Study Guide for MR2
What is This Guide?
This guide is how you can max out your Experience gain through advanced Study techniques.
This will allow any run to make a minimum 10.1B exp/s research speed, and 1.09T research every 13s extra thanks to TimeWarp (Study).
Higher numbers are achievable if using Time and/or Mind as a Primary School under Sage Class, or under Student Class with any primary.
Requirements
Before you can use the advanced techniques, it is required that you complete the pilgrimages of Time, Mind and Electric for the synchro bonuses. It is recommended to also complete the Clean Sewer Dimension storyline, all four Transmutation Prayer storylines, the Missing Pages storyline, the Lasting Skill storyline, the Blessed Land storyline and the Divine Combination storyline, as well as having the Boosting Lamp and the Space element unlocked.
The Build
Equipment
Hand:
Snake Staff (Requires Mind Lv 29, or as a drop from Psion Cobras with 1 in 200 odds) – At +15, gives +75% to Mind Spells
Body:
Robe of Time Wizardry (Requires Time Lv 36) – At +15, gives +63% to Time Spells
Accessories:
- Bell of Time (Requires Time Lv 72)
- Gloves of Spell Strength (Requires Death Lv 61)
- Synergiser (Requires Space Lv 49) – At +15, gives +63% boost to most effects of Hand and Body Equipment (Snake Staff’s Mind Spell bonus increases to +150%, Robe of Time Wizardry’s Time Spell bonus increases to +102%)
- Ring of Mental Exertion (Requires Mind Lv 15) as an early option – At +15, gives +63% extra Element XP
Synchro Board
Mind | Time | Electric |
Mind | Time | Electric |
Mind | Time | Electric |
Note: layout can be mirrored and/or rotated, just as long as the Mind and Electric don’t touch each other
Spellcraft
Vat # | Vat Spell | Vat Prism/Jewel | Gem Effect | Cost for Vat |
1 | Time Warp Study (Requires Time Lv 43) | Air | Cooldown – | 10k Gold, 12k Air |
2 | Electric | Cooldown -. Power +, Mana ++ | 60k Gold, 72k Air | |
3 | Enchant Experience Catalysts (Requires Mind Lv 2x) | Poison | Power +, Duration – | 360k Gold, 432k Air |
4 | Holy | Power +, WP Usage ++ | 2.16M Gold, 2.60M Air | |
5 | Hypercharge Catalysts (Requires Electric Lv 43) | Life | Power + | 13.0M Gold, 15.6M Air |
6 | Death | Power +, Mana + | 77.8M Gold, 93.4M Air | |
7 | Time Contraction (Requires Time Lv 43) (Enhanced at Time Lv 65) | Time | Duration +, Mana + | 467M Gold, 560M Air |
8 | Earth | Duration + | 2.80B Gold, 3.36B Air |
Note: Depending on your Primary Elements, you may be able to change out certain elements for better options.
Spell Costs:
Spell | Base Cost | Cost With Prisms | Cost With Jewels |
Time Warp Study | 6k Mana, 90WP20s Cooldown | 24k Mana, 810WP16.2s Cooldown | 42k Mana, 2240WP13.6s Cooldown |
Enchant Experience Catalysts (Burns 50k +2% Electric/s) | 1.5k Mana, 60WP20s Effect | 1.5k Mana, 1260WP10s Effect | 1.5k Mana, 3900WP5s Effect |
Hypercharge Catalysts | 6k Mana, 60WP20s Effect | 24k Mana, 540WP20s Effect | 40k Mana, 1450WP20s Effect |
Time Contraction Time Contraction+ | 1k Mana, 60WP20s Effect 8x Mana4x Effect Time | 3k Mana, 7540WP50s Effect 24k Mana, 540WP200s Effect |
I hope you found this useful!
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