Explanation of the Armor and Shield Mechanics
Shield Mechanic
The shield in Xenonauts 2 functions just like in Xenonauts 1. It starts off with 80 HP and loses HP with each direct hit.
Armor Mechanic
When you get hit, there’s a bit to understand about how armor works. Weapons have two important things: how well they can get through armor (armor piercing) and how much they damage the armor itself (armor damaging). Your armor has something called hardened resistance, which is how tough it is.
When someone shoots you, the weapon does random damage between half and one-and-a-half times its normal damage, and the farther away they are, the less damage you take. Your armor protection works by taking your armor’s hardened resistance and subtracting the weapon’s armor piercing – that’s how much damage your armor blocks. Just remember that every time your armor blocks damage, it gets a bit weaker, so it won’t protect you as well next time.
This is similar to what we had in Xenonauts 1, just refined.
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