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For the release version of Sands of Salzaar, there are full maps of the playable zone. Spy on everything, from one-of-a-kind legacy boss encounters to every jade instance that can be looted!
Note: This awesome maps were created by Tran.
Maps of Salzaar
Redstone Valley
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- Level 5 Dungeon
- Abandoned Redstone Mine
- Rewards: Prismatic Robe, Viper’s Fang, Broadsword, Spike Armor, Wooden Wand, Sand Harness, Fine Iron Knife, Fireball Wand, Hunter’s Longbow, Longspear, Breeze Necklace, or Carapace Cuirass
- Level 18 Dungeon
- Pahoehoe Lava Void
- Rewards: Ash Gold Robe, Ghostflame, Golden Armor, Firecaller, Felflame Staff, Warhammer – Earthbreaker, or Ash Armor
- Level 17 Sanctuary
- Redstone Keep
- Rewards: Ember Hammer – Dragonflame, Ember Treasure – Flame Bomb, Ember Claymore – Burnout, or Ember Core
- Level 15 Legacy Boss
- Lizard Maiden
- Southeast of Ember Camp. Succeed before 120 days have passed to earn 9 legacy points.
- Level 15 Legacy Boss
- Sol Warrior
- Northwest of Gelding Village. Sacrifice a polearm (spear) in order to draw out the target. Succeed before 120 days have passed to earn 12 legacy points.
- Level 17 Legacy Boss
- The Fallen One
- East of Precipice Village. Sacrifice 200 food in order to draw out the target. Succeed before 120 days have passed to earn 12 legacy points.
Umbra Cliffs
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- Level 7 Dungeon
- Fleur Caves
- Rewards: Longspear, Feather Robe, Flower Harp, Spike Armor, Hunter’s Longbow, Flowing Spear – Heavy Cloud, Fireball Wand, Mountainbreaker, Frost Wand, or Traveling Harp
- Level 10 Dungeon
- Forest Mirage
- Rewards: Viper’s Fang, Ashlight Armor, Viper Harness, Greylight Spear, Magic Blade – Shattered Moon, Vine Cuirass, or Poison Wand
- Level 16 Dungeon
- Arbor Palace
- Rewards: Giant Bow – Heavenstar, Ash Gold Ring, Roaring Blade, Poison Wand, Distant Spear, Gold Ring, or Golden Spear
- Level 17 Sanctuary
- Mireton
- Rewards: Sledgehammer – Rain of Storms or Sealed – Storm Scimitar
- Level 17 Sanctuary
- Nagukka
- Rewards: Dragonscale Cuirass
- Level 17 Sanctuary
- Fleur
- Rewards: Phoenix Bow, Sub Weapon – Full Bloom, or Nova Crystal
Zagros Mountains
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- Level 8 Dungeon
- Herb Valley
- Rewards: Hunter’s Longbow, White Rose Gloves, Scimitar, Featherwood Armor, Light Feather, Ring of Moonlight, Water Rune Blade – Blue Shadow, or Frost Wand
- Level 14 Dungeon
- Snow Caverns
- Rewards: White Rose Ceremonial Sword, White Rose Elder Gloves, Thunderblade, White Rose Elder Sash, Warhammer – Asylum, Ash Gold Ring, Dancing Harp, White Rose Elder Emblem, Radiant Wand, or Iceblade – Cold Jade
- Level 16 Dungeon
- Ritual Caverns
- Rewards: Poisoned Sword – Cyan, Mastigure Knight Emblem, Lone Wolf’s Whisper, Dyed Shawl, Ash Gold Robe, Ancient Wand, Sub Weapon – Blink, or Lightning Staff
- Level 20 Dungeon
- Zagros Giant Formation
- Rewards: Ancient Battle Cuirass, Giant’s Holy Hammer, Battlecry, Powder Ring, Lightning Staff, Ring of Cyan Fog, or Giant’s Armor
- Level 17 Legacy Boss
- Windchaser
- South of Limestone Village. Succeed before 120 days have passed to earn 9 legacy points.
- Level 18 Legacy Boss
- Ice Princess
- Northeast of Qebui Keep. Succeed before 120 days have passed to earn 12 legacy points.
- Level 17 Sanctuary
- Snowridge
- Rewards: Palatial Treasure – Golden Harp, Broken Sword – First Snow, or First Snow Core
- Level 17 Sanctuary
- Qebui Keep
- Rewards: Sealed – Polar Spear, Sealed Sub Weapon – Icewind, or Sealed Polar Pearl
- Level 17 Sanctuary
- Frost Valley
- Rewards: Sorcerer’s Blade – Piercing Cold, Crost Cuirass, or Treasure – Snow Moon Robe
West Docana Desert
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- Level 17 Sanctuary
- Diresprings
- Rewards: Wildsand Armor
- Level 17 Sanctuary
- Camel Bell Bazaar
- Rewards: Divine Ring – Nasir’s Wrath, Dragonfang, or Ancient – Oath of Admiration
- Level 17 Sanctuary
- Dunestorm
- Rewards: Broken Blade – Wildsand or Ancient Crystal
Twinluna Valley
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- Level 5 Dungeon
- Secret Hideout
- Rewards: Smith’s Clothes, Mountainbreaker, Carapace Cuirass, Fireball Wand, Flower Harp, Primal Ghoul Armor, Great River Ring, or Featherwood Armor
- Level 12 Dungeon
- Agadir Caves
- Rewards: Bahar Spear, Blue Shadow Uniform, Carapace Cuirass, Water Rune Blade – Blue Shadow, Bahar Shell Crown, Ancient Cuirass, Elite Bahar Cuirass, or Corrugated Blade
- Level 16 Dungeon
- Bone Caves
- Rewards: Claymore – Howler, Dyed Shawl, Rose Gold Blade, Rose Gold Ring, or Rose Gold Armor
- Level 17 Sanctuary
- Agadir
- Rewards: Bahar Treasure – Awakened Necklace
- Level 17 Sanctuary
- Golden Bazaar
- Rewards: Palatial Treasure – Golden Harp or Treasure – Blade of Light
- Level 17 Sanctuary
- Halfmoon Hills Bazaar
- Rewards: Ancient Trident, Dragonbone Necklace, or Dragonshadow Armor
Crying Rock
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- Level 7 Dungeon
- Pottery Workshop
- Rewards: Fine Hammer, Elegant Coat, Flower Harp, Snakeskin Harness, Sand Harness, Fireball Wand, Flowing Spear – Heavy Cloud, Giant Rock Blade, Scimitar, or Great River Ring
- Level 10 Dungeon
- Sirocco Valley
- Rewards: Feather Robe, Centaur Spear, Warhammer, Flame Harness, Fireball Wand, White Rose Gloves, or Radiant Wand
- Level 17 Sanctuary
- Amaranth Town
- Rewards: Ancient – Ghoulstone Hammer or Ancient – Black Warlock Robe
- Level 17 Sanctuary
- Triptych Rock
- Rewards: Bow of Flowing Winds or Centaur Treasure – Sirocco Ring
- Level 17 Sanctuary
- Cotta Town
- Rewards: Sealed – Whistling Harp or Heavensong Harp
Ifrit Domain
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- Level 20 Dungeon
- Widow’s Cave
- Rewards: Sentry – Ritual Sword, Flowerbloom, Bahar Harp, Felflame Staff, Hidden Blade – Hunter, Powder Ring, Chain Lightning Staff, Ancient Crystal, Wildsand Armor
- Level 20 Dungeon
- Twisted Tower
- Can only be reached by entering an Ifrit Domain portal which randomly exits you at another portal.
- Rewards: Ember Crossbow, White Rose Archmaster Emblem, Death Wand, Chain Lightning Staff, Divine Bow – Serius, Rogue Stone, Felflame Staff, Legendary, Stormcloud Cuirass
Map Legend
- Numbers written below an icon is the level recommended by the game.
- Green numbers indicate regiment battles.
- Yellow numbers indicate party battles.
- Red numbers indicate solo battles.
Icons
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Food
A regiment battle for food.
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Wood
A regiment battle for wood.
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Ironstone
A regiment battle for ironstone ore.
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Jade
Either: A free resource node or a regiment battle in which the most notable reward is a small amount of jade.
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Regional Travel
Transition from one area to another.
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Inventory Upgrades
Exchanges one additional inventory slot for 500 utar. Also serves as a permanent storage warehouse.
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Beast Merchant
Sells packs of monsters such as snakes, wolves, and bears.
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Mount Merchant
Sells mounts at a slightly higher cost.
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Book Merchant or Forbidden Library
The book merchant sells skill scrolls for jade; forbidden libraries are guarded by ice dragons and leave behind attribute potions & wisdom crystals.
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Bazaar
Infrequently hosts a gathering of merchants selling attribute potions, equipment, and resources.
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Enchanter
For 50 jade, any carried piece of equipment can be given a new set of legendary properties.
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Magic Item Merchants
For 5 jade, a random piece of magic equipment is awarded.
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Siege Engineers
For commanding a squad of eight, the engineer in Redstone Valley will sell a ballista. For bearing a prestige of 15 in West Docana Desert, the engineer in West Docana Desert will sell a trebuchet.
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Arcana Training
- Fire from Redstone Keep – Clear Pahoehoe Lava Void.
- Ice from Frost Valley – Clear Zagros Giant Formation.
- Thunder from Crying Rock – Clear Leviathan Bone Caves.
- Light from Halfmoon Hills Bazaar – Clear Arbor Palace.
- Dark from Nagukka – Exchange a level 12 legendary item.
- Alchemy from Camel Bell Bazaar – Exchange a level 12 legendary item.
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Village
Houses a village elder and has one construction zone.
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Town
Houses a mercenary captain, a better merchant, multiple construction zones, and a mysterious witch. Certain towns also have a waitress.
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Ifrit Fortress
Sturdy settlement belonging to the Ifrit race.
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Rally Flag
When bound, that specific flag can be warped to via scroll, or respawned at upon defeat.
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Prestige Monument
Each monument adds progress to an additional talent point.
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Repair Tools
A battle in which the primary reward is a single use of a repair hammer.
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EXP Crystals
A regiment battle for experience crystals.
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Equipment
A party battle for equipment.
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Portal
A regiment battle for a random monster ally. Monsters capable of unlocking achievements can be found here.
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Prison
A party battle for a random ally.
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White Rose Potion
A party battle for a single White Rose potion.
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Well of Exile
A party battle for both jade and invisibility from hostile entities on the map.
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Dungeon
Party battles against multiple encounters followed by a boss.
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Heroic Soul
A solo battle against a high-level foe for equipment.
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Legacy Boss
A solo battle against a high-level foe for legacy points (but only before the 120th day).
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