Pharaoh: A New Era – List of Housing Requirements

Housing Requirements Guide

I am trying to make a complete list from page 50 of the Prima Official Strategy Guide (1999) of the requirements for each level of housing.

Building Level Services NeededGoods Needed
Crude HutN/AN/A
Sturdy HutWellN/A
Meager ShantyWell, Market1 type of food
Common ShantyWell, Market, access to 1 god1 type of food
Rough CottageWater Supply, Market, access to 1 god1 type of food
Ordinary CottageWater Supply, Market, access to 1 god, 10 entertainment points1 type of food
Modest HomesteadWater Supply, Market, access to 1 god, 13 entertainment points1 type of food, pottery
Spacious HomesteadWater Supply, Market, access to 1 god, 16 entertainment points, Physician1 type of food, pottery
Modest ApartmentWater Supply, Market, access to 1 god, 20 entertainment points, Physician1 type of food, pottery, beer
Spacious ApartmentWater Supply, Market, access to 1 god, 25 entertainment points, Physician, Courthouse1 type of food, pottery, beer
Common Residence (2×2)Water Supply, Market, access to 1 god, 30 entertainment points, Physician, Courthouse, Scribal School1 type of food, pottery, beer
Spacious ResidenceWater Supply, Market, access to 1 god, 35 entertainment points, Physician, Courthouse, Scribal School, Dentist2 types of food, pottery, beer
Elegant ResidenceWater Supply, Market, access to 1 god, 40 entertainment points, Physician, Courthouse, Scribal School, Dentist2 types of food, pottery, beer, linen
Fancy ResidenceWater Supply, Market, access to 2 gods, 45 entertainment points, Physician, Courthouse, Scribal School, Dentist2 types of food, pottery, beer, linen
Common Manor (3×3)Water Supply, Market, access to 2 gods, 50 entertainment points, Physician, Courthouse, Scribal School, Dentist2 types of food, pottery, beer, linen, 1 type of luxury goods
Spacious ManorWater Supply, Market, access to 2 gods, 55 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary2 types of food, pottery, beer, linen, 1 type of luxury goods
Elegant ManorWater Supply, Market, access to 3 gods, 60 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library2 types of food, pottery, beer, linen, 1 type of luxury goods
Stately ManorWater Supply, Market, access to 3 gods, 70 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library2 types of food, pottery, beer, linen, 1 type of luxury goods
Modest Estate (4×4)Water Supply, Market, access to 3 gods, 80 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library2 types of food, pottery, beer, linen, 2 types of luxury goods
Palatial EstateWater Supply, Market, access to 3 gods, 90 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library3 types of food, pottery, beer, linen, 2 types of luxury goods

In addition to goods and services, you may need to improve the local desirability of a House to make it grow.

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