Mines Miniboss Guide
- HP: 444 (555 on C6+).
Damage: 6 ranged damage every turn.
Immunities: No immunities (It’s not immune to projectile attacks, that seems to be a bug with Grabby Hand).
Mechanics: Board starts with just a few pegs equal to the number of refreshes you have. Refreshing the board reveals 5 more pegs on the board. If you have zero refreshes, you will always get a temporary refresh peg to use.
Board: Contains 73 regular pegs, 36 disappearing pegs (in 4 X shapes on the sides of the board), 8 dull pegs and 3 mega pegs. That’s 120 pegs in total, so you will need around 24 refreshes to reveal the entire board.
Weaknesses: Lots of refresh synergy, relics similar to Safety Net, Spinfection.
Strengths: Massively counters Defresh Potion / Consuming Chalice / Molten Mantle, will pretty much always deal some chip damage to you, defensive orbs / relics are difficult to use initially due to the lack of pegs.
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