Stormgate – Mechanics Tips

Things That Aren’t Obvious

My recommendation is that you learn just by playing and having fun, but you can check these notes for anything you are wondering about.

Economy

  • 12 is the max workers on luminite, you gain essentially 0 extra income from workers above 12. Send these additional workers to therium.
  • Therium mining is only capped by the amount of nodes there are at the location.
  • Therium will begin to be enriched if there is no more nodes to spawn, so not mining therium right away and letting it build up is a choice you can make. Enriched therium mines twice? As fast.
  • Bug? Therium will not enrich unless it has vision on it.

General

  • You can destroy trees with workers by attack clicking them (2 hits). You can also use Vulcan dash, Magmadon Trample, or Atlas attack.
  • Don’t ask me how armour works, but apparently you can think of it as adding effective hp.
  • Misplacing your command post or shrine has an impact on your economy. You want to place 90 degrees to the mine, not diagonal.

Vanguard

  • You can build buildings faster by using multiple bobs but it has diminishing returns. 3 bobs builds something in half the time.
  • Overcharge increases the speed of building.
  • Repair is free.
  • Dogs and medtech are mechanical.
  • You can salvage almost all vanguard buildings and you will get 100% of the cost back.
  • Solar Habitat does not stack.
  • Lancer has a passive that decreases all damage by 3.
  • Lancer turret attacking your own building, bounces to enemies.
  • Medtech heal grants 25 armour to the unit healed.
  • Medtech Nanoswarm can be used on friend (AOE healing) or foe (AOE damage) but it does not stack anymore.
  • Medtech system buff gives a sick speed boost, and gets rid of enemy bob overcharge (and all buffs/debuffs really).
  • All air units have the ability ‘Return to Hanger’. This automatically pilots your the air unit back to a hanger with a speed boost. It then heals the air unit to 100% slowly and does not allow the unit to move until fully healed. You can speed this process up with a bob turret or manual bob repair.
  • Atlas can be picked up in Evacs.
  • Evac has a mine ability.
  • Unit veterancy, gained by killing units, and being around them, grants additional stats (usually attack damage and hp) per level.

Infernal

  • 3 charges is the max per building, 35 seconds per charge for army buildings and 17 for Shrines.
  • Felhogs from the meat farm are uncontrollable, grant supply.
  • White HP is roughly 25% of a unit health, and is gained while on shroud. This includes enemy shroud, there is no difference.
  • Infernal units currently do not lose white hp off shroud.
  • Fiends currently DO NOT die off shroud. They just lose White hp when off shroud.
  • Different kinds of infest (gaunt, top bar ability, dragon) stack, spawning multiple fiends.

Other

  • Walling works almost exactly like SC2, and there are ‘big’ units and ‘small’ units.
  • You can rebind some hotkeys, but can’t change ctrl modifiers to shift for example.
  • Disable auto control groups if they are confusing or notice weird things with your hotkeys.
  • Auto control groups. 1 = All new built units, 2 = All new ground units, 3 = All new air units, Spacebar = Select all army.

I hope the above information was helpful. Happy gaming!

Volodymyr Azimoff
About Volodymyr Azimoff 472 Articles
I turned my love for games from a hobby into a job back in 2005, since then working on various gaming / entertainment websites. But in 2016 I finally created my first website about video games – Gameplay Tips. And exactly 4 years later, Game Cheat Codes was created – my second website dedicated to legal game cheats. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices.

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