Make a copy of engine.ini file (a backup).
Edit the original engine.ini file by adding these two lines.
This solution does not change your FOV, that will remain at 60 which is where Nordic set it. But it does prevent the incredible zoom-in experienced by ultra-widescreen users by changing FOV scaling.
Unreal Engine 4 games are “Vert-” by default unless the developer specifically implements proper “Hor+” ultrawide support. For games in which customizable FOV is not supported, a wider FOV can be obtained by changing the FOV scaling from horizontal to vertical.
Always make a backup copy before making any changes to .ini files in case you experience any issues or errors.
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