventory(“Items.CarryCapacityBooster”,1) |
21st Stout | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol5”,1) |
Ab-Synth | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol4”,1) |
Abydos Classic | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol1”,1) |
Abydos King Size | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol2”,1) |
Armagnac Massy | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol3”,1) |
Baalbek Arak | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol5”,1) |
Blue Grass | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol7”,1) |
Bolshevik Vodka | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol3”,1) |
Broseph Ale | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol3”,1) |
Broseph Lager | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol4”,1) |
Bumelant | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol6”,1) |
Calavera Feliz | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol1”,1) |
Centzon Totochtin | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol2”,1) |
Champaradise | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol5”,1) |
Chateau Delen 2012 | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol2”,1) |
Chirrisco | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol7”,1) |
Conine | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol4”,1) |
Donaghy’s | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol1”,1) |
Joe Tiel’s Okie Hooch | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol5”,1) |
La Perle Des Alpes | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol6”,1) |
O’dickin Whiskey | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol2”,1) |
Papa Garcin | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol6”,1) |
Paul Night | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol7”,1) |
Pingo Palido | Common | Alcohol | Game.AddToInventory(“Items.MediumQualityAlcohol1”,1) |
Pitorro | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol8”,1) |
Randver | Common | Alcohol | Game.AddToInventory(“Items.GoodQualityAlcohol3”,1) |
Romvlvs Gin | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol6”,1) |
Sake Utagawa | Common | Alcohol | Game.AddToInventory(“Items.TopQualityAlcohol4”,1) |
Tequila Especial | Common | Alcohol | Game.AddToInventory(“Items.LowQualityAlcohol9”,1) |
Crafting ID’s
Item Name | Rarity | Category | Console Command |
Common Item Components | Common | Component | Game.AddToInventory(“Items.CommonMaterial1”,5000) |
Epic Item Components | Epic | Component | Game.AddToInventory(“Items.EpicMaterial1”,5000) |
Epic Quickhack Components | Epic | Component | Game.AddToInventory(“Items.QuickHackEpicMaterial1”,5000) |
Epic Upgrade Components | Epic | Component | Game.AddToInventory(“Items.EpicMaterial2”,5000) |
Legendary Item Components | Legendary | Component | Game.AddToInventory(“Items.LegendaryMaterial1”,5000) |
Legendary Upgrade Components | Legendary | Component | Game.AddToInventory(“Items.LegendaryMaterial2”,5000) |
Rare Item Components | Rare | Component | Game.AddToInventory(“Items.RareMaterial1”,5000) |
Rare Quickhack Components | Rare | Component | Game.AddToInventory(“Items.QuickHackRareMaterial1”,5000) |
Rare Upgrade Components | Rare | Component | Game.AddToInventory(“Items.RareMaterial2”,5000) |
Uncommon Item Components | Uncommon | Component | Game.AddToInventory(“Items.UncommonMaterial1”,5000) |
Abstract Painting | Common | Junk | Game.AddToInventory(“Items.GenericRichJunkItem2”,1) |
Ashtray | Common | Junk | Game.AddToInventory(“Items.CasinoPoorJunkItem3”,1) |
Bloody Bandage | Common | Junk | Game.AddToInventory(“Items.WraithsJunkItem2”,1) |
Bloody Knife | Common | Junk | Game.AddToInventory(“Items.GenericGangJunkItem5”,1) |
Brake Fluid | Common | Junk | Game.AddToInventory(“Items.NomadsJunkItem1”,1) |
Brass Earring | Common | Junk | Game.AddToInventory(“Items.MediumQualityJewellery2”,1) |
Broken Eye Implant | Common | Junk | Game.AddToInventory(“Items.MaelstromJunkItem3”,1) |
Broken Metal Fangs | Common | Junk | Game.AddToInventory(“Items.AnimalsJunkItem1”,1) |
Bubble Gum | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem29”,1) |
Bubble Gum | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem30”,1) |
Bullet Pendant | Common | Junk | Game.AddToInventory(“Items.LowQualityJewellery1”,1) |
Cable Necklace | Common | Junk | Game.AddToInventory(“Items.LowQualityJewellery2”,1) |
Calavera | Common | Junk | Game.AddToInventory(“Items.ValentinosJunkItem2”,1) |
Candles | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem26”,1) |
Candles | Common | Junk | Game.AddToInventory(“Items.VoodooBoysJunkItem3”,1) |
Cards | Common | Junk | Game.AddToInventory(“Items.CasinoJunkItem3”,1) |
Cashmere Wool | Common | Junk | Game.AddToInventory(“Items.GenericRichJunkItem3”,1) |
Champagne Bucket | Common | Junk | Game.AddToInventory(“Items.GenericRichJunkItem1”,1) |
Cheese Knives | Common | Junk | Game.AddToInventory(“Items.GenericRichJunkItem4”,1) |
Chopsticks | Common | Junk | Game.AddToInventory(“Items.TygerClawsJunkItem2”,1) |
Cigar | Common | Junk | Game.AddToInventory(“Items.CasinoRichJunkItem3”,1) |
Condom | Common | Junk | Game.AddToInventory(“Items.MoxiesJunkItem3”,1) |
Condoms | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem28”,1) |
Counterfeit Documents | Common | Junk | Game.AddToInventory(“Items.GenericGangJunkItem4”,1) |
Crystal Decanter | Common | Junk | Game.AddToInventory(“Items.GenericRichJunkItem5”,1) |
Cube | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem25”,1) |
Cufflinks | Common | Junk | Game.AddToInventory(“Items.CasinoRichJunkItem1”,1) |
Damaged Clothes | Common | Junk | Game.AddToInventory(“Items.GenericPoorJunkItem4”,1) |
Damaged Poker Chip | Common | Junk | Game.AddToInventory(“Items.CasinoPoorJunkItem1”,1) |
Decorative Spoon | Common | Junk | Game.AddToInventory(“Items.ValentinosJunkItem3”,1) |
Dice | Common | Junk | Game.AddToInventory(“Items.CasinoJunkItem1”,1) |
Digital Compass | Common | Junk | Game.AddToInventory(“Items.MilitechJunkItem3”,1) |
Disinfectant | Common | Junk | Game.AddToInventory(“Items.GenericPoorJunkItem1”,1) |
Dog Tag | Common | Junk | Game.AddToInventory(“Items.MediumQualityJewellery1”,1) |
Drink Umbrella | Common | Junk | Game.AddToInventory(“Items.CasinoPoorJunkItem2”,1) |
Dull Scalpel | Common | Junk | Game.AddToInventory(“Items.ScavengersJunkItem1”,1) |
Flare | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem7”,1) |
Fluorescent Lipstick | Common | Junk | Game.AddToInventory(“Items.MoxiesJunkItem1”,1) |
Gag | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem1”,1) |
Glowstick | Common | Junk | Game.AddToInventory(“Items.GenericPoorJunkItem3”,1) |
Gold Cross | Common | Junk | Game.AddToInventory(“Items.ValentinosJewellery4”,1) |
Golden Chain | Common | Junk | Game.AddToInventory(“Items.GenericGangJunkItem1”,1) |
Grappling Gloves | Common | Junk | Game.AddToInventory(“Items.AnimalsJunkItem2”,1) |
Guitar Pick | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem5”,1) |
Hair Gel | Common | Junk | Game.AddToInventory(“Items.ValentinosJunkItem1”,1) |
Hair Wax | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem15”,1) |
Hairpin With Bow | Common | Junk | Game.AddToInventory(“Items.MediumQualityJewellery5”,1) |
Hanafuda Cards | Common | Junk | Game.AddToInventory(“Items.TygerClawsJunkItem3”,1) |
Hand Fan | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem8”,1) |
Hand Fan | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem9”,1) |
Handcuffs | Common | Junk | Game.AddToInventory(“Items.ScavengersJunkItem2”,1) |
Iguana Egg | Epic | Junk | Game.AddToInventory(“Items.q005_iguana_egg”,1) |
Incense | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem27”,1) |
Jaguar Patch | Common | Junk | Game.AddToInventory(“Items.AnimalsJunkItem3”,1) |
Joker | Common | Junk | Game.AddToInventory(“Items.CasinoJunkItem2”,1) |
Kanji Pendant | Common | Junk | Game.AddToInventory(“Items.TygerClawsJewellery3”,1) |
Leather Bracelet | Common | Junk | Game.AddToInventory(“Items.AnimalsJewellery2”,1) |
Led Bracelets | Common | Junk | Game.AddToInventory(“Items.MediumQualityJewellery3”,1) |
Lighter | Common | Junk | Game.AddToInventory(“Items.GenericGangJunkItem3”,1) |
Lottery Scratchcard | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem14”,1) |
Luminescent Chalk | Common | Junk | Game.AddToInventory(“Items.VoodooBoysJunkItem2”,1) |
Luv Compartment | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem6”,1) |
Medical Forceps | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem18”,1) |
Medical Gauze | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem4”,1) |
Mess Kit | Common | Junk | Game.AddToInventory(“Items.NomadsJunkItem3”,1) |
Military Canteen | Common | Junk | Game.AddToInventory(“Items.SixthStreetJunkItem3”,1) |
Military Pocket Knife | Common | Junk | Game.AddToInventory(“Items.MilitechJunkItem2”,1) |
Ncu Signet Ring | Common | Junk | Game.AddToInventory(“Items.CasinoRichJunkItem2”,1) |
Nusa Map | Common | Junk | Game.AddToInventory(“Items.NomadsJunkItem2”,1) |
Nusa Pin | Common | Junk | Game.AddToInventory(“Items.SixthStreetJunkItem1”,1) |
Nut Ring | Common | Junk | Game.AddToInventory(“Items.LowQualityJewellery4”,1) |
Old Can | Common | Junk | Game.AddToInventory(“Items.GenericPoorJunkItem2”,1) |
Omamori | Common | Junk | Game.AddToInventory(“Items.TygerClawsJunkItem1”,1) |
Pack Of Cards | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem20”,1) |
Pack Of Cards | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem21”,1) |
Pack Of Cigarettes | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem23”,1) |
Pack Of Cigarettes | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem24”,1) |
Pcb Earrings | Common | Junk | Game.AddToInventory(“Items.LowQualityJewellery5”,1) |
Perfume | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem16”,1) |
Perfume | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem17”,1) |
Pilomancer 3000 | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem3”,1) |
Pipe | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem22”,1) |
Plastic Beads | Common | Junk | Game.AddToInventory(“Items.LowQualityJewellery3”,1) |
Postcard From Night City | Common | Junk | Game.AddToInventory(“Items.SouvenirJunkItem1”,1) |
Protector | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem5”,1) |
Raven Skull Pendant | Common | Junk | Game.AddToInventory(“Items.HighQualityJewellery2”,1) |
Ritual Bowl | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem6”,1) |
Rosary | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem10”,1) |
Santa Muerte Brooch | Common | Junk | Game.AddToInventory(“Items.ValentinosJewellery1”,1) |
Shard With Loa Symbols | Common | Junk | Game.AddToInventory(“Items.VoodooBoysJunkItem1”,1) |
Shell Casing Keychain | Common | Junk | Game.AddToInventory(“Items.SouvenirJunkItem3”,1) |
Shell Ring | Common | Junk | Game.AddToInventory(“Items.HighQualityJewellery4”,1) |
Shortwave Transmitter | Common | Junk | Game.AddToInventory(“Items.SixthStreetJunkItem2”,1) |
Signet Ring With Initials | Common | Junk | Game.AddToInventory(“Items.ValentinosJewellery5”,1) |
Silver Watch | Common | Junk | Game.AddToInventory(“Items.HighQualityJewellery1”,1) |
Silver Wrap Earring | Common | Junk | Game.AddToInventory(“Items.TygerClawsJewellery1”,1) |
Skull Ring | Common | Junk | Game.AddToInventory(“Items.ValentinosJewellery3”,1) |
Soldering Iron | Common | Junk | Game.AddToInventory(“Items.MaelstromJunkItem2”,1) |
Souvenir License Plate | Common | Junk | Game.AddToInventory(“Items.SouvenirJunkItem4”,1) |
Souvenir Magnet | Common | Junk | Game.AddToInventory(“Items.SouvenirJunkItem2”,1) |
Spray Paint | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem12”,1) |
Spray Paint | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem13”,1) |
Spray Paint | Common | Junk | Game.AddToInventory(“Items.GenericPoorJunkItem5”,1) |
Studded Choker | Common | Junk | Game.AddToInventory(“Items.AnimalsJewellery3”,1) |
Studded Dildo | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem2”,1) |
Subdermal Led Diodes | Common | Junk | Game.AddToInventory(“Items.MaelstromJunkItem1”,1) |
Surgical Scissors | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem19”,1) |
Syn-Fang Necklace | Common | Junk | Game.AddToInventory(“Items.AnimalsJewellery1”,1) |
Tattoo Needle | Common | Junk | Game.AddToInventory(“Items.GenericGangJunkItem2”,1) |
The Reds – The Reds | Rare | Junk | Game.AddToInventory(“Items.q204_vinyl_the_reds”,1) |
Thigh Holster | Common | Junk | Game.AddToInventory(“Items.MilitechJunkItem1”,1) |
Tire Iron | Common | Junk | Game.AddToInventory(“Items.WraithsJunkItem1”,1) |
Titanium Ring | Common | Junk | Game.AddToInventory(“Items.HighQualityJewellery5”,1) |
Torn Fishnets | Common | Junk | Game.AddToInventory(“Items.MoxiesJunkItem2”,1) |
Trans-Anal Exxxpress | Common | Junk | Game.AddToInventory(“Items.SexToyJunkItem4”,1) |
Turquoise Hair Dye | Common | Junk | Game.AddToInventory(“Items.WraithsJunkItem3”,1) |
Unknown (Broken) | Unknown | Junk | Game.AddToInventory(“Items.ValentinosJewellery2”,1) |
Us Cracks – Baby | Rare | Junk | Game.AddToInventory(“Items.q204_vinyl_us_cracks_baby”,1) |
Used Airhypo | Common | Junk | Game.AddToInventory(“Items.ScavengersJunkItem3”,1) |
Velvet O-Ring Choker | Common | Junk | Game.AddToInventory(“Items.MediumQualityJewellery4”,1) |
Vinyl Record | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem1”,1) |
Vinyl Record | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem2”,1) |
Vinyl Record | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem3”,1) |
Voodoo Rosary | Common | Junk | Game.AddToInventory(“Items.GenericJunkItem11”,1) |
Wooden Beads | Common | Junk | Game.AddToInventory(“Items.HighQualityJewellery3”,1) |
Yeheyuan Cigarettes | Epic | Junk | Game.AddToInventory(“Items.q204_yeheyuan_cigarettes”,1) |
Yin Yang Medallion | Common | Junk | Game.AddToInventory(“Items.TygerClawsJewellery2”,1) |
Cyberware ID’s
Item Name | Rarity | Category | Console Command |
Gorilla Arms | Epic | Arms | Game.AddToInventory(“Items.StrongArmsEpic”,1) |
Gorilla Arms | Legendary | Arms | Game.AddToInventory(“Items.StrongArmsLegendary”,1) |
Mantis Blades | Epic | Arms | Game.AddToInventory(“Items.MantisBladesEpic”,1) |
Mantis Blades | Legendary | Arms | Game.AddToInventory(“Items.MantisBladesLegendary”,1) |
Monowire | Legendary | Arms | Game.AddToInventory(“Items.NanoWiresLegendary”,1) |
Projectile Launch System | Epic | Arms | Game.AddToInventory(“Items.ProjectileLauncherEpic”,1) |
Projectile Launch System | Rare | Arms | Game.AddToInventory(“Items.ProjectileLauncher”,1) |
Battery, High-Capacity | Epic | Arms Mod | Game.AddToInventory(“Items.HighChargedBattery”,1) |
Battery, High-Capacity Recipe | Epic | Arms Mod | Game.AddToInventory(“Items.Recipe_HighChargedBattery”,1) |
Battery, Low-Capacity | Rare | Arms Mod | Game.AddToInventory(“Items.LowChargedBattery”,1) |
Battery, Low-Capacity Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_LowChargedBattery”,1) |
Battery, Medium Capacity | Epic | Arms Mod | Game.AddToInventory(“Items.MediumChargedBattery”,1) |
Black-Market Battery | Legendary | Arms Mod | Game.AddToInventory(“Items.AnimalsStrongArmsBattery1”,1) |
Blade – Chemical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ChemicalDamageEdge”,1) |
Blade – Chemical Damage Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_ChemicalDamageEdge”,1) |
Blade – Electrical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ElectricDamageEdge”,1) |
Blade – Electrical Damage Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_ElectricDamageEdge”,1) |
Blade – Physical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.PhysicalDamageEdge”,1) |
Blade – Physical Damage Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_PhysicalDamageEdge”,1) |
Blade – Thermal Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ThermalDamageEdge”,1) |
Blade – Thermal Damage Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_ThermalDamageEdge”,1) |
Chemical Round | Rare | Arms Mod | Game.AddToInventory(“Items.ChemicalDamageRound”,1) |
Electrical Round | Rare | Arms Mod | Game.AddToInventory(“Items.ElectricDamageRound”,1) |
Explosive Round | Rare | Arms Mod | Game.AddToInventory(“Items.ExplosiveDamageRound”,1) |
Fast Rotor Recipe | Epic | Arms Mod | Game.AddToInventory(“Items.Recipe_FastRotor”,1) |
Knuckles – Chemical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ChemicalDamageKnuckles”,1) |
Knuckles – Electrical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ElectricDamageKnuckles”,1) |
Knuckles – Physical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.PhysicalDamageKnuckles”,1) |
Knuckles – Thermal Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ThermalDamageKnuckles”,1) |
Metal Plating Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_MetalPlating”,1) |
Monowire – Chemical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ChemicalDamageCable”,1 |
Monowire – Electrical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ElectricDamageCable”,1) |
Monowire – Physical Damage | Rare | Arms Mod | Game.AddToInventory(“Items.PhysicalDamageCable”,1) |
Monowire – Thermal Damage | Rare | Arms Mod | Game.AddToInventory(“Items.ThermalDamageCable”,1) |
Monowire – Thermal Damage Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_ThermalDamageCable”,1) |
Monowire Battery, High-Capacity | Epic | Arms Mod | Game.AddToInventory(“Items.HighChargedWiresBattery”,1) |
Monowire Battery, Low-Capacity | Rare | Arms Mod | Game.AddToInventory(“Items.LowChargedWiresBattery”,1) |
Monowire Battery, Medium-Capacity | Epic | Arms Mod | Game.AddToInventory(“Items.MediumChargedWiresBattery”,1) |
Neoplastic Plating | Rare | Arms Mod | Game.AddToInventory(“Items.NeoplasticPlating”,1) |
Neoplastic Plating Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_NeoplasticPlating”,1) |
Slow Rotor Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_SlowRotor”,1) |
Thermal Round | Rare | Arms Mod | Game.AddToInventory(“Items.ThermalDamageRound”,1) |
Thermal Round Recipe | Rare | Arms Mod | Game.AddToInventory(“Items.Recipe_ThermalDamageRound”,1) |
Titanium Plating | Epic | Arms Mod | Game.AddToInventory(“Items.TitaniumPlating”,1) |
Titanium Plating Recipe | Epic | Arms Mod | Game.AddToInventory(“Items.Recipe_TitaniumPlating”,1) |
Tranquilizer Rounds | Rare | Arms Mod | Game.AddToInventory(“Items.TranquilizerRound”,1) |
Armored Berserk | Common | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment3”,1) |
Beast Mode | Legendary | Berserk Fragment | Game.AddToInventory(“Items.AnimalsBerserkFragment1”,1) |
Bruising Berserk | Common | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment4”,1) |
Chained Berserk | Uncommon | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment2”,1) |
Devastating Berserk | Rare | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment7”,1) |
Extended Berserk | Common | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment1”,1) |
Focused Berserk | Common | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment5”,1) |
Invigorating Berserk | Common | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment6”,1) |
Sharpened Berserk | Rare | Berserk Fragment | Game.AddToInventory(“Items.BerserkFragment8”,1) |
Adrenaline Booster | Common | Circulatory System | Game.AddToInventory(“Items.StaminaRegenBoosterCommon”,1) |
Adrenaline Booster | Epic | Circulatory System | Game.AddToInventory(“Items.StaminaRegenBoosterEpic”,1) |
Adrenaline Booster | Rare | Circulatory System | Game.AddToInventory(“Items.StaminaRegenBoosterRare”,1) |
Bioconductor | Epic | Circulatory System | Game.AddToInventory(“Items.BioConductorsEpic”,1) |
Bioconductor | Legendary | Circulatory System | Game.AddToInventory(“Items.BioConductorsLegendary”,1) |
Bioconductor | Rare | Circulatory System | Game.AddToInventory(“Items.BioConductorsRare”,1) |
Biomonitor | Common | Circulatory System | Game.AddToInventory(“Items.HealthMonitorCommon”,1) |
Biomonitor | Epic | Circulatory System | Game.AddToInventory(“Items.HealthMonitorEpic |
Biomonitor | Legendary | Circulatory System | Game.AddToInventory(“Items.HealthMonitorLegendary”,1) |
Biomonitor | Rare | Circulatory System | Game.AddToInventory(“Items.HealthMonitorRare |
Biomonitor | Uncommon | Circulatory System | Game.AddToInventory(“Items.HealthMonitorUncommon”,1) |
Bioplastic Blood Vessels | Epic | Circulatory System | Game.AddToInventory(“Items.EnhancedBloodVesselsEpic”,1) |
Bioplastic Blood Vessels | Rare | Circulatory System | Game.AddToInventory(“Items.EnhancedBloodVesselsRare”,1) |
Blood Pump | Common | Circulatory System | Game.AddToInventory(“Items.BloodPumpCommon”,1) |
Blood Pump | Legendary | Circulatory System | Game.AddToInventory(“Items.BloodPumpLegendary”,1) |
Blood Pump | Uncommon | Circulatory System | Game.AddToInventory(“Items.BloodPumpUncommon”,1) |
Feedback Circuit | Epic | Circulatory System | Game.AddToInventory(“Items.DischargeConnectorEpic”,1) |
Feedback Circuit | Rare | Circulatory System | Game.AddToInventory(“Items.DischargeConnectorRare”,1) |
Microgenerator | Common | Circulatory System | Game.AddToInventory(“Items.MicroGeneratorCommon”,1) |
Microgenerator | Epic | Circulatory System | Game.AddToInventory(“Items.MicroGeneratorEpic”,1) |
Microgenerator | Legendary | Circulatory System | Game.AddToInventory(“Items.MicroGeneratorLegendary”,1) |
Microgenerator | Rare | Circulatory System | Game.AddToInventory(“Items.MicroGeneratorRare”,1) |
Microgenerator | Uncommon | Circulatory System | Game.AddToInventory(“Items.MicroGeneratorUncommon”,1) |
Syn-Lungs | Common | Circulatory System | Game.AddToInventory(“Items.IronLungsCommon”,1) |
Syn-Lungs | Legendary | Circulatory System | Game.AddToInventory(“Items.IronLungsLegendary”,1) |
Syn-Lungs | Uncommon | Circulatory System | Game.AddToInventory(“Items.IronLungsUncommon”,1) |
Tyrosine Injector | Uncommon | Circulatory System | Game.AddToInventory(“Items.TyrosineInjector”,1) |
Camillo Ram Manager | Epic | Frontal Cortex | Game.AddToInventory(“Items.MemoryReplenishmentEpic”,1) |
Camillo Ram Manager | Epic | Frontal Cortex | Game.AddToInventory(“Items.MemoryReplenishmentEpic”,1) |
Ex-Disk | Epic | Frontal Cortex | Game.AddToInventory(“Items.BrainCapacityBoosterEpic”,1) |
Ex-Disk | Rare | Frontal Cortex | Game.AddToInventory(“Items.BrainCapacityBoosterRare”,1) |
Heal On Kill | Common | Frontal Cortex | Game.AddToInventory(“Items.HealOnKillCommon”,1) |
Heal On Kill | Epic | Frontal Cortex | Game.AddToInventory(“Items.HealOnKillEpic”,1) |
Heal On Kill | Legendary | Frontal Cortex | Game.AddToInventory(“Items.HealOnKillLegendary”,1) |
Heal On Kill | Uncommon | Frontal Cortex | Game.AddToInventory(“Items.HealOnKillUncommon”,1) |
Mechatronic Core | Common | Frontal Cortex | Game.AddToInventory(“Items.RoboticCoreCommon”,1) |
Mechatronic Core | Epic | Frontal Cortex | Game.AddToInventory(“Items.RoboticCoreEpic”,1) |
Mechatronic Core | Legendary | Frontal Cortex | Game.AddToInventory(“Items.RoboticCoreLegendary”,1) |
Mechatronic Core | Rare | Frontal Cortex | Game.AddToInventory(“Items.RoboticCoreRare”,1) |
Mechatronic Core | Uncommon | Frontal Cortex | Game.AddToInventory(“Items.RoboticCoreUncommon”,1) |
Memory Boost | Common | Frontal Cortex | Game.AddToInventory(“Items.MemoryBoostCommon”,1) |
Memory Boost | Epic | Frontal Cortex | Game.AddToInventory(“Items.MemoryBoostEpic”,1) |
Memory Boost | Rare | Frontal Cortex | Game.AddToInventory(“Items.MemoryBoostRare”,1) |
Memory Boost | Uncommon | Frontal Cortex | Game.AddToInventory(“Items.MemoryBoostUncommon”,1) |
Ram Upgrade | Common | Frontal Cortex | Game.AddToInventory(“Items.FastAccessMemoryCommon”,1) |
Ram Upgrade | Rare | Frontal Cortex | Game.AddToInventory(“Items.FastAccessMemoryRare”,1) |
Ram Upgrade | Uncommon | Frontal Cortex | Game.AddToInventory(“Items.FastAccessMemoryUncommon”,1) |
Visual Cortex Support | Common | Frontal Cortex | Game.AddToInventory(“Items.ImprovedPerceptionCommon”,1) |
Visual Cortex Support | Epic | Frontal Cortex | Game.AddToInventory(“Items.ImprovedPerceptionEpic”,1) |
Ballistic Coprocessor | Legendary | Hands | Game.AddToInventory(“Items.PowerGripLegendary”,1) |
Smart Link | Legendary | Hands | Game.AddToInventory(“Items.SmartLinkLegendary”,1) |
Cataresist | Common | Immune System | Game.AddToInventory(“Items.ResistancesBoosterCommon”,1) |
Cataresist | Epic | Immune System | Game.AddToInventory(“Items.ResistancesBoosterEpic”,1) |
Inductor | Epic | Immune System | Game.AddToInventory(“Items.ReversePowerInductor”,1) |
Metabolic Editor | Epic | Immune System | Game.AddToInventory(“Items.ReverseMetabolicEnhancer”,1) |
Shock-N-Awe | Epic | Immune System | Game.AddToInventory(“Items.ElectroshockMechanismEpic”,1) |
Grounding Plating | Rare | Integumentary System | Game.AddToInventory(“Items.GroundingPlating”,1) |
Heat Converter | Epic | Integumentary System | Game.AddToInventory(“Items.HeatUsingBooster”,1) |
Optical Camo (Cut Content) | Epic | Integumentary System | Game.AddToInventory(“Items.OpticalCamoEpic”,1) |
Optical Camo (Cut Content) | Legendary | Integumentary System | Game.AddToInventory(“Items.OpticalCamoLegendary”,1) |
Optical Camo (Cut Content) | Rare | Integumentary System | Game.AddToInventory(“Items.OpticalCamoRare”,1) |
Subdermal Armor | Common | Integumentary System | Game.AddToInventory(“Items.SubdermalArmorCommon”,1) |
Subdermal Armor | Epic | Integumentary System | Game.AddToInventory(“Items.SubdermalArmorEpic”,1) |
Subdermal Armor | Legendary | Integumentary System | Game.AddToInventory(“Items.SubdermalArmorLegendary”,1) |
Subdermal Armor | Rare | Integumentary System | Game.AddToInventory(“Items.SubdermalArmorRare”,1) |
Subdermal Armor | Uncommon | Integumentary System | Game.AddToInventory(“Items.SubdermalArmorUncommon”,1) |
Supra-Dermal Weave | Rare | Integumentary System | Game.AddToInventory(“Items.MetalCoveredSkin”,1) |
Fortified Ankles | Epic | Legs | Game.AddToInventory(“Items.ReinforcedMusclesEpic”,1) |
Fortified Ankles | Rare | Legs | Game.AddToInventory(“Items.ReinforcedMusclesRare”,1) |
Reinforced Tendons | Rare | Legs | Game.AddToInventory(“Items.BoostedTendonsRare”,1) |
Kerenzikov | Common | Nervous System | Game.AddToInventory(“Items.KerenzikovCommon”,1) |
Kerenzikov | Epic | Nervous System | Game.AddToInventory(“Items.KerenzikovEpic”,1) |
Kerenzikov | Legendary | Nervous System | Game.AddToInventory(“Items.KerenzikovLegendary”,1) |
Kerenzikov | Rare | Nervous System | Game.AddToInventory(“Items.KerenzikovRare”,1) |
Kerenzikov | Uncommon | Nervous System | Game.AddToInventory(“Items.KerenzikovUncommon”,1) |
Maneuvering System | Rare | Nervous System | Game.AddToInventory(“Items.NervousSystemDischarge”,1) |
Nanorelays | Epic | Nervous System | Game.AddToInventory(“Items.ImprovedReactionEpic”,1) |
Nanorelays | Rare | Nervous System | Game.AddToInventory(“Items.ImprovedReactionRare”,1) |
Nanorelays | Uncommon | Nervous System | Game.AddToInventory(“Items.ImprovedReactionUncommon”,1) |
Neofiber | Common | Nervous System | Game.AddToInventory(“Items.NeoFiberCommon”,1) |
Neofiber | Legendary | Nervous System | Game.AddToInventory(“Items.NeoFiberLegendary”,1) |
Neofiber | Uncommon | Nervous System | Game.AddToInventory(“Items.NeoFiberUncommon”,1) |
Reflex Tuner | Common | Nervous System | Game.AddToInventory(“Items.ReflexRecorderCommon”,1) |
Reflex Tuner | Legendary | Nervous System | Game.AddToInventory(“Items.ReflexRecorderLegendary”,1) |
Reflex Tuner | Rare | Nervous System | Game.AddToInventory(“Items.ReflexRecorderRare”,1) |
Reflex Tuner | Uncommon | Nervous System | Game.AddToInventory(“Items.ReflexRecorderUncommon”,1) |
Synaptic Accelerator | Common | Nervous System | Game.AddToInventory(“Items.SynapticAcceleratorCommon”,1) |
Synaptic Accelerator | Epic | Nervous System | Game.AddToInventory(“Items.SynapticAcceleratorEpic”,1) |
Synaptic Accelerator | Rare | Nervous System | Game.AddToInventory(“Items.SynapticAcceleratorRare”,1) |
Kiroshi Optics Mk.2 | Rare | Ocular System | Game.AddToInventory(“Items.KiroshiOpticsRare”,1) |
Kiroshi Optics Mk.3 | Epic | Ocular System | Game.AddToInventory(“Items.KiroshiOpticsEpic”,1) |
Explosives Analysis | Uncommon | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment2”,1) |
Target Analysis | Rare | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment1”,1) |
Threat Detector | Rare | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment4”,1) |
Trajectory Analysis | Legendary | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment5”,1) |
Trajectory Generator | Uncommon | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment7”,1) |
Weakspot Detection | Uncommon | Ocular System Mod | Game.AddToInventory(“Items.KiroshiOpticsFragment6”,1) |
Arasaka Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.ArasakaEpicMKIII”,1) |
Arasaka Mk.4 | Legendary | Operating System | Game.AddToInventory(“Items.ArasakaLegendaryMKIV”,1) |
Biodyne Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.BioDyneUncommonMKI”,1) |
Biodyne Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.BioDyneRareMKII”,1) |
Biotech ∑ Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.BiotechUncommonMKI”,1) |
Biotech ∑ Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.BiotechRareMKII”,1) |
Biotech ∑ Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.BiotechRareMKIII”,1) |
Dynalar Sandevistan Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.SandevistanC2MK1”,1) |
Dynalar Sandevistan Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.SandevistanC2MK2”,1) |
Dynalar Sandevistan Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.SandevistanC2MK3”,1) |
Dynalar Sandevistan Mk.4 | Legendary | Operating System | Game.AddToInventory(“Items.SandevistanC2MK4”,1) |
Fuyutsui Electronics Mk.1 | Common | Operating System | Game.AddToInventory(“Items.FuyutsuiCommonMKI”,1) |
Militech “Falcon” Sandevistan Mk.5 | Iconic | Operating System | Game.AddToInventory(“Items.SandevistanC4MK5”,1) |
Militech Paraline | Common | Operating System | Game.AddToInventory(“Items.MilitechParaline”,1) |
Qiant “Warp Dancer” Sandevistan Mk.5 | Iconic | Operating System | Game.AddToInventory(“Items.SandevistanC3MK5”,1) |
Qiant Sandevistan Mk.4 | Legendary | Operating System | Game.AddToInventory(“Items.SandevistanC3MK4”,1) |
Raven Microcyber Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.RavenEpicMKIII”,1) |
Raven Microcyber Mk.4 | Legendary | Operating System | Game.AddToInventory(“Items.RavenLegendaryMKIV”,1) |
Seocho Electronics Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.SeachoUncommonMKI”,1) |
Seocho Electronics Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.SeachoRareMKII”,1) |
Stephenson Tech Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.StephensonRareMKII”,1) |
Stephenson Tech Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.StephensonEpicMKIII”,1) |
Stephenson Tech Mk.4 | Legendary | Operating System | Game.AddToInventory(“Items.StephensonLegendaryMKIV”,1) |
Tetratonic Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.TetratronicUncommonMKI”,1) |
Tetratonic Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.TetratronicRareMKII”,1) |
Tetratonic Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.TetratronicEpicMKIII”,1) |
Zetatech Sandevistan Mk.1 | Uncommon | Operating System | Game.AddToInventory(“Items.SandevistanC1MK1”,1) |
Zetatech Sandevistan Mk.2 | Rare | Operating System | Game.AddToInventory(“Items.SandevistanC1MK2”,1) |
Zetatech Sandevistan Mk.3 | Epic | Operating System | Game.AddToInventory(“Items.SandevistanC1MK3”,1) |
Sandevistan: Heatsink | Common | Operating System Mod | Game.AddToInventory(“Items.SandevistanFragment4”,1) |
Sandevistan: Micro-Amplifier | Legendary | Operating System Mod | Game.AddToInventory(“Items.SandevistanFragment8”,1) |
Sandevistan: Neurotransmitters | Rare | Operating System Mod | Game.AddToInventory(“Items.SandevistanFragment3”,1) |
Sandevistan: Overclocked Processor | Common | Operating System Mod | Game.AddToInventory(“Items.SandevistanFragment1”,1) |
Sandevistan: Prototype Chip | Rare | Operating System Mod | Game.AddToInventory(“Items.SandevistanFragment2”,1) |
Contagion | Epic | Quickhack | Game.AddToInventory(“Items.ContagionLvl3Program”,1) |
Contagion | Legendary | Quickhack | Game.AddToInventory(“Items.ContagionLvl4Program”,1) |
Contagion | Rare | Quickhack | Game.AddToInventory(“Items.ContagionLvl2Program”,1) |
Contagion | Uncommon | Quickhack | Game.AddToInventory(“Items.ContagionProgram”,1) |
Cyberpsychosis | Legendary | Quickhack | Game.AddToInventory(“Items.MadnessLvl4Program”,1) |
Cyberpsychosis Recipe | Epic | Quickhack | Game.AddToInventory(“Items.Recipe_MadnessLvl3Program”,1) |
Cyberware Malfunction | Uncommon | Quickhack | Game.AddToInventory(“Items.DisableCyberwareProgram”,1) |
Data Miner Program Ui Recipe (Broken) | Unknown | Quickhack | Game.AddToInventory(“Items.Recipe_DataMinerProgram”,1) |
Malfunction Program Recipe (Broken) | Unknown | Quickhack | Game.AddToInventory(“Items.Recipe_MalfunctionProgram”,1) |
Memory Wipe | Rare | Quickhack | Game.AddToInventory(“Items.MemoryWipeLvl2Program”,1) |
Overheat | Epic | Quickhack | Game.AddToInventory(“Items.OverheatLvl3Program”,1) |
Overheat | Legendary | Quickhack | Game.AddToInventory(“Items.OverheatLvl4Program”,1) |
Overheat | Rare | Quickhack | Game.AddToInventory(“Items.OverheatLvl2Program”,1) |
Overheat | Uncommon | Quickhack | Game.AddToInventory(“Items.OverheatProgram”,1) |
Overheat Recipe | Uncommon | Quickhack | Game.AddToInventory(“Items.Recipe_OverheatProgram”,1) |
Overload Program Recipe (Broken) | Unknown | Quickhack | Game.AddToInventory(“Items.Recipe_OverloadProgram”,1) |
Reboot Optics | Epic | Quickhack | Game.AddToInventory(“Items.BlindLvl3Program”,1) |
Reboot Optics | Legendary | Quickhack | Game.AddToInventory(“Items.BlindLvl4Program”,1) |
Reboot Optics | Rare | Quickhack | Game.AddToInventory(“Items.BlindLvl2Program”,1) |
Reboot Optics Recipe | Uncommon | Quickhack | Game.AddToInventory(“Items.Recipe_BlindProgram”,1) |
Request Backup | Rare | Quickhack | Game.AddToInventory(“Items.CommsCallInLvl3Program”,1 |
Request Backup | Uncommon | Quickhack | Game.AddToInventory(“Items.CommsCallInProgram”,1 |
Request Backup Recipe | Uncommon | Quickhack | Game.AddToInventory(“Items.Recipe_CommsCallInProgram”,1) |
Short Circuit | Epic | Quickhack | Game.AddToInventory(“Items.EMPOverloadLvl3Program”,1) |
Short Circuit | Legendary | Quickhack | Game.AddToInventory(“Items.EMPOverloadLvl4Program”,1) |
Short Circuit | Rare | Quickhack | Game.AddToInventory(“Items.EMPOverloadLvl2Program”,1) |
Short Circuit | Uncommon | Quickhack | Game.AddToInventory(“Items.EMPOverloadProgram”,1) |
Short Circuit Recipe | Uncommon | Quickhack | Game.AddToInventory(“Items.Recipe_EMPOverloadProgram”,1) |
Sonic Shock | Epic | Quickhack | Game.AddToInventory(“Items.CommsNoiseLvl3Program”,1) |
Sonic Shock | Legendary | Quickhack | Game.AddToInventory(“Items.CommsNoiseLvl4Program”,1) |
Sonic Shock | Rare | Quickhack | Game.AddToInventory(“Items.CommsNoiseLvl2Program”,1) |
Sonic Shock | Uncommon | Quickhack | Game.AddToInventory(“Items.CommsNoiseProgram”,1) |
Sonic Shock Recipe | Uncommon | Quickhack | Game.AddToInventory(“Items.Recipe_CommsNoiseProgram”,1) |
Suicide Recipe | Epic | Quickhack | Game.AddToInventory(“Items.Recipe_SuicideLvl3Program”,1) |
Synapse Burnout | Epic | Quickhack | Game.AddToInventory(“Items.BrainMeltLvl3Program”,1) |
Synapse Burnout | Legendary | Quickhack | Game.AddToInventory(“Items.BrainMeltLvl4Program”,1) |
Synapse Burnout | Rare | Quickhack | Game.AddToInventory(“Items.BrainMeltLvl2Program”,1) |
Take Control Recipe (Cut) | Unknown | Quickhack | Game.AddToInventory(“Items.Recipe_TakeControlProgram”,1) |
Toggle State Recipe (Broken) | Unknown | Quickhack | Game.AddToInventory(“Items.Recipe_ToggleStateProgram”,1) |
Weapon Glitch | Uncommon | Quickhack | Game.AddToInventory(“Items.WeaponMalfunctionProgram”,1) |
Whistle | Epic | Quickhack | Game.AddToInventory(“Items.WhistleLvl3Program”,1) |
Whistle | Rare | Quickhack | Game.AddToInventory(“Items.WhistleLvl2Program”,1) |
Whistle | Uncommon | Quickhack | Game.AddToInventory(“Items.WhistleProgram”,1) |
Bionic Lungs | Common | Skeleton | Game.AddToInventory(“Items.EnhancedTissueCommon”,1) |
Bionic Lungs | Epic | Skeleton | Game.AddToInventory(“Items.EnhancedTissueEpic”,1) |
Bionic Lungs | Legendary | Skeleton | Game.AddToInventory(“Items.EnhancedTissueLegendary”,1) |
Bionic Lungs | Rare | Skeleton | Game.AddToInventory(“Items.EnhancedTissueRare”,1) |
Bionic Lungs | Uncommon | Skeleton | Game.AddToInventory(“Items.EnhancedTissueUncommon”,1) |
Dense Marrow | Epic | Skeleton | Game.AddToInventory(“Items.DenseMarrowEpic”,1) |
Dense Marrow | Rare | Skeleton | Game.AddToInventory(“Items.DenseMarrowRare”,1) |
Dense Marrow | Uncommon | Skeleton | Game.AddToInventory(“Items.DenseMarrowUncommon”,1) |
Dense Marrow | Uncommon | Skeleton | Game.AddToInventory(“Items.DenseMarrowUncommon”,1) |
Microrotors | Common | Skeleton | Game.AddToInventory(“Items.CyberRotorsCommon”,1) |
Microrotors | Epic | Skeleton | Game.AddToInventory(“Items.CyberRotorsEpic”,1) |
Microrotors | Legendary | Skeleton | Game.AddToInventory(“Items.CyberRotorsLegendary”,1) |
Microrotors | Rare | Skeleton | Game.AddToInventory(“Items.CyberRotorsRare”,1) |
Microrotors | Uncommon | Skeleton | Game.AddToInventory(“Items.CyberRotorsUncommon”,1) |
Synaptic Signal Optimizer | Common | Skeleton | Game.AddToInventory(“Items.EndoskeletonCommon”,1) |
Synaptic Signal Optimizer | Epic | Skeleton | Game.AddToInventory(“Items.EndoskeletonEpic”,1) |
Synaptic Signal Optimizer | Legendary | Skeleton | Game.AddToInventory(“Items.EndoskeletonLegendary”,1) |
Synaptic Signal Optimizer | Rare | Skeleton | Game.AddToInventory(“Items.EndoskeletonRare”,1) |
Synaptic Signal Optimizer | Uncommon | Skeleton | Game.AddToInventory(“Items.EndoskeletonUncommon”,1) |
Titanium Bones | Rare | Skeleton | Game.AddToInventory(“Items.TitaniumInfusedBonesRare”,1) |
Shards & Misc. ID’s
Item Name | Category | Console Command |
Annihilation Skill Shard | Skill Shard | Game.AddToInventory(“Items.DemolitionSkillbook”,1) |
Assault Skill Shard | Skill Shard | Game.AddToInventory(“Items.AssaultSkillbook”,1) |
Athletics Skill Shard | Skill Shard | Game.AddToInventory(“Items.AthleticsSkillbook”,1) |
Blades Skill Shard | Skill Shard | Game.AddToInventory(“Items.KenjutsuSkillbook”,1) |
Breach Protocol Skill Shard | Skill Shard | Game.AddToInventory(“Items.HackingSkillbook”,1) |
Cold Blooded Skill Shard | Skill Shard | Game.AddToInventory(“Items.ColdBloodSkillbook”,1) |
Crafting Skill Shard | Skill Shard | Game.AddToInventory(“Items.CraftingSkillbook”,1) |
Engineering Skill Shard | Skill Shard | Game.AddToInventory(“Items.EngineeringSkillbook”,1) |
Handguns Skill Shard | Skill Shard | Game.AddToInventory(“Items.GunslingerSkillbook”,1) |
Perk Point Reset Shard | Skill Shard | Game.AddToInventory(“Items.PerkPointsResetter”,1) |
Perk Point Skill Shard | Skill Shard | Game.AddToInventory(“Items.PerkPointSkillbook”,1) |
Quick Hacking Skill Shard | Skill Shard | Game.AddToInventory(“Items.CombatHackingSkillbook”,1) |
Stealth Skill Shard | Skill Shard | Game.AddToInventory(“Items.StealthSkillbook”,1) |
Street Brawler Skill Shard | Skill Shard | Game.AddToInventory(“Items.BrawlingSkillbook”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_6th_street_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_about_death_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_airfield_plan”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_anesthetics_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_animals_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_bakeneko”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_bible_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_busan_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_catcher_rye_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_cheating_jacket”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_chemicals_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_chiba_11”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_death_loved_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_depression_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_dr_paradox_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_dubai_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_etemenanki_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_explosives_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_fanfic_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_fanfiction_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_fingers_mask”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gangs_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_04”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_05”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gas_station_06”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_ghost_story_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gnostic_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_gnostic_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_guide_net_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_guseinov_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_imperyl_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_influencing_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_lizzies_firstaid”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_long_walk_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_maelstrom_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_masked_hero_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_max_tac_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_max_tac_way_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_megacorps_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_metacorp_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_ncpd_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_nocal_socal_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_nomad_cookbook”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_nomads_101_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_oneil_one_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_pacifica_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_psyche_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_q110_mall_sentry”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_q112_transmitter”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_q113_arasaka_hr”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_q113_arasaka_vip”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_q113_estate_gift”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_rockyridge_ambush”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_samurai_band”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_scavengers_pistol”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_secure_your_soul”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_southam_war_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_sq004_score”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_trauma_team_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_vdb_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_wraith_toolbox”,1) |
Shard | Shard | Game.AddToInventory(“Items.generic_wysiwyg_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_15_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_16_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_17_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_17_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_cpz_18_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_01_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_12_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_14_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_14_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_cct_dtn_17_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_15_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_16_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_gle_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_02_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_rey_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_04_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_04_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_10_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_hey_spr_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_05_shard_A”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_05_shard_B”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_07_shard_A”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_07_shard_B”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_08_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_08_shard_A”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_08_shard_B”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_09_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_10_shard_A”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_10_shard_B”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_11_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_12_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_13_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_13_shard_A”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_13_shard_B”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_14_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_cvi_14_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_05_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_pac_wwd_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_05_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_08_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_10_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_11_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_14_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_arr_14_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_01_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_05_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_10_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_13_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_14_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_14_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_16_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_17_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_18_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_std_rcr_18_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_temp_item_hack”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_06_map”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_06_message”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_08_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_kab_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_02_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_03_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_03_onscreen_04”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_04_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_05_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_05_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_06_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_07_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_08_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_10_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_11_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_11_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_12_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_13_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_14_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_14_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_16_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_lch_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_01_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_02_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_03_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_04_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_04_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_06_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_07_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_07_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_07_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_08_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_09_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_10_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_12_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_12_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_13_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_13_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_13_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_14_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_14_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_15_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_15_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_16_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_16_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_17_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_19_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_19_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_20_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_20_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_20_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_21_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_22_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_23_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_23_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_26_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_30_onscreen”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wat_nid_30_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_01_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_01_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_02_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_02_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_02_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_02_onscreen_04”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_03_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_03_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_04_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_04_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_05_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_05_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_06_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_hil_06_onscreen_03”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_01_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_04_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_06_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_07_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_07_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_08_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_09_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_09_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_09_shard”,1)_A |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_09_shard”,1)_B |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_12_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_12_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_12_shard”,1)_B |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_13_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_13_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_15_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_15_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_16_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_16_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_16_shard”,1)_A |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_16_shard”,1)_B |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_17_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_17_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_17_shard”,1)_A |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_17_shard”,1)_B |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_19_onscreen_01”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_19_onscreen_02”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_19_shard”,1)_A |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_jpn_19_shard”,1)_B |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.ma_wbr_nok_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.misty_mystical_book_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.music_magazine_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.saburo_death_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bad_ina_11_chip”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_07_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_08_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_09_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_09_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_bls_ina_11_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_cpz_01_disc”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_cpz_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_cpz_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_cpz_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_dtn_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_dtn_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_dtn_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_cct_dtn_05_disc”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_03_guitar”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_04_datapad”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_04_evidence”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_gle_06_soft”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_02_datapad”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_07_data”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_08_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_08_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_08_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_09_coolant”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_rey_09_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_spr_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_spr_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_spr_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_hey_spr_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_cvi_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_cvi_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_cvi_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_wwd_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_wwd_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_pac_wwd_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_01_acid”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_03_disc”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_06_datapad”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_10_components”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_10_research”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_10_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_10_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_10_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_11_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_arr_12_splinter”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_05_datachip”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_std_rcr_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_01_inhaler”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_02_anest”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_02_filler”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_03_meds”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_04_briefcase”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_kab_102_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_05_eye_in_jar”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_lch_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_04_recording”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_04_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_05_recording”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_06_objective”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_07_recording”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_07_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wat_nid_07_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_06_bootleg”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_06_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_07_finger”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_hil_07_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_01_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_02_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_03_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_05_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_12_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_12_shard”,1) |
Shard | Shard | Game.AddToInventory(“Items.sts_wbr_jpn_12_shard”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.mq024_sandra_data_carrier”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.mq026_conspiracy_loot”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.mq029_james_note”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.mq029_josie_last_note”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.mq034_dead_man_shard”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q103_ghost_town_bar_shard”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q103_nash_shard”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q104_kang_orders_shard”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q105_01_evelyns_calendar”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q105_01_guards_chat”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q105_01_security_orders”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.q204_metamorphosis”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq006_maelstrom_note”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq012_animals_orders”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq026_judys_bd_brainstorm”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq026_judys_bot_notes”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq026_judys_goodbye_v”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq026_maikos_dh_report”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq027_locomotive_specs”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq027_onboarding”,1) |
Quest Shard | Quest Shard | Game.AddToInventory(“Items.sq027_punchcards”,1) |
Action Figure | Misc | Game.AddToInventory(“Items.mq001_action_figure”,1) |
Altar | Misc | Game.AddToInventory(“Items.mq014_monks_altar”,1) |
Bakkers Patch (Broken) | Misc | Game.AddToInventory(“Items.Q000_Nomad_noPatch”,1) |
Basketball | Misc | Game.AddToInventory(“Items.sq018_jackies_ball”,1) |
Braindance Wreath | Misc | Game.AddToInventory(“Items.q004_braindance_player”,1) |
Car Battery Cable | Misc | Game.AddToInventory(“Items.q103_car_battery_cable”,1) |
Concert Ticket | Misc | Game.AddToInventory(“Items.sq017_concert_ticket”,1) |
Crucifixion Hammer | Misc | Game.AddToInventory(“Items.sq023_ent_bd_hammer”,1) |
Cyberdeck Shard | Misc | Game.AddToInventory(“Items.CyberdeckSplinter”,1) |
Databank | Misc | Game.AddToInventory(“Items.q005_saburo_data_carrier”,1) |
Doll | Misc | Game.AddToInventory(“Items.sq030_old_doll”,1) |
Duffel Bag | Misc | Game.AddToInventory(“Items.q204_duffel_bag”,1) |
Evelyn’s Handbag | Misc | Game.AddToInventory(“Items.q105_evelyns_handbag”,1) |
Garment Bag | Misc | Game.AddToInventory(“Items.q005_suit_cover”,1) |
Hacked Militech Datashard | Misc | Game.AddToInventory(“Items.q003_chip_cracked”,1) |
Jackie’s Book | Misc | Game.AddToInventory(“Items.sq018_jackies_book”,1) |
Jackie’s Machete | Misc | Game.AddToInventory(“Items.sq018_jackie_machete”,1) |
Key To Jackie’s Bike | Misc | Game.AddToInventory(“Items.sq018_jackies_key_bike”,1) |
Key To Jackie’s Room | Misc | Game.AddToInventory(“Items.sq018_jackies_key_room”,1) |
Key To Jackie’s Stash | Misc | Game.AddToInventory(“Items.sq018_jackies_key_storage”,1) |
Key To Thorton Mackinaw | Misc | Game.AddToInventory(“Items.q103_panam_car_key”,1) |
La Chingona Dorada | Misc | Game.AddToInventory(“Items.sq018_jackie_handgun”,1) |
Leather Belt | Misc | Game.AddToInventory(“Items.sq018_jackies_belt”,1) |
Lizzie | Misc | Game.AddToInventory(“Items.q105_mox_handgun”,1) |
Marred Still Of Blue Moon | Misc | Game.AddToInventory(“Items.mq028_evidence”,1) |
Medical Cyberware Container | Misc | Game.AddToInventory(“Items.mq021_cyberware_container”,1) |
Meditative Braindance – Air | Misc | Game.AddToInventory(“Items.mq014_air_braindance”,1) |
Meditative Braindance – Earth | Misc | Game.AddToInventory(“Items.mq014_earth_braindance”,1) |
Meditative Braindance – Fire | Misc | Game.AddToInventory(“Items.mq014_fire_braindance”,1) |
Meditative Braindance – Water | Misc | Game.AddToInventory(“Items.mq014_water_braindance”,1) |
Militech Mtod12 “Flathead” | Misc | Game.AddToInventory(“Items.q003_spiderbot”,1) |
Misty’s Dreamcatcher | Misc | Game.AddToInventory(“Items.mq033_dreamcatcher”,1) |
Mox | Misc | Game.AddToInventory(“Items.sq030_mox_shotgun”,1) |
Netrunner Box | Misc | Game.AddToInventory(“Items.mq039_netrunner_box”,1) |
Old Access Card | Misc | Game.AddToInventory(“Items.sq031_porsche_cargo_key”,1) |
Pack Of Morleys | Misc | Game.AddToInventory(“Items.sq031_ebunike_morleys”,1) |
Pride | Misc | Game.AddToInventory(“Items.q204_rogue_gun”,1) |
Punchcard | Misc | Game.AddToInventory(“Items.sq027_punchcard”,1) |
Randy’s Antique Key | Misc | Game.AddToInventory(“Items.sq021_key_drawer”,1) |
Raven Control Shard | Misc | Game.AddToInventory(“Items.RavenControlSplinter”,1) |
Rayfield Service Key | Misc | Game.AddToInventory(“Items.q000_rayfield_key”,1) |
Saburo’s Dog Tag | Misc | Game.AddToInventory(“Items.q005_saburo_dogtag”,1) |
Samurai Concert Recording | Misc | Game.AddToInventory(“Items.mq023_samurai_bootleg”,1) |
Spike Trap | Misc | Game.AddToInventory(“Items.sq017_spike_trap”,1) |
Stale Beer | Misc | Game.AddToInventory(“Items.sq004_farmhouse_beer”,1) |
Syn-Endotrisine | Misc | Game.AddToInventory(“Items.PseudoEndotrisine”,1) |
Tequila Bottle | Misc | Game.AddToInventory(“Items.sq018_jackies_bottle”,1) |
The Heart Of Laguna Bend | Misc | Game.AddToInventory(“Items.sq030_old_jewelry”,1) |
Tsumetogi | Misc | Game.AddToInventory(“Items.sq026_hiromi_katana”,1) |
Untitled 18 – Brancesi, 2021 | Misc | Game.AddToInventory(“Items.mq003_painting”,1) |
Vintage Camera | Misc | Game.AddToInventory(“Items.sq030_old_camera”,1) |
Water-Damaged Record | Misc | Game.AddToInventory(“Items.sq030_old_record”,1) |
Misc | Misc | Game.AddToInventory(“Items.Q000_StreetKid”,1) |
Misc | Misc | Game.AddToInventory(“Items.q001_secret_room_keycard”,1) |
Misc | Misc | Game.AddToInventory(“Items.q001_temp_jacket”,1) |
Misc | Misc | Game.AddToInventory(“Items.q001_viktor_stimulant”,1) |
Misc | Misc | Game.AddToInventory(“Items.q004_access_card”,1) |
Misc | Misc | Game.AddToInventory(“Items.q004_daruma_doll”,1) |
Misc | Misc | Game.AddToInventory(“Items.q004_energy_drink”,1) |
Misc | Misc | Game.AddToInventory(“Items.Q005_Militech_Suit”,1) |
Misc | Misc | Game.AddToInventory(“Items.Q101_Tracksuit_Jacket”,1) |
Misc | Misc | Game.AddToInventory(“Items.Q101_Tracksuit_Pants”,1) |
Misc | Misc | Game.AddToInventory(“Items.q105_evelyns_shoes”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq021_lab_costume_folded”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq021_wraiths_vest_folded”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq023_prisonwear_folded”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq023_switchblade_folded”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq030_diving_suit_female”,1) |
Misc | Misc | Game.AddToInventory(“Items.sq030_diving_suit_male”,1) |
Keycard | Keycard | Keycards.arr_01_keycard |
Keycard | Keycard | Keycards.arr_01_keycard_002 |
Keycard | Keycard | Keycards.arr_05_keycard |
Keycard | Keycard | Keycards.arr_10_keycard |
Keycard | Keycard | Keycards.cpz_01_keycard |
Keycard | Keycard | Keycards.dtn_02_keycard |
Keycard | Keycard | Keycards.dtn_03_keycard |
Keycard | Keycard | Keycards.dtn_04_keycard |
Keycard | Keycard | Keycards.dtn_08_keycard |
Keycard | Keycard | Keycards.gle_01_keycard |
Keycard | Keycard | Keycards.gle_03_keycard |
Keycard | Keycard | Keycards.gle_04_keycard |
Keycard | Keycard | Keycards.gle_04_keycard_booth |
Keycard | Keycard | Keycards.hil_05_keycard |
Keycard | Keycard | Keycards.ina_03_keycard |
Keycard | Keycard | Keycards.ina_05_keycard |
Keycard | Keycard | Keycards.ina_08_keycard |
Keycard | Keycard | Keycards.ina_09_keycard |
Keycard | Keycard | Keycards.jpn_02_keycard |
Keycard | Keycard | Keycards.jpn_12_keycard |
Keycard | Keycard | Keycards.kab_02_keycard |
Keycard | Keycard | Keycards.kab_07_general_keycard |
Keycard | Keycard | Keycards.kab_07_master_keycard |
Keycard | Keycard | Keycards.lch_03_keycard |
Keycard | Keycard | Keycards.lch_05_keycard |
Keycard | Keycard | Keycards.lch_06_exit_keycard |
Keycard | Keycard | Keycards.lch_06_keycard |
Keycard | Keycard | Keycards.ma_wat_kab_07_keycard |
Keycard | Keycard | Keycards.nid_01_keycard |
Keycard | Keycard | Keycards.nid_02_keycard |
Keycard | Keycard | Keycards.nid_05_keycard |
Keycard | Keycard | Keycards.nok_02_keycard |
Keycard | Keycard | Keycards.q005_keycard |
Keycard | Keycard | Keycards.q110_chapel_door_key |
Keycard | Keycard | Keycards.q112_parade_keycard |
Keycard | Keycard | Keycards.q115_jungle_keycard |
Keycard | Keycard | Keycards.q115_nest_keycard |
Keycard | Keycard | Keycards.q115_solo_keycard |
Keycard | Keycard | Keycards.q116_smasher_keycard |
Keycard | Keycard | Keycards.rcr_01_keycard_booth |
Keycard | Keycard | Keycards.rcr_01_keycard_tech |
Keycard | Keycard | Keycards.rcr_02_keycard_doc |
Keycard | Keycard | Keycards.rcr_02_keycard_tech |
Keycard | Keycard | Keycards.rcr_04_keycard_garage |
Keycard | Keycard | Keycards.rcr_05_keycard_safe |
Keycard | Keycard | Keycards.rey_02_keycard |
Keycard | Keycard | Keycards.rey_06_keycard |
Keycard | Keycard | Keycards.rey_08_keycard |
Keycard | Keycard | Keycards.spr_03_main_keycard |
Keycard | Keycard | Keycards.sq001_key_house |
Keycard | Keycard | Keycards.sq018_keycard_storage |
Keycard | Keycard | Keycards.wwd_05_keycard |
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