Take Me to the Dungeon! – Winning Deck Build Guide

Guide to My Deck Build

I stopped getting hard-walled for the most part just from Aura abuse. Was able to clear every section of the game within 2 attempts at most.

I think my deckbuilding can only be described as ooga booga brainrot since I spammed 1-costs and didn’t think too hard on what runes would work best.

One thing that did help was me aggressively going after Treasure Chests/Shops for certain relics. Another was purposely leaving one card in my hand and passing turns so that Poison/Burn would damage the enemy further in case I was running low on cards.

The Build

The deck I beat the game with:


  • Fireball: ATK III, ATK III, ATK III, Utmost Rune
  • Magic Missile: ATK III, ATK III, ATK III, Posteriori
  • Bloodseeker: ATK III, ATK III, Posteriori


  • Armor Penetration: ATK III, ATK III, ATK III, ATK III
  • Morale: Recovery III, Recovery III, Recovery III, Utmost
  • Unsheathed Slash: ATK III, ATK III, ATK III, ATK III
  • Sever: ATK III, ATK III, ATK III, Innate Rune


  • Poison Strike: ATK III, ATK III, ATK III, Posteriori


  • Defense: DEF III, DEF III, DEF III, Utmost
Egor Opleuha
About Egor Opleuha 796 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips and writer on Game Cheat Codes. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game series was and still is the legendary Heroes of Might and Magic saga. And the third part of HOMM is his favorite! He prefers to spend all his free time playing retro games / indie games. When not immersed in games, Egor plays guitar, enjoys cooking and fishing.

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