MARVEL SNAP – How High Level Players Get Cards?

How High Level Players Get Cards

There’s three pools right now, and most everyone is still in the first one. Supposedly, the track gets harder with pool 2 in that it takes more points.

Then with pool 3, the cards given slimmer chances.

From Marvel Snap Zone:

From Collection Level 500 onwards, Mystery Cards are replaced with Collector’s Cache and Collector’s Reserve, that has a chance to contain cards from pool 3.

Collector’s Cache is opened every 8 to 12 levels of the Collection Level Road from Collection Score 500 to 1000. They replace the guaranteed Mystery Card rewards from Pool 3, and the amount of currency you get is significantly more than before. There is a 50% chance of containing a Mystery Card from Pool 3.

For obtaining new cards, there will be a bad luck protection (“pity”) system in place that will make sure everyone who has the same Collection Level will have almost exactly the same number of unique cards as well.

The limit with Collector’s Cache is 6 in a row with no card.

Collector’s Reserve is opened every 12 levels of the Collection Level Road starting at Collection Score 1006, replacing the Collector’s Cache. The amount of currency you get is increased, and the pace of card rewards for players above 1500 Collection Level is approximately doubled compared to the previous system. There is a 25% chance of containing a Mystery Card from Pool 3.

For obtaining new cards, there will be a bad luck protection (“pity”) system in place that will make sure everyone who has the same Collection Level will have almost exactly the same number of unique cards as well.

The limit with Collector’s Reserve is 9 in a row with no card.

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