Norse Favor Spawns
Hersir and Godi automatically make 0.01 favor each second. Thor’s Hammer of Thunder upgrade doubles this to 0.02 for Hersir.
Favor from fighting depends on damage dealt. Different units give different amounts:
- Regular soldiers, Heroes, Villagers: 1 per 80 damage
- Ships: 1 per 160 damage
- Odin’s special units: 1 per 64 damage
- Norse myth units from Temple/Dock: 1 per 160 damage
- Nidhogg: 1 per 160 damage
- Other things (like buildings, god powers) don’t give favor
Damaging different targets gives different amounts:
- Animals you can hunt: 2x
- Farm animals: 10x
- Chickens: 10x
- Buildings that attack: 0.5x
- Walls and gates: 0x
- Other buildings: 0.1x
After getting 100 total favor from fighting, you start getting less. By 300 total favor, you only get half as much.
Extra damage beyond what’s needed to defeat an enemy doesn’t count.
Loki Myth Spawns
When you reach Classical Age, the game chooses a random Norse myth unit. You need to do damage equal to its cost (with favor worth 10 times more) to make it appear.
Godi and regular soldiers add 0.1 times their damage to this count. Hersir add 5 times more (0.5 times their damage).
When you reach the needed amount, the unit appears next to the one that did the final damage. Then the game picks a new unit to work towards, choosing from your current age or lower.
You don’t need extra population space for these units to appear.
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